Player Matchup

Jing Wei
Jing Wei
Masters
Jaggi
Jing Wei
Masters
Level 158
God Stats
13W - 17L
1,656 SR
Queue Stats
532W - 539L
2,529 MMR
Solo
Anubis
Anubis
Diamond III
M3gaMéatMason
Anubis
Diamond III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Masters
NNatural
Cthulhu
Masters
Level 140
God Stats
8W - 6L
1,532 SR
Queue Stats
179W - 155L
2,514 MMR
Solo
Sobek
Sobek
Masters
TheSnowBear
Sobek
Masters
Level 156
God Stats
10W - 5L
1,699 SR
Queue Stats
384W - 355L
2,523 MMR
Solo
Awilix
Awilix
Diamond I
radiostation
Awilix
Diamond I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,577 SR
2,113 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,594 SR
2,312 MMR
Ullr
Ullr
Masters
ANNIESTANK
Ullr
Masters
Level 160
God Stats
7W - 9L
1,640 SR
Queue Stats
431W - 418L
2,488 MMR
Party 1
Fafnir
Fafnir
Masters
CuloDeHarambe
Fafnir
Masters
Level 141
God Stats
3W - 7L
1,508 SR
Queue Stats
459W - 435L
2,479 MMR
Party 1
Thor
Thor
Diamond I
Ghstly
Thor
Diamond I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond IV
Neopolitan
Chang'e
Diamond IV
Level 160
God Stats
9W - 6L
1,641 SR
Queue Stats
301W - 295L
2,494 MMR
Solo
King Arthur
King Arthur
Diamond I
ZrakDirtstrength
King Arthur
Diamond I
Level 47
God Stats
2W - 2L
1,681 SR
Queue Stats
80W - 71L
2,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jaggi
Jing Wei
7
1 / 2 / 2
4,064
677
1,857
3,721
749
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
2 / 1 / 3
4,426
738
1,850
1,523
514
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
NNatural
Cthulhu
6
0 / 1 / 1
3,705
618
1,598
3,744
1,545
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 0 / 2
4,472
745
1,736
2,355
919
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
7
3 / 0 / 3
4,566
761
1,869
3,053
772
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
PersephoneHe BoErlang ShenTsukuyomiNemesis

VS

Bans
SetHelHeraAphroditeRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
3,756
626
1,903
3,614
699
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 1 / 1
3,763
627
1,556
3,522
1,884
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Ghstly
Thor
6
0 / 1 / 1
3,989
665
782
3,780
779
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Neopolitan
Chang'e
2
0 / 2 / 0
2,702
450
116
1,110
107
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
ZrakDirtstrength
King Arthur
7
2 / 2 / 0
4,128
688
1,930
4,109
2,025
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
4
4
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
1
1
1
1.5
L
Thor
Ghstly
Thor
0
1
1
0.5
W
Jing Wei
Jaggi
Jing Wei
1
2
2
1
W
2
1
3
3.5
W
Cthulhu
NNatural
Cthulhu
0
1
1
0.5
L
Chang'e
Neopolitan
Chang'e
0
2
0
0
W
2
0
2
3
L
King Arthur
ZrakDirtstrength
King Arthur
2
2
0
1
W
Awilix
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,910
Damage
6,287
14,396
Taken
16,135
4,499
Mitigated
5,494
5,709
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,903
893
0
939
3,614
699
0
1,191
2,423
0
15,186
L
1,556
508
0
1,193
3,522
1,884
0
518
3,004
6,200
0
L
Thor
Ghstly
Thor
782
82
0
1,340
3,780
779
0
614
3,166
0
16,815
W
Jing Wei
Jaggi
Jing Wei
1,857
945
0
1,132
3,721
749
0
1,375
2,346
0
14,604
W
1,850
145
0
570
1,523
514
0
0
1,498
17,263
0
W
Cthulhu
NNatural
Cthulhu
1,598
254
0
1,914
3,744
1,545
0
0
3,529
15,254
0
L
Chang'e
Neopolitan
Chang'e
116
28
0
30
1,110
107
0
88
1,022
1,553
0
W
1,736
260
0
712
2,355
919
0
209
2,121
8,861
0
L
King Arthur
ZrakDirtstrength
King Arthur
1,930
262
0
1,360
4,109
2,025
0
2,525
1,336
0
16,612
W
Awilix
1,869
631
0
1,381
3,053
772
0
88
2,965
0
19,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,233
Gold Earned
18,338
148
Minions Killed
126
0
Camps Cleared
0
611,987
Distance Traveled
498,893
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,756
626
36
6
0
100,749
1
L
Fafnir
3,763
627
11
2
0
122,923
3
L
Thor
3,989
665
41
7
0
123,527
2
W
Jing Wei
4,064
677
34
6
0
104,522
3
W
Anubis
4,426
738
40
7
0
119,449
2
W
Cthulhu
3,705
618
27
5
0
118,785
2
L
Chang'e
2,702
450
0
0
0
37,586
0
W
Sobek
4,472
745
5
1
0
120,121
2
L
King Arthur
4,128
688
38
6
0
114,108
2
W
Awilix
4,566
761
42
7
0
149,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role