Player Matchup

Fenrir
Fenrir
Danial to cool
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
FoxxySanta
Eset
Level 25
God Stats
93W - 109L
1,421 SR
Queue Stats
156W - 195L
1,167 Elo+
Solo
Ares
Ares
Sortuz
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
halo pj 10
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
pokweemjkoop
Hou Yi
Level 5
God Stats
0W - 3L
1,252 SR
Queue Stats
31W - 68L
986 Elo+
Solo
Team Averages
Level 12
1,435 SR
1,331 Elo+

VS

Team Averages
Level 17
1,233 SR
977 Elo+
Chaac
Chaac
DJ ANI D
Chaac
Level 9
God Stats
19W - 20L
1,204 SR
Queue Stats
20W - 24L
778 Elo+
Party 1
Cthulhu
Cthulhu
Inanimate7
Cthulhu
Level 5
God Stats
2W - 3L
1,175 SR
Queue Stats
7W - 9L
693 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mujour6862
Tsukuyomi
Level 16
God Stats
14W - 9L
1,145 SR
Queue Stats
15W - 11L
966 Elo+
Party 1
Fenrir
Fenrir
silverfoxxxx
Fenrir
Level 38
God Stats
10W - 8L
1,076 SR
Queue Stats
124W - 142L
1,253 Elo+
Party 1
Hera
Hera
vReportv
Hera
Level 18
God Stats
30W - 18L
1,567 SR
Queue Stats
124W - 110L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 5 / 0
2,706
541
400
4,008
1,199
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
4 / 1 / 0
3,714
743
2,678
2,044
361
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Sortuz
Ares
4
0 / 3 / 4
3,276
655
659
3,309
1,336
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 2 / 0
2,629
526
74
1,271
305
Hou Yi
2
0 / 0 / 0
2,799
560
69
364
104

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DJ ANI D
Chaac
5
2 / 0 / 2
3,629
726
884
2,434
934
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Inanimate7
Cthulhu
5
1 / 0 / 0
3,814
763
831
2,449
1,114
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Mujour6862
Tsukuyomi
5
2 / 3 / 3
3,824
765
2,961
3,626
993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
6
3 / 1 / 2
4,125
825
789
3,350
881
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
7
2 / 0 / 1
4,107
821
1,140
343
53
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
10
11
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
DJ ANI D
Chaac
2
0
2
3
L
0
5
0
0
L
4
1
0
4
W
Cthulhu
Inanimate7
Cthulhu
1
0
0
1
W
Tsukuyomi
Mujour6862
Tsukuyomi
2
3
3
1.17
L
Ares
Sortuz
Ares
0
3
4
0.67
L
0
2
0
0
L
Hou Yi
0
0
0
0
W
Fenrir
3
1
2
4
W
Hera
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,880
Damage
6,605
10,996
Taken
12,202
3,305
Mitigated
3,975
1,232
Healing
1,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DJ ANI D
Chaac
884
157
0
359
2,434
934
238
1,486
948
0
4,895
L
400
355
0
434
4,008
1,199
0
1,646
2,362
0
2,063
L
2,678
677
153
625
2,044
361
0
0
2,044
11,006
0
W
Cthulhu
Inanimate7
Cthulhu
831
357
0
0
2,449
1,114
634
0
2,404
8,631
0
W
Tsukuyomi
Mujour6862
Tsukuyomi
2,961
887
135
306
3,626
993
327
1,670
1,956
0
7,312
L
Ares
Sortuz
Ares
659
274
0
20
3,309
1,336
120
0
3,309
1,989
0
L
74
74
0
0
1,271
305
0
0
1,271
0
285
L
Hou Yi
69
25
0
0
364
104
0
325
39
0
1,709
W
Fenrir
789
40
0
1,003
3,350
881
0
181
3,169
0
12,252
W
Hera
1,140
516
0
0
343
53
1,071
0
343
17,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,124
Gold Earned
19,499
25
Minions Killed
82
0
Camps Cleared
0
335,364
Distance Traveled
541,093
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,629
726
8
2
0
113,862
2
L
Fenrir
2,706
541
3
1
0
92,905
2
L
Eset
3,714
743
14
3
0
85,691
2
W
Cthulhu
3,814
763
16
3
0
97,628
0
W
Tsukuyomi
3,824
765
9
2
0
137,991
0
L
Ares
3,276
655
2
0
0
98,128
0
L
Thor
2,629
526
2
0
0
42,013
2
L
Hou Yi
2,799
560
4
1
0
16,627
1
W
Fenrir
4,125
825
25
5
0
97,427
0
W
Hera
4,107
821
24
5
0
94,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role