Player Matchup

Tsukuyomi
Tsukuyomi
Komeji
Tsukuyomi
Level 19
God Stats
23W - 14L
1,629 SR
Queue Stats
91W - 86L
1,537 Elo+
Party 1
Bacchus
Bacchus
MoShengEX
Bacchus
Level 16
God Stats
14W - 11L
1,621 SR
Queue Stats
28W - 28L
1,492 Elo+
Party 1
He Bo
He Bo
Syzigi
He Bo
Level 27
God Stats
25W - 20L
1,514 SR
Queue Stats
81W - 76L
1,513 Elo+
Solo
Medusa
Medusa
丹德莱恩
Medusa
Level 29
God Stats
19W - 16L
1,474 SR
Queue Stats
177W - 170L
1,496 Elo+
Party 1
Chang'e
Chang'e
爱晒太阳的冰淇淋
Chang'e
Level 27
God Stats
22W - 11L
1,742 SR
Queue Stats
121W - 107L
1,557 Elo+
Party 1
Team Averages
Level 24
1,596 SR
1,519 Elo+

VS

Team Averages
Level 17
1,550 SR
1,454 Elo+
Ullr
Ullr
Anofreak
Ullr
Level 17
God Stats
2W - 6L
1,710 SR
Queue Stats
44W - 44L
1,437 Elo+
Solo
Pele
Pele
GojoSatoru
Pele
Level 21
God Stats
6W - 7L
1,490 SR
Queue Stats
33W - 34L
1,442 Elo+
Solo
Nemesis
Nemesis
Panzerotti
Nemesis
Level 26
God Stats
4W - 6L
1,562 SR
Queue Stats
67W - 80L
1,473 Elo+
Solo
Cupid
Cupid
PrevliS
Cupid
Level 8
God Stats
88W - 81L
1,487 SR
Queue Stats
162W - 182L
1,365 Elo+
Solo
Merlin
Merlin
smiteclientsuxs
Merlin
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 31L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Komeji
Tsukuyomi
10
5 / 2 / 4
7,269
727
4,786
7,482
2,065
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
MoShengEX
Bacchus
10
2 / 1 / 6
6,917
692
2,813
4,161
3,194
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

He Bo
Syzigi
He Bo
13
4 / 0 / 1
8,027
803
4,840
3,198
1,045
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
11
9 / 0 / 1
7,444
744
5,467
3,568
1,030
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 3
7,037
704
4,041
5,857
1,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 7 / 0
4,589
459
1,590
6,680
1,527
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 2 / 1
4,793
479
3,823
5,805
2,836
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Panzerotti
Nemesis
8
0 / 2 / 1
5,253
525
2,394
7,158
1,879
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
PrevliS
Cupid
7
1 / 7 / 1
4,551
455
1,581
6,714
1,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 3 / 0
5,484
548
746
4,527
1,590
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
20
Kills
4
4
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
7
0
0
L
2
2
1
1.25
W
Tsukuyomi
Komeji
Tsukuyomi
5
2
4
3.5
W
Bacchus
MoShengEX
Bacchus
2
1
6
5
L
Nemesis
Panzerotti
Nemesis
0
2
1
0.25
L
Cupid
PrevliS
Cupid
1
7
1
0.21
W
He Bo
Syzigi
He Bo
4
0
1
4.5
L
1
3
0
0.33
W
Medusa
9
0
1
9.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,947
Damage
10,134
24,266
Taken
30,884
9,194
Mitigated
9,389
9,521
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
1,590
725
0
706
6,680
1,527
0
1,791
4,889
0
17,954
L
3,823
738
0
1,184
5,805
2,836
0
3,395
2,410
0
13,832
W
Tsukuyomi
Komeji
Tsukuyomi
4,786
1,064
0
2,694
7,482
2,065
22
248
7,234
0
29,415
W
Bacchus
MoShengEX
Bacchus
2,813
100
0
0
4,161
3,194
548
0
4,161
12,955
0
L
Nemesis
Panzerotti
Nemesis
2,394
1,119
0
2,523
7,158
1,879
0
1,889
5,269
0
27,810
L
Cupid
PrevliS
Cupid
1,581
874
87
1,162
6,714
1,557
0
2,377
4,337
0
10,045
W
He Bo
Syzigi
He Bo
4,840
189
0
1,014
3,198
1,045
1,023
498
2,675
46,003
0
L
746
0
0
570
4,527
1,590
0
2,242
2,285
28,383
0
W
Medusa
5,467
1,957
0
2,481
3,568
1,030
3,587
0
3,568
0
32,624
W
4,041
503
0
3,332
5,857
1,860
1,468
0
5,607
31,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
24,670
275
Minions Killed
179
0
Camps Cleared
0
942,745
Distance Traveled
906,255
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,589
459
35
4
0
160,292
1
L
Pele
4,793
479
11
1
0
176,833
1
W
Tsukuyomi
7,269
727
46
5
0
201,213
1
W
Bacchus
6,917
692
14
1
0
193,961
6
L
Nemesis
5,253
525
60
6
0
212,593
3
L
Cupid
4,551
455
23
2
0
186,615
1
W
He Bo
8,027
803
91
9
0
182,850
1
L
Merlin
5,484
548
50
5
0
169,922
2
W
Medusa
7,444
744
57
6
0
177,111
2
W
Chang'e
7,037
704
67
7
0
187,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role