Player Matchup

Anhur
Anhur
GetBodied
Anhur
Level 157
God Stats
7W - 7L
1,653 SR
Queue Stats
831W - 767L
1,723 Elo+
Solo
Mercury
Mercury
Ken4573
Mercury
Level 88
God Stats
16W - 12L
1,732 SR
Queue Stats
26W - 23L
1,678 Elo+
Solo
Ra
Ra
Scrub²
Ra
Level 87
God Stats
33W - 28L
1,709 SR
Queue Stats
364W - 311L
1,721 Elo+
Solo
Merlin
Merlin
piksao
Merlin
Level 145
God Stats
12W - 9L
1,632 SR
Queue Stats
735W - 679L
1,646 Elo+
Solo
Guan Yu
Guan Yu
ravenmurderer
Guan Yu
Level 159
God Stats
8W - 7L
1,519 SR
Queue Stats
170W - 174L
1,599 Elo+
Solo
Team Averages
Level 127
1,649 SR
1,673 Elo+

VS

Team Averages
Level 156
1,548 SR
1,641 Elo+
Sol
Sol
CaptainDrÜpy
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
GoonRock
Kuzenbo
Level 142
God Stats
2W - 1L
1,443 SR
Queue Stats
30W - 21L
1,696 Elo+
Party 1
Zeus
Zeus
INOTheR
Zeus
Level 159
God Stats
2W - 1L
1,647 SR
Queue Stats
54W - 49L
1,667 Elo+
Party 1
Bellona
Bellona
KishØ
Bellona
Level 160
God Stats
2W - 0L
1,927 SR
Queue Stats
100W - 85L
1,695 Elo+
Party 1
Ratatoskr
Ratatoskr
jesus2029
Ratatoskr
Level 160
God Stats
2W - 0L
1,226 SR
Queue Stats
60W - 47L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GetBodied
Anhur
5
1 / 1 / 0
3,494
699
2,512
2,955
486
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Ken4573
Mercury
6
0 / 1 / 0
3,805
761
330
3,162
687
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

7
0 / 0 / 0
3,846
769
1,768
1,786
486
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
piksao
Merlin
3
0 / 1 / 0
2,920
584
76
745
213
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
5
0 / 1 / 0
3,258
652
1,519
2,976
700
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,723
745
38
2,069
389
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
GoonRock
Kuzenbo
6
0 / 0 / 1
3,192
638
1,118
3,702
2,284
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Zeus
INOTheR
Zeus
6
2 / 0 / 0
4,074
815
721
1,173
232
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
KishØ
Bellona
5
1 / 1 / 1
3,459
692
2,474
3,688
1,438
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
jesus2029
Ratatoskr
5
0 / 0 / 2
3,320
664
1,853
3,781
386
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
3
4
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Anhur
GetBodied
Anhur
1
1
0
1
W
Kuzenbo
GoonRock
Kuzenbo
0
0
1
0.5
W
Zeus
INOTheR
Zeus
2
0
0
2
L
Mercury
Ken4573
Mercury
0
1
0
0
W
Bellona
KishØ
Bellona
1
1
1
1.5
L
0
0
0
0
W
Ratatoskr
jesus2029
Ratatoskr
0
0
2
1
L
Merlin
piksao
Merlin
0
1
0
0
L
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,205
Damage
6,204
11,624
Taken
14,413
2,572
Mitigated
4,729
5,236
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38
38
0
1,391
2,069
389
0
0
2,069
12,243
0
L
Anhur
GetBodied
Anhur
2,512
1,417
0
990
2,955
486
0
290
2,540
0
12,325
W
Kuzenbo
GoonRock
Kuzenbo
1,118
351
0
1,505
3,702
2,284
0
1,768
1,934
10,311
0
W
Zeus
INOTheR
Zeus
721
214
0
375
1,173
232
0
76
1,097
15,166
0
L
Mercury
Ken4573
Mercury
330
0
0
1,256
3,162
687
0
38
3,124
0
16,449
W
Bellona
KishØ
Bellona
2,474
630
0
1,525
3,688
1,438
0
0
3,688
0
11,298
L
1,768
754
0
1,069
1,786
486
25
943
668
21,600
0
W
Ratatoskr
jesus2029
Ratatoskr
1,853
266
0
1,046
3,781
386
0
0
3,781
0
9,345
L
Merlin
piksao
Merlin
76
0
0
0
745
213
0
256
489
2,848
0
L
Guan Yu
1,519
650
296
1,625
2,976
700
0
175
2,701
0
6,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,323
Gold Earned
17,768
130
Minions Killed
119
0
Camps Cleared
0
453,635
Distance Traveled
501,542
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,723
745
32
6
0
102,227
0
L
Anhur
3,494
699
26
5
0
94,234
2
W
Kuzenbo
3,192
638
15
3
0
96,215
1
W
Zeus
4,074
815
36
7
0
93,053
2
L
Mercury
3,805
761
41
8
0
124,254
2
W
Bellona
3,459
692
24
5
0
100,750
1
L
Ra
3,846
769
45
9
0
88,601
2
W
Ratatoskr
3,320
664
12
2
0
109,297
3
L
Merlin
2,920
584
6
1
0
36,596
0
L
Guan Yu
3,258
652
12
2
0
109,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role