Player Matchup

Medusa
Medusa
HughJathle
Medusa
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 20L
1,430 Elo+
Party 2
Merlin
Merlin
MobileSproutJP
Merlin
Level 65
God Stats
20W - 16L
1,513 SR
Queue Stats
41W - 49L
1,398 Elo+
Party 1
Hachiman
Hachiman
REVIVE1031
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Freya
Freya
TheKryptonian007
Freya
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 204L
1,401 Elo+
Solo
Cupid
Cupid
xMasterBeattyx9
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,290 Elo+
Party 2
Team Averages
Level 23
1,503 SR
1,404 Elo+

VS

Team Averages
Level 14
1,517 SR
1,321 Elo+
Neith
Neith
BD600
Neith
Level 6
God Stats
1W - 4L
1,119 SR
Queue Stats
3W - 6L
1,238 Elo+
Solo
Medusa
Medusa
MawnCat
Medusa
Level 6
God Stats
1W - 4L
1,342 SR
Queue Stats
3W - 9L
1,132 Elo+
Solo
Cthulhu
Cthulhu
Smolzura
Cthulhu
Level 28
God Stats
140W - 82L
1,617 SR
Queue Stats
454W - 400L
1,512 Elo+
Solo
Bellona
Bellona
hama97
Bellona
Level 16
God Stats
9W - 5L
1,786 SR
Queue Stats
32W - 34L
1,307 Elo+
Solo
Ganesha
Ganesha
scorpionsgh667
Ganesha
Level 13
God Stats
2W - 2L
1,721 SR
Queue Stats
19W - 21L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HughJathle
Medusa
16
4 / 3 / 1
10,387
944
10,141
11,338
4,312
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 1 / 4
10,400
945
13,120
6,174
2,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
REVIVE1031
Hachiman
14
1 / 12 / 1
9,178
834
5,889
15,472
5,567
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 10 / 5
9,506
864
11,360
18,027
7,065
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 7 / 2
8,945
813
8,901
14,300
4,894
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

85

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BD600
Neith
17
3 / 1 / 15
10,103
918
11,834
7,976
3,941
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
MawnCat
Medusa
19
18 / 1 / 7
12,672
1,152
18,598
10,215
6,148
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Smolzura
Cthulhu
19
10 / 1 / 18
12,410
1,128
15,236
13,124
12,381
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
hama97
Bellona
16
2 / 3 / 14
10,301
936
9,376
12,079
13,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
0 / 0 / 25
10,499
954
6,823
12,341
17,724
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
112
6
Kills
33
33
Deaths
6
13
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Neith
BD600
Neith
3
1
15
10.5
L
Medusa
HughJathle
Medusa
4
3
1
1.5
W
Medusa
MawnCat
Medusa
18
1
7
21.5
L
1
1
4
3
L
Hachiman
REVIVE1031
Hachiman
1
12
1
0.13
W
Cthulhu
Smolzura
Cthulhu
10
1
18
19
L
0
10
5
0.25
W
Bellona
hama97
Bellona
2
3
14
3
W
0
0
25
12.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,411
Damage
61,867
65,311
Taken
55,735
24,163
Mitigated
53,552
4,339
Healing
2,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BD600
Neith
11,834
4,255
0
668
7,976
3,941
0
2,515
5,461
0
24,075
L
Medusa
HughJathle
Medusa
10,141
6,386
0
1,928
11,338
4,312
0
5,590
5,622
0
23,058
W
Medusa
MawnCat
Medusa
18,598
9,110
0
1,074
10,215
6,148
0
5,444
4,771
0
44,103
L
13,120
940
0
474
6,174
2,325
0
2,039
4,110
42,794
0
L
Hachiman
REVIVE1031
Hachiman
5,889
4,940
0
0
15,472
5,567
0
4,968
10,454
0
16,104
W
Cthulhu
Smolzura
Cthulhu
15,236
841
286
0
13,124
12,381
0
4,469
8,655
31,497
0
L
11,360
4,921
0
1,542
18,027
7,065
0
6,733
11,217
32,455
0
W
Bellona
hama97
Bellona
9,376
1,845
0
727
12,079
13,358
0
5,726
6,353
2,303
23,272
W
6,823
562
0
0
12,341
17,724
0
6,326
6,015
20,114
0
L
8,901
5,516
283
112
14,300
4,894
0
3,388
10,687
0
25,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,416
Gold Earned
55,985
198
Minions Killed
216
4
Camps Cleared
6
854,348
Distance Traveled
1,060,788
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,103
918
48
4
2
207,114
0
L
Medusa
10,387
944
35
3
1
187,460
1
W
Medusa
12,672
1,152
76
7
1
198,413
0
L
Merlin
10,400
945
63
6
1
195,811
0
L
Hachiman
9,178
834
25
2
1
151,294
0
W
Cthulhu
12,410
1,128
40
4
2
220,842
0
L
Freya
9,506
864
40
4
1
179,149
0
W
Bellona
10,301
936
51
5
1
188,156
0
W
Ganesha
10,499
954
1
0
0
246,263
0
L
Cupid
8,945
813
35
3
0
140,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role