Player Matchup

Nox
Nox
Big Moe1982
Nox
Level 126
God Stats
4W - 1L
1,826 SR
Queue Stats
214W - 216L
1,326 Elo+
Party 1
Neith
Neith
KingMatyIce
Neith
Level 122
God Stats
9W - 11L
1,516 SR
Queue Stats
268W - 276L
1,516 Elo+
Party 1
Yemoja
Yemoja
wazzzup23
Yemoja
Level 114
God Stats
5W - 7L
1,400 SR
Queue Stats
132W - 114L
1,420 Elo+
Solo
Team Averages
Level 121
1,581 SR
1,421 Elo+

VS

Team Averages
Level 63
1,556 SR
1,460 Elo+
Nox
Nox
AlmightyMuFn
Nox
Level 46
God Stats
9W - 3L
1,755 SR
Queue Stats
144W - 134L
1,490 Elo+
Party 2
Neith
Neith
IzzyIsSKII
Neith
Level 62
God Stats
3W - 0L
1,330 SR
Queue Stats
16W - 8L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
YahnSolo
Sun Wukong
Level 82
God Stats
1W - 0L
1,582 SR
Queue Stats
62W - 77L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
9,471
631
9,187
11,749
4,435
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 5
10,256
684
10,889
14,253
6,044
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
wazzzup23
Yemoja
12
1 / 2 / 7
9,164
611
3,467
13,711
8,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 2
11,420
761
12,089
7,899
3,085
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
1 / 4 / 6
9,527
635
9,294
11,172
4,011
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
YahnSolo
Sun Wukong
13
2 / 2 / 8
10,145
676
8,767
12,005
10,016
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
7
Kills
11
11
Deaths
8
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
L
3
5
4
1
W
Neith
1
4
6
1
L
3
4
5
1.38
W
Sun Wukong
YahnSolo
Sun Wukong
2
2
8
3
L
Yemoja
wazzzup23
Yemoja
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,543
Damage
30,150
39,713
Taken
31,076
19,020
Mitigated
17,112
12,265
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,089
757
0
548
7,899
3,085
889
4,396
3,503
42,946
0
L
9,187
377
819
966
11,749
4,435
0
3,378
8,371
29,579
0
W
Neith
9,294
4,721
0
4,529
11,172
4,011
1,855
3,856
7,316
0
43,789
L
10,889
6,296
0
2,283
14,253
6,044
929
2,914
11,339
0
55,724
W
Sun Wukong
YahnSolo
Sun Wukong
8,767
2,542
0
2,152
12,005
10,016
362
4,538
7,467
0
26,891
L
Yemoja
wazzzup23
Yemoja
3,467
1,097
5,070
3,127
13,711
8,541
405
5,817
7,894
16,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
31,092
125
Minions Killed
163
0
Camps Cleared
0
758,071
Distance Traveled
820,926
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,420
761
79
5
0
263,417
0
L
Nox
9,471
631
25
2
0
261,277
3
W
Neith
9,527
635
46
3
0
259,546
3
L
Neith
10,256
684
74
5
0
232,494
3
W
Sun Wukong
10,145
676
38
3
0
297,963
2
L
Yemoja
9,164
611
26
2
0
264,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role