Player Matchup

Serqet
Serqet
IrateHonesty
Serqet
Level 18
God Stats
4W - 10L
1,429 SR
Queue Stats
41W - 47L
1,528 Elo+
Solo
Agni
Agni
Ladiekiller2246
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 83L
1,446 Elo+
Solo
Hou Yi
Hou Yi
TweetyCat077
Hou Yi
Level 5
God Stats
4W - 3L
1,719 SR
Queue Stats
58W - 90L
1,374 Elo+
Solo
Guan Yu
Guan Yu
freddy2696
Guan Yu
Level 21
God Stats
6W - 3L
1,838 SR
Queue Stats
136W - 128L
1,453 Elo+
Party 1
Olorun
Olorun
turtle_gal7
Olorun
Level 25
God Stats
4W - 7L
1,365 SR
Queue Stats
179W - 177L
1,478 Elo+
Party 1
Team Averages
Level 17
1,570 SR
1,456 Elo+

VS

Team Averages
Level 23
1,519 SR
1,430 Elo+
Ymir
Ymir
Fat_ninja_432
Ymir
Level 28
God Stats
25W - 16L
1,645 SR
Queue Stats
108W - 94L
1,462 Elo+
Solo
Poseidon
Poseidon
LowlifePig767
Poseidon
Level 28
God Stats
20W - 17L
1,512 SR
Queue Stats
40W - 32L
1,429 Elo+
Solo
Nemesis
Nemesis
driftkin91994
Nemesis
Level 29
God Stats
12W - 10L
1,495 SR
Queue Stats
57W - 60L
1,428 Elo+
Solo
Merlin
Merlin
ssj3goku1234588
Merlin
Level 25
God Stats
19W - 20L
1,443 SR
Queue Stats
59W - 48L
1,420 Elo+
Solo
Thor
Thor
worthy-suit4
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
0 / 12 / 3
9,528
866
7,917
21,096
7,656
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 12 / 1
9,279
844
7,084
15,574
5,188
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
14
1 / 11 / 0
9,134
830
2,090
16,853
5,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
freddy2696
Guan Yu
15
1 / 6 / 2
9,694
881
4,553
22,129
22,740
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
16
2 / 7 / 1
10,313
938
11,716
26,503
13,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 29
12,613
1,147
12,337
11,922
12,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
LowlifePig767
Poseidon
19
9 / 1 / 18
11,866
1,079
26,819
5,506
2,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
20
25 / 1 / 10
14,270
1,297
29,032
13,258
6,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 0 / 31
12,523
1,138
25,537
7,582
3,814
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 0
8,204
746
268
1,434
315

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
136
4
Kills
48
48
Deaths
5
7
Assists
88
Player
Kills
Deaths
Assists
KDA
W
8
1
29
22.5
L
Serqet
0
12
3
0.13
L
0
12
1
0.04
W
Poseidon
LowlifePig767
Poseidon
9
1
18
18
L
Hou Yi
1
11
0
0.09
W
Nemesis
25
1
10
30
L
Guan Yu
freddy2696
Guan Yu
1
6
2
0.33
W
6
0
31
21.5
L
Olorun
2
7
1
0.36
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,360
Damage
93,993
102,155
Taken
39,702
54,886
Mitigated
25,234
11,426
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,337
2,041
875
1,583
11,922
12,239
0
6,783
4,899
31,878
0
L
Serqet
7,917
2,617
0
39
21,096
7,656
0
14,305
6,791
0
14,802
L
7,084
1,790
0
671
15,574
5,188
0
10,061
5,513
30,555
0
W
Poseidon
LowlifePig767
Poseidon
26,819
4,453
0
0
5,506
2,293
0
2,640
2,329
49,417
0
L
Hou Yi
2,090
2,090
0
0
16,853
5,595
0
11,520
5,333
0
9,031
W
Nemesis
29,032
18,674
1,091
3,224
13,258
6,573
0
5,736
7,182
0
37,333
L
Guan Yu
freddy2696
Guan Yu
4,553
806
1,786
2,448
22,129
22,740
0
12,510
9,619
0
16,020
W
25,537
2,445
1,908
3,365
7,582
3,814
0
3,292
3,948
55,659
0
L
Olorun
11,716
5,919
2,205
4,277
26,503
13,707
0
16,297
10,206
39,731
0
W
268
164
0
0
1,434
315
0
349
1,085
0
330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,948
Gold Earned
59,476
161
Minions Killed
177
4
Camps Cleared
7
784,674
Distance Traveled
822,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,613
1,147
56
5
3
179,019
0
L
Serqet
9,528
866
22
2
2
170,278
0
L
Agni
9,279
844
55
5
0
136,082
0
W
Poseidon
11,866
1,079
46
4
2
192,004
0
L
Hou Yi
9,134
830
17
2
0
119,241
0
W
Nemesis
14,270
1,297
9
1
2
233,357
0
L
Guan Yu
9,694
881
20
2
1
206,380
0
W
Merlin
12,523
1,138
66
6
0
192,475
0
L
Olorun
10,313
938
47
4
1
152,693
0
W
Thor
8,204
746
0
0
0
25,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role