Player Matchup

Medusa
Medusa
Dr Scroticus
Medusa
Level 21
God Stats
1W - 2L
1,522 SR
Queue Stats
1W - 2L
1,438 Elo+
Solo
Agni
Agni
GG2EZ1738
Agni
Level 24
God Stats
3W - 4L
1,535 SR
Queue Stats
67W - 77L
1,440 Elo+
Solo
Thanatos
Thanatos
Ghost Shadow591
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,446 Elo+
Solo
Mercury
Mercury
XxGhost_Pro_24xX
Mercury
Level 29
God Stats
17W - 11L
1,663 SR
Queue Stats
112W - 109L
1,395 Elo+
Solo
Erlang Shen
Erlang Shen
xXDXKillfeedXx
Erlang Shen
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,417 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,427 Elo+

VS

Team Averages
Level 24
1,529 SR
1,454 Elo+
Thanatos
Thanatos
I Dark winter l
Thanatos
Level 28
God Stats
10W - 6L
1,467 SR
Queue Stats
110W - 95L
1,412 Elo+
Solo
Nemesis
Nemesis
JBFachine
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
OvalBugbear43
Cerberus
Level 29
God Stats
32W - 25L
1,569 SR
Queue Stats
138W - 144L
1,406 Elo+
Party 1
Artemis
Artemis
Piteuxx08
Artemis
Level 28
God Stats
13W - 8L
1,713 SR
Queue Stats
117W - 105L
1,511 Elo+
Party 1
Zeus
Zeus
zombekiller643
Zeus
Level 28
God Stats
16W - 24L
1,396 SR
Queue Stats
93W - 98L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
3
0 / 1 / 0
6,018
262
0
1,437
130
Agni
17
9 / 12 / 6
12,026
523
20,347
20,277
6,540
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
14
3 / 14 / 5
9,649
420
8,379
20,206
5,805
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
10 / 7 / 4
12,531
545
16,209
25,937
10,759
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
xXDXKillfeedXx
Erlang Shen
15
5 / 2 / 3
10,090
439
8,281
11,577
10,143
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
8 / 5 / 8
14,231
619
13,091
22,614
9,609
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
JBFachine
Nemesis
14
2 / 10 / 3
11,164
485
5,723
17,238
6,137
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
OvalBugbear43
Cerberus
16
2 / 5 / 16
12,521
544
4,387
19,094
16,269
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Piteuxx08
Artemis
19
16 / 3 / 7
13,966
607
20,407
15,827
6,343
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
8 / 5 / 7
13,276
577
13,082
11,721
4,046
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
27
Kills
36
36
Deaths
28
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
1
0
0
L
Agni
9
12
6
1
L
Thanatos
3
14
5
0.39
W
Thanatos
8
5
8
2.4
W
Nemesis
JBFachine
Nemesis
2
10
3
0.35
W
Cerberus
OvalBugbear43
Cerberus
2
5
16
2
W
Artemis
Piteuxx08
Artemis
16
3
7
6.5
L
10
7
4
1.71
L
Erlang Shen
xXDXKillfeedXx
Erlang Shen
5
2
3
3.25
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,216
Damage
56,690
79,434
Taken
86,494
33,377
Mitigated
42,404
13,028
Healing
34,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
0
0
0
0
1,437
130
0
0
1,437
0
0
L
Agni
20,347
607
0
2,116
20,277
6,540
0
6,061
14,216
67,318
0
L
Thanatos
8,379
4,427
0
3,630
20,206
5,805
180
4,521
15,685
0
29,929
W
Thanatos
13,091
3,251
0
21,406
22,614
9,609
5,635
2,891
19,448
0
113,320
W
Nemesis
JBFachine
Nemesis
5,723
2,084
0
1,160
17,238
6,137
2,302
3,306
13,807
0
36,585
W
Cerberus
OvalBugbear43
Cerberus
4,387
637
783
2,032
19,094
16,269
1,580
6,698
12,321
33,837
0
W
Artemis
Piteuxx08
Artemis
20,407
12,448
911
7,697
15,827
6,343
4,782
7,158
8,644
0
82,349
L
16,209
6,210
0
4,929
25,937
10,759
0
4,797
21,140
0
72,080
L
Erlang Shen
xXDXKillfeedXx
Erlang Shen
8,281
3,698
0
2,353
11,577
10,143
312
2,090
9,487
0
40,086
W
13,082
2,437
0
558
11,721
4,046
1,279
2,571
9,125
71,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,314
Gold Earned
65,158
310
Minions Killed
509
0
Camps Cleared
0
1,462,555
Distance Traveled
2,022,694
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,018
262
0
0
0
0
0
L
Agni
12,026
523
103
4
0
311,846
0
L
Thanatos
9,649
420
41
2
0
391,465
0
W
Thanatos
14,231
619
163
7
0
436,357
0
W
Nemesis
11,164
485
64
3
0
418,302
1
W
Cerberus
12,521
544
77
3
0
412,538
2
W
Artemis
13,966
607
96
4
0
379,540
1
L
Mercury
12,531
545
91
4
0
463,748
3
L
Erlang Shen
10,090
439
75
3
0
295,496
0
W
Zeus
13,276
577
109
5
0
375,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role