Player Matchup

He Bo
He Bo
FBRx1
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,497 Elo+
Party 4
Odin
Odin
R6 Elliott
Odin
Level 18
God Stats
10W - 5L
1,727 SR
Queue Stats
35W - 26L
1,556 Elo+
Party 4
Kukulkan
Kukulkan
Vendetazz-_-
Kukulkan
Level 23
God Stats
1W - 2L
1,246 SR
Queue Stats
49W - 42L
1,458 Elo+
Party 3
Chaac
Chaac
bojanar1101
Chaac
Level 28
God Stats
7W - 11L
1,686 SR
Queue Stats
37W - 40L
1,413 Elo+
Party 3
Cthulhu
Cthulhu
thetallgamer
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,394 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,464 Elo+

VS

Team Averages
Level 41
1,639 SR
1,564 Elo+
Achilles
Achilles
Cook0121
Achilles
Level 122
God Stats
1W - 0L
1,630 SR
Queue Stats
22W - 12L
1,946 Elo+
Party 1
Olorun
Olorun
OverlordSoul777
Olorun
Level 26
God Stats
7W - 1L
1,908 SR
Queue Stats
90W - 79L
1,487 Elo+
Party 2
Cabrakan
Cabrakan
TitanGuanche95
Cabrakan
Level 29
God Stats
22W - 18L
1,692 SR
Queue Stats
174W - 178L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
dSaaam
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,640 Elo+
Party 1
Da Ji
Da Ji
zDavid--CT
Da Ji
Level 18
God Stats
4W - 8L
1,466 SR
Queue Stats
59W - 54L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FBRx1
He Bo
20
12 / 12 / 10
17,277
540
24,328
29,408
9,089
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 5 / 8
17,730
554
29,856
25,671
19,570
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Vendetazz-_-
Kukulkan
20
7 / 8 / 8
15,952
499
26,570
23,317
8,644
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 13 / 9
15,204
475
21,610
34,602
44,922
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
thetallgamer
Cthulhu
16
0 / 10 / 11
11,775
368
5,098
25,494
9,408
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cook0121
Achilles
20
18 / 11 / 6
18,921
591
28,454
30,682
23,624
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 8 / 14
17,644
551
37,298
33,685
15,260
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cabrakan
20
6 / 8 / 27
16,922
529
20,549
33,667
48,165
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
dSaaam
Zhong Kui
20
7 / 5 / 10
16,411
513
16,846
24,449
17,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
20
5 / 8 / 7
15,452
483
10,574
24,933
10,650
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
112
40
Kills
48
48
Deaths
40
46
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cook0121
Achilles
18
11
6
1.91
L
He Bo
FBRx1
He Bo
12
12
10
1.42
W
12
8
14
2.38
L
15
5
8
3.8
W
Cabrakan
6
8
27
2.44
L
Kukulkan
Vendetazz-_-
Kukulkan
7
8
8
1.38
L
6
13
9
0.81
W
Zhong Kui
dSaaam
Zhong Kui
7
5
10
2.4
L
Cthulhu
thetallgamer
Cthulhu
0
10
11
0.55
W
Da Ji
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,462
Damage
113,721
138,492
Taken
147,416
91,633
Mitigated
115,509
22,425
Healing
42,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cook0121
Achilles
28,454
10,928
0
3,333
30,682
23,624
0
11,195
19,212
0
107,546
L
He Bo
FBRx1
He Bo
24,328
1,273
0
9,851
29,408
9,089
0
12,907
16,501
121,882
0
W
37,298
28,801
1,864
17,681
33,685
15,260
5,515
15,022
18,165
125,134
0
L
29,856
6,700
0
2,934
25,671
19,570
281
14,793
10,878
0
107,934
W
Cabrakan
20,549
1,897
1,580
5,696
33,667
48,165
540
11,335
21,828
45,118
0
L
Kukulkan
Vendetazz-_-
Kukulkan
26,570
1,934
0
0
23,317
8,644
424
12,614
10,703
109,262
0
L
21,610
4,900
0
8,214
34,602
44,922
811
22,511
12,091
0
88,273
W
Zhong Kui
dSaaam
Zhong Kui
16,846
2,938
0
7,107
24,449
17,810
2,804
11,088
13,286
86,327
0
L
Cthulhu
thetallgamer
Cthulhu
5,098
828
342
1,084
25,494
9,408
0
11,868
13,626
29,347
0
W
Da Ji
10,574
1,607
0
5,178
24,933
10,650
281
7,356
17,327
0
91,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,938
Gold Earned
85,350
654
Minions Killed
583
0
Camps Cleared
0
2,495,143
Distance Traveled
2,501,270
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
18,921
591
109
3
0
538,733
1
L
He Bo
17,277
540
161
5
0
439,003
0
W
Olorun
17,644
551
171
5
0
457,225
4
L
Odin
17,730
554
153
5
0
579,982
2
W
Cabrakan
16,922
529
42
1
0
525,768
9
L
Kukulkan
15,952
499
172
5
0
550,480
4
L
Chaac
15,204
475
129
4
0
522,218
3
W
Zhong Kui
16,411
513
150
5
0
500,694
0
L
Cthulhu
11,775
368
39
1
0
403,460
1
W
Da Ji
15,452
483
111
3
0
478,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role