Player Matchup

Anubis
Anubis
Kill2Win27
Anubis
Level 22
God Stats
25W - 26L
1,387 SR
Queue Stats
30W - 38L
1,303 Elo+
Party 2
Ymir
Ymir
SaveTheBabys
Ymir
Level 29
God Stats
6W - 8L
1,452 SR
Queue Stats
31W - 38L
1,425 Elo+
Party 2
Izanami
Izanami
SmokiWanKenobi
Izanami
Level 11
God Stats
5W - 6L
1,443 SR
Queue Stats
22W - 43L
1,378 Elo+
Party 2
Loki
Loki
THAN0420
Loki
Level 28
God Stats
5W - 5L
1,542 SR
Queue Stats
51W - 39L
1,525 Elo+
Solo
Set
Set
YodaSmokesDojah
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,758 Elo+
Party 2
Team Averages
Level 19
1,465 SR
1,478 Elo+

VS

Team Averages
Level 21
1,586 SR
1,501 Elo+
Hel
Hel
Bjorn11
Hel
Level 23
God Stats
35W - 25L
1,745 SR
Queue Stats
95W - 106L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
Boulderbane
Cernunnos
Level 28
God Stats
25W - 33L
1,591 SR
Queue Stats
209W - 205L
1,484 Elo+
Party 1
Zeus
Zeus
CaptainCthulhu95
Zeus
Level 29
God Stats
33W - 19L
1,709 SR
Queue Stats
106W - 88L
1,589 Elo+
Party 1
Ymir
Ymir
carr12345
Ymir
Level 7
God Stats
3W - 4L
1,309 SR
Queue Stats
11W - 14L
1,423 Elo+
Solo
Nemesis
Nemesis
cheekclaper_367
Nemesis
Level 19
God Stats
70W - 51L
1,577 SR
Queue Stats
81W - 67L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kill2Win27
Anubis
15
1 / 5 / 4
9,160
833
5,403
9,671
4,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 5
10,006
910
7,465
16,711
16,200
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 6 / 3
10,074
916
8,270
15,321
4,658
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
17
1 / 9 / 5
10,476
952
11,225
21,751
7,240
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
0 / 13 / 4
8,959
814
3,167
20,572
16,214
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Team 1 Tickets

7

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
6 / 1 / 14
10,821
984
10,250
8,017
3,276
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Boulderbane
Cernunnos
18
5 / 1 / 20
11,322
1,029
15,153
9,843
3,449
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
22 / 0 / 8
14,257
1,296
32,396
5,392
2,630
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
0 / 4 / 23
10,179
925
10,636
12,043
9,027
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 19
10,770
979
9,449
9,779
4,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
119
7
Kills
35
35
Deaths
7
21
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Hel
6
1
14
13
W
Cernunnos
Boulderbane
Cernunnos
5
1
20
15
W
22
0
8
26
L
Anubis
Kill2Win27
Anubis
1
5
4
0.6
L
2
2
5
2.25
L
3
6
3
0.75
L
Loki
1
9
5
0.39
L
0
13
4
0.15
W
Ymir
0
4
23
2.88
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,530
Damage
77,884
84,026
Taken
45,074
48,718
Mitigated
22,854
2,374
Healing
14,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
10,250
204
5,418
3,558
8,017
3,276
0
1,505
6,487
26,814
0
W
Cernunnos
Boulderbane
Cernunnos
15,153
7,375
0
2,550
9,843
3,449
0
3,367
6,384
0
40,206
W
32,396
5,086
0
1,040
5,392
2,630
0
692
4,675
52,517
0
L
Anubis
Kill2Win27
Anubis
5,403
251
549
639
9,671
4,406
0
6,633
3,038
16,589
0
L
7,465
502
0
955
16,711
16,200
0
10,877
5,834
19,288
0
L
8,270
6,159
0
21
15,321
4,658
0
8,881
6,440
227
15,848
L
Loki
11,225
3,356
0
0
21,751
7,240
0
13,049
8,702
0
44,127
L
3,167
1,356
0
210
20,572
16,214
0
13,842
6,730
0
11,314
W
Ymir
10,636
1,193
0
0
12,043
9,027
0
4,635
7,248
16,070
0
W
9,449
5,145
348
1,888
9,779
4,472
0
2,469
7,007
0
28,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,675
Gold Earned
57,349
168
Minions Killed
215
3
Camps Cleared
8
744,243
Distance Traveled
1,002,944
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,821
984
41
4
2
222,149
0
W
Cernunnos
11,322
1,029
67
6
1
179,285
0
W
Zeus
14,257
1,296
38
3
5
208,464
0
L
Anubis
9,160
833
28
3
0
127,300
0
L
Ymir
10,006
910
33
3
0
158,102
0
L
Izanami
10,074
916
17
2
1
137,795
0
L
Loki
10,476
952
73
7
0
191,284
0
L
Set
8,959
814
17
2
2
129,762
4
W
Ymir
10,179
925
18
2
0
170,841
0
W
Nemesis
10,770
979
51
5
0
222,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role