Player Matchup

Cthulhu
Cthulhu
HOBNOXIOU5 3
Cthulhu
Level 5
God Stats
3W - 3L
1,277 SR
Queue Stats
3W - 4L
1,023 Elo+
Solo
Camazotz
Camazotz
RGB HAKI
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
Taco071
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,808 Elo+
Solo
Neith
Neith
Z00_RL
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,378 Elo+
Solo
Kukulkan
Kukulkan
sotas84
Kukulkan
Level 24
God Stats
7W - 5L
1,550 SR
Queue Stats
52W - 54L
1,464 Elo+
Solo
Team Averages
Level 13
1,465 SR
1,435 Elo+

VS

Team Averages
Level 23
1,605 SR
1,502 Elo+
Da Ji
Da Ji
B3319
Da Ji
Level 29
God Stats
54W - 59L
1,485 SR
Queue Stats
468W - 504L
1,377 Elo+
Solo
Ravana
Ravana
Doomeater9671
Ravana
Level 22
God Stats
7W - 3L
1,848 SR
Queue Stats
235W - 77L
1,718 Elo+
Party 1
Eset
Eset
Doomfeeder7105
Eset
Level 16
God Stats
9W - 4L
1,690 SR
Queue Stats
226W - 78L
1,713 Elo+
Party 1
Chaac
Chaac
Gyvak
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,442 Elo+
Solo
Nox
Nox
HK I SaLeM
Nox
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
212W - 180L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HOBNOXIOU5 3
Cthulhu
17
0 / 11 / 2
10,991
845
12,489
37,178
38,650
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
RGB HAKI
Camazotz
17
1 / 18 / 3
11,048
850
4,205
27,170
12,609
Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Taco071
Yemoja
18
0 / 2 / 4
11,317
871
10,943
15,460
15,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Z00_RL
Neith
16
1 / 5 / 1
10,576
814
9,596
12,692
5,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
sotas84
Kukulkan
17
3 / 6 / 2
12,096
930
22,787
14,773
6,567
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
B3319
Da Ji
20
11 / 0 / 14
12,994
1,000
21,980
11,885
5,605
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 2 / 14
14,257
1,097
25,368
15,787
8,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 0 / 17
14,156
1,089
26,710
7,654
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Gyvak
Chaac
19
1 / 3 / 23
12,000
923
16,884
23,639
28,115
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 0 / 29
13,011
1,001
10,180
8,516
3,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
139
5
Kills
42
42
Deaths
5
12
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Da Ji
B3319
Da Ji
11
0
14
18
W
15
2
14
11
W
12
0
17
20.5
W
Chaac
Gyvak
Chaac
1
3
23
4.17
W
3
0
29
17.5
L
Cthulhu
HOBNOXIOU5 3
Cthulhu
0
11
2
0.09
L
Camazotz
RGB HAKI
Camazotz
1
18
3
0.14
L
Yemoja
Taco071
Yemoja
0
2
4
1
L
Neith
Z00_RL
Neith
1
5
1
0.3
L
Kukulkan
sotas84
Kukulkan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,020
Damage
101,122
107,273
Taken
67,481
78,526
Mitigated
49,390
7,460
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
B3319
Da Ji
21,980
8,400
0
0
11,885
5,605
0
7,672
4,188
0
28,479
W
25,368
10,089
0
1,503
15,787
8,424
0
10,735
4,927
0
44,129
W
26,710
1,539
2,747
1,837
7,654
3,342
0
5,564
2,065
59,836
0
W
Chaac
Gyvak
Chaac
16,884
3,559
147
6,017
23,639
28,115
0
15,804
7,722
0
28,463
W
10,180
1,985
0
914
8,516
3,904
0
6,444
2,072
29,637
0
L
Cthulhu
HOBNOXIOU5 3
Cthulhu
12,489
1,353
0
414
37,178
38,650
0
12,792
24,126
34,912
0
L
Camazotz
RGB HAKI
Camazotz
4,205
1,978
0
1,516
27,170
12,609
0
8,209
18,786
0
14,489
L
Yemoja
Taco071
Yemoja
10,943
1,467
3,160
471
15,460
15,652
0
5,546
9,789
31,927
0
L
Neith
Z00_RL
Neith
9,596
4,271
0
1,139
12,692
5,048
0
4,880
7,687
0
19,894
L
Kukulkan
sotas84
Kukulkan
22,787
2,698
0
760
14,773
6,567
0
5,463
9,260
50,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,028
Gold Earned
66,418
236
Minions Killed
222
4
Camps Cleared
8
1,114,705
Distance Traveled
1,292,598
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,994
1,000
15
1
0
291,847
0
W
Ravana
14,257
1,097
39
3
5
256,177
0
W
Eset
14,156
1,089
77
6
1
258,230
0
W
Chaac
12,000
923
35
3
0
238,080
0
W
Nox
13,011
1,001
56
4
2
248,264
0
L
Cthulhu
10,991
845
67
5
0
257,379
0
L
Camazotz
11,048
850
13
1
2
190,933
0
L
Yemoja
11,317
871
52
4
0
243,024
0
L
Neith
10,576
814
29
2
0
185,065
2
L
Kukulkan
12,096
930
75
6
2
238,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role