Player Matchup

Jormungandr
Jormungandr
Dragonblood683
Jormungandr
Level 29
God Stats
4W - 5L
1,190 SR
Queue Stats
222W - 268L
1,265 Elo+
Solo
Discordia
Discordia
Imsomxican
Discordia
Level 62
God Stats
13W - 11L
1,643 SR
Queue Stats
186W - 144L
1,468 Elo+
Party 2
Neith
Neith
jayd86
Neith
Level 17
God Stats
5W - 6L
1,384 SR
Queue Stats
14W - 16L
1,348 Elo+
Party 2
Team Averages
Level 36
1,406 SR
1,360 Elo+

VS

Team Averages
Level 41
1,603 SR
1,238 Elo+
Serqet
Serqet
Jinxed Storm
Serqet
Level 25
God Stats
3W - 3L
1,429 SR
Queue Stats
146W - 182L
1,180 Elo+
Party 1
Olorun
Olorun
Reddogg1972
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,049 Elo+
Solo
Ymir
Ymir
snekyphrog
Ymir
Level 82
God Stats
1W - 1L
1,881 SR
Queue Stats
96W - 95L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dragonblood683
Jormungandr
15
7 / 5 / 8
10,680
763
8,038
10,947
5,210
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Imsomxican
Discordia
15
10 / 2 / 5
11,229
802
20,671
6,629
1,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
jayd86
Neith
13
0 / 2 / 13
9,421
673
7,422
7,584
2,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
3 / 5 / 4
9,224
659
4,518
11,467
3,704
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
11
1 / 5 / 4
8,000
571
3,291
13,748
6,386
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 7 / 3
9,547
682
9,312
17,188
5,931
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
9
9
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dragonblood683
Jormungandr
7
5
8
2.2
W
Discordia
Imsomxican
Discordia
10
2
5
6.25
L
Serqet
3
5
4
1
L
Olorun
1
5
4
0.6
W
Neith
jayd86
Neith
0
2
13
3.25
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,131
Damage
17,121
25,160
Taken
42,403
9,352
Mitigated
16,021
4,644
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dragonblood683
Jormungandr
8,038
1,658
0
1,287
10,947
5,210
140
5,073
5,195
30,159
0
W
Discordia
Imsomxican
Discordia
20,671
1,744
0
995
6,629
1,918
214
4,127
2,502
65,155
0
L
Serqet
4,518
456
0
355
11,467
3,704
0
6,637
4,830
0
24,321
L
Olorun
3,291
1,067
391
1,576
13,748
6,386
0
9,494
4,254
17,512
0
W
Neith
jayd86
Neith
7,422
3,647
0
2,362
7,584
2,224
1,075
3,435
3,975
0
25,040
L
9,312
1,134
0
2,150
17,188
5,931
0
12,611
4,577
28,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
26,771
169
Minions Killed
104
0
Camps Cleared
0
703,848
Distance Traveled
638,124
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,680
763
54
4
0
241,380
0
W
Discordia
11,229
802
79
6
0
233,698
2
L
Serqet
9,224
659
42
3
0
247,580
0
L
Olorun
8,000
571
31
2
0
181,602
0
W
Neith
9,421
673
36
3
0
228,770
0
L
Ymir
9,547
682
31
2
0
208,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role