Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Saustritch
Bastet
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Scylla
Scylla
WhooJoo
Scylla
Level 108
God Stats
0W - 1L
1,564 SR
Queue Stats
6W - 9L
1,594 Elo+
Party 1
Team Averages
Level 42
1,521 SR
1,531 Elo+

VS

Team Averages
Level 17
1,458 SR
1,398 Elo+
Nemesis
Nemesis
AA_SH_
Nemesis
Level 29
God Stats
3W - 7L
1,217 SR
Queue Stats
54W - 78L
1,477 Elo+
Solo
Chaac
Chaac
PlayboiScum
Chaac
Level 17
God Stats
15W - 9L
1,816 SR
Queue Stats
146W - 148L
1,476 Elo+
Solo
Ra
Ra
ninja052voraz
Ra
Level 6
God Stats
1W - 1L
1,340 SR
Queue Stats
1W - 2L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 0 / 5
8,307
755
11,215
9,804
10,122
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
Saustritch
Bastet
9
2 / 7 / 4
7,080
644
4,631
7,106
1,925
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
WhooJoo
Scylla
9
3 / 3 / 5
7,202
655
4,875
5,297
1,319
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AA_SH_
Nemesis
10
1 / 4 / 5
7,345
668
3,881
10,834
3,828
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
8 / 3 / 2
8,458
769
10,154
12,811
7,487
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 7
7,000
636
2,719
5,749
3,913

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
10
Kills
10
10
Deaths
10
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
0
5
7.5
W
Nemesis
AA_SH_
Nemesis
1
4
5
0.88
W
8
3
2
3
L
Bastet
Saustritch
Bastet
2
7
4
0.57
L
Scylla
WhooJoo
Scylla
3
3
5
1.83
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,721
Damage
16,754
22,207
Taken
29,394
13,366
Mitigated
15,228
1,022
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,215
2,450
0
475
9,804
10,122
0
2,157
7,647
0
30,783
W
Nemesis
AA_SH_
Nemesis
3,881
1,019
0
1,570
10,834
3,828
89
1,937
8,622
65
27,612
W
10,154
2,821
0
4,610
12,811
7,487
103
1,592
10,969
0
29,267
L
Bastet
Saustritch
Bastet
4,631
1,988
0
0
7,106
1,925
0
594
6,512
0
14,280
L
Scylla
WhooJoo
Scylla
4,875
399
0
547
5,297
1,319
0
96
5,201
15,033
0
W
2,719
565
262
187
5,749
3,913
354
1,407
4,219
9,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,589
Gold Earned
22,803
80
Minions Killed
103
0
Camps Cleared
0
504,523
Distance Traveled
594,914
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,307
755
41
4
0
180,327
1
W
Nemesis
7,345
668
42
4
0
216,551
2
W
Chaac
8,458
769
36
3
0
202,523
4
L
Bastet
7,080
644
17
2
0
184,352
1
L
Scylla
7,202
655
22
2
0
139,844
1
W
Ra
7,000
636
25
2
0
175,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role