Player Matchup

Fafnir
Fafnir
Scooby_2808
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,112 Elo+
Solo
Ra
Ra
Spraynpray1186
Ra
Level 142
God Stats
1W - 4L
1,372 SR
Queue Stats
89W - 119L
1,309 Elo+
Solo
Cthulhu
Cthulhu
SuperMaste
Cthulhu
Level 26
God Stats
0W - 3L
1,473 SR
Queue Stats
2W - 16L
941 Elo+
Solo
Chiron
Chiron
ZooomZ
Chiron
Level 122
God Stats
7W - 11L
1,566 SR
Queue Stats
131W - 172L
1,310 Elo+
Solo
Team Averages
Level 77
1,478 SR
1,168 Elo+

VS

Team Averages
Level 91
1,537 SR
1,293 Elo+
Apollo
Apollo
El21Chingon22
Apollo
Level 127
God Stats
2W - 2L
1,658 SR
Queue Stats
13W - 17L
1,335 Elo+
Solo
Odin
Odin
Ezdoesit4292
Odin
Level 28
God Stats
9W - 11L
1,473 SR
Queue Stats
32W - 60L
1,180 Elo+
Solo
Thoth
Thoth
Spaaci
Thoth
Level 81
God Stats
13W - 14L
1,500 SR
Queue Stats
112W - 99L
1,552 Elo+
Solo
Neith
Neith
armenia2001
Neith
Level 127
God Stats
2W - 3L
1,516 SR
Queue Stats
3W - 6L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 2 / 0
6,868
404
0
10,450
4,205
19
0 / 5 / 2
11,813
695
8,002
18,693
8,231
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SuperMaste
Cthulhu
14
0 / 6 / 0
9,456
556
760
19,540
9,870
Chiron
ZooomZ
Chiron
20
8 / 6 / 0
13,551
797
20,333
26,779
12,105
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
13,775
810
18,617
13,266
6,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 2 / 7
12,765
751
5,099
13,228
8,747
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Spaaci
Thoth
17
4 / 1 / 4
12,126
713
11,214
6,713
2,712
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 2 / 4
14,028
825
29,519
17,464
7,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
8
Kills
19
19
Deaths
8
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
3
2
7
3.25
L
Fafnir
0
2
0
0
W
Thoth
Spaaci
Thoth
4
1
4
6
L
0
5
2
0.2
L
Cthulhu
SuperMaste
Cthulhu
0
6
0
0
L
Chiron
ZooomZ
Chiron
8
6
0
1.33
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,095
Damage
64,449
75,462
Taken
50,671
34,411
Mitigated
25,752
11,933
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,617
9,432
0
1,820
13,266
6,748
162
3,097
9,209
0
79,659
W
5,099
843
0
3,444
13,228
8,747
1,417
2,617
9,866
0
29,762
L
Fafnir
0
0
0
0
10,450
4,205
0
0
10,450
0
0
W
Thoth
Spaaci
Thoth
11,214
604
0
1,228
6,713
2,712
386
2,117
4,596
34,377
0
L
8,002
631
501
4,606
18,693
8,231
150
4,645
13,848
55,498
0
L
Cthulhu
SuperMaste
Cthulhu
760
0
169
0
19,540
9,870
96
2,384
17,011
9,969
0
L
Chiron
ZooomZ
Chiron
20,333
11,401
45
6,612
26,779
12,105
0
4,434
22,220
0
79,227
W
29,519
18,809
0
9,259
17,464
7,545
5,193
2,223
15,241
0
69,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,688
Gold Earned
52,694
240
Minions Killed
322
6
Camps Cleared
24
694,534
Distance Traveled
1,231,662
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,775
810
117
7
19
293,520
1
W
Odin
12,765
751
56
3
3
347,323
0
L
Fafnir
6,868
404
0
0
0
0
0
W
Thoth
12,126
713
54
3
0
318,799
0
L
Ra
11,813
695
116
7
0
305,347
2
L
Cthulhu
9,456
556
18
1
0
118,598
0
L
Chiron
13,551
797
106
6
6
270,589
2
W
Neith
14,028
825
95
6
2
272,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role