Player Matchup

Fenrir
Fenrir
Chqdou
Fenrir
Level 101
God Stats
1W - 1L
1,521 SR
Queue Stats
253W - 204L
1,614 Elo+
Party 1
Heimdallr
Heimdallr
ClayTheMedic
Heimdallr
Level 125
God Stats
2W - 0L
1,636 SR
Queue Stats
114W - 87L
1,455 Elo+
Solo
Merlin
Merlin
EstefanGamerPro
Merlin
Level 160
God Stats
3W - 0L
1,493 SR
Queue Stats
68W - 49L
1,698 Elo+
Party 1
Team Averages
Level 129
1,550 SR
1,589 Elo+

VS

Team Averages
Level 86
1,574 SR
1,347 Elo+
Ra
Ra
Lofi Bobby
Ra
Level 85
God Stats
6W - 5L
1,716 SR
Queue Stats
94W - 114L
1,348 Elo+
Party 2
Jing Wei
Jing Wei
Rogerwolfy
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,331 Elo+
Solo
Chaac
Chaac
xXvoyagerXx212
Chaac
Level 66
God Stats
10W - 14L
1,507 SR
Queue Stats
247W - 345L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chqdou
Fenrir
13
7 / 4 / 6
10,066
719
12,974
15,183
12,425
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
ClayTheMedic
Heimdallr
12
4 / 4 / 8
9,673
691
8,135
7,989
2,896
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 10
10,540
753
17,292
8,405
3,160
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 3
9,203
657
9,029
15,560
5,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Rogerwolfy
Jing Wei
12
2 / 4 / 5
8,687
621
7,927
14,162
4,882
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 6 / 3
8,606
615
7,265
15,415
12,582
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
16
Kills
9
9
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chqdou
Fenrir
7
4
6
2.5
W
Heimdallr
ClayTheMedic
Heimdallr
4
4
8
2
W
5
1
10
10
L
4
6
3
0.92
L
Jing Wei
Rogerwolfy
Jing Wei
2
4
5
1.13
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,401
Damage
24,221
31,577
Taken
45,137
18,481
Mitigated
23,376
3,619
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chqdou
Fenrir
12,974
2,647
0
1,352
15,183
12,425
120
4,533
10,427
0
22,527
W
Heimdallr
ClayTheMedic
Heimdallr
8,135
4,204
0
1,356
7,989
2,896
1,103
2,674
5,240
0
27,477
W
17,292
667
0
911
8,405
3,160
88
1,890
6,340
63,535
0
L
9,029
736
2,085
6,910
15,560
5,912
0
6,545
8,790
40,090
0
L
Jing Wei
Rogerwolfy
Jing Wei
7,927
5,951
0
2,825
14,162
4,882
615
6,198
7,811
0
25,591
L
7,265
2,006
765
4,262
15,415
12,582
825
4,598
10,654
0
21,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
26,496
145
Minions Killed
130
0
Camps Cleared
0
706,380
Distance Traveled
841,269
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,066
719
14
1
0
245,862
1
W
Heimdallr
9,673
691
35
3
0
226,328
1
W
Merlin
10,540
753
96
7
0
234,190
1
L
Ra
9,203
657
59
4
0
293,472
1
L
Jing Wei
8,687
621
46
3
0
286,562
2
L
Chaac
8,606
615
25
2
0
261,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role