Player Matchup

Tsukuyomi
Tsukuyomi
DANNYBOY6626
Tsukuyomi
Level 39
God Stats
40W - 31L
1,499 SR
Queue Stats
58W - 60L
1,241 Elo+
Solo
Fenrir
Fenrir
JOGMZ03
Fenrir
Level 16
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 4L
1,183 Elo+
Party 2
Olorun
Olorun
lochness_basilis
Olorun
Level 38
God Stats
6W - 6L
1,311 SR
Queue Stats
227W - 266L
1,271 Elo+
Solo
Cthulhu
Cthulhu
oBanbai
Cthulhu
Level 82
God Stats
0W - 1L
1,556 SR
Queue Stats
1W - 5L
1,188 Elo+
Party 2
Neith
Neith
record_breaker2
Neith
Level 40
God Stats
14W - 30L
1,354 SR
Queue Stats
155W - 209L
1,266 Elo+
Solo
Team Averages
Level 43
1,488 SR
1,230 Elo+

VS

Team Averages
Level 37
1,417 SR
1,249 Elo+
Cthulhu
Cthulhu
Killerboy1607
Cthulhu
Level 36
God Stats
17W - 11L
1,462 SR
Queue Stats
79W - 99L
1,232 Elo+
Party 3
Ymir
Ymir
Pochacc
Ymir
Level 32
God Stats
4W - 5L
1,256 SR
Queue Stats
117W - 230L
1,076 Elo+
Solo
Fenrir
Fenrir
ShadowStrike311
Fenrir
Level 64
God Stats
6W - 3L
1,507 SR
Queue Stats
71W - 69L
1,358 Elo+
Party 1
Arachne
Arachne
SmileyBoyHolland
Arachne
Level 26
God Stats
11W - 10L
1,360 SR
Queue Stats
47W - 57L
1,247 Elo+
Party 3
Olorun
Olorun
ToxicFurry4907
Olorun
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 42L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DANNYBOY6626
Tsukuyomi
18
5 / 7 / 8
12,549
502
13,690
20,211
7,700
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
JOGMZ03
Fenrir
15
3 / 8 / 4
11,560
462
7,436
18,751
6,214
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
11 / 6 / 11
13,684
547
14,038
26,953
10,365
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
oBanbai
Cthulhu
18
6 / 6 / 14
13,411
536
17,796
26,729
13,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
8 / 8 / 8
12,767
511
13,394
15,182
5,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
7 / 6 / 10
12,137
485
19,248
20,077
8,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
Pochacc
Ymir
13
1 / 8 / 7
9,318
373
4,142
14,318
5,801
20
16 / 4 / 10
14,881
595
33,707
26,074
15,381
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 8 / 4
10,710
428
6,964
18,421
9,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 7 / 8
12,663
507
10,058
14,838
6,036
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
71
33
Kills
32
35
Deaths
33
45
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DANNYBOY6626
Tsukuyomi
5
7
8
1.29
L
Fenrir
JOGMZ03
Fenrir
3
8
4
0.63
W
Cthulhu
7
6
10
2
W
Ymir
Pochacc
Ymir
1
8
7
0.56
W
16
4
10
5.25
W
2
8
4
0.5
W
6
7
8
1.43
L
11
6
11
2.75
L
Cthulhu
oBanbai
Cthulhu
6
6
14
2.17
L
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,354
Damage
74,119
107,826
Taken
93,728
43,104
Mitigated
45,370
34,253
Healing
26,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DANNYBOY6626
Tsukuyomi
13,690
2,089
0
3,834
20,211
7,700
1,093
7,953
12,258
0
73,674
L
Fenrir
JOGMZ03
Fenrir
7,436
2,948
0
5,270
18,751
6,214
0
3,434
15,317
0
60,103
W
Cthulhu
19,248
1,215
540
4,514
20,077
8,892
43
6,691
13,386
63,968
0
W
Ymir
Pochacc
Ymir
4,142
389
0
0
14,318
5,801
127
6,892
7,426
18,437
0
W
33,707
7,683
0
12,572
26,074
15,381
0
8,405
17,669
0
111,940
W
6,964
5,536
0
4,589
18,421
9,260
1,791
5,078
13,343
0
41,497
W
10,058
4,825
247
3,890
14,838
6,036
996
4,768
10,070
81,212
0
L
14,038
7,538
2,156
13,013
26,953
10,365
2,746
11,073
15,880
61,939
0
L
Cthulhu
oBanbai
Cthulhu
17,796
1,623
401
6,367
26,729
13,257
800
6,264
20,465
76,413
0
L
13,394
6,312
0
3,212
15,182
5,568
2,137
5,658
9,524
0
67,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,971
Gold Earned
59,709
466
Minions Killed
459
0
Camps Cleared
0
2,081,353
Distance Traveled
2,019,918
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,549
502
110
4
0
446,248
1
L
Fenrir
11,560
462
70
3
0
452,819
0
W
Cthulhu
12,137
485
92
4
0
395,185
0
W
Ymir
9,318
373
33
1
0
360,230
5
W
Fenrir
14,881
595
118
5
0
489,425
0
W
Arachne
10,710
428
89
4
0
383,731
5
W
Olorun
12,663
507
127
5
0
391,347
1
L
Olorun
13,684
547
98
4
0
390,216
3
L
Cthulhu
13,411
536
103
4
0
433,037
0
L
Neith
12,767
511
85
3
0
359,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role