Player Matchup

Nemesis
Nemesis
PachaHouse
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
iklot94
Hades
Level 12
God Stats
3W - 3L
1,400 SR
Queue Stats
3W - 4L
1,227 Elo+
Solo
Hou Yi
Hou Yi
katerina24ste
Hou Yi
Level 26
God Stats
2W - 2L
1,402 SR
Queue Stats
31W - 48L
1,256 Elo+
Solo
Ares
Ares
seponiagorrito
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,006 Elo+
Party 2
Horus
Horus
zentaurus27
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 40L
1,008 Elo+
Party 2
Team Averages
Level 13
1,460 SR
1,199 Elo+

VS

Team Averages
Level 23
1,572 SR
1,217 Elo+
Hachiman
Hachiman
Argos_111
Hachiman
Level 28
God Stats
6W - 3L
1,553 SR
Queue Stats
10W - 9L
1,290 Elo+
Solo
Sol
Sol
EXO_1485
Sol
Level 18
God Stats
4W - 8L
1,086 SR
Queue Stats
26W - 52L
1,088 Elo+
Solo
Susano
Susano
YOUTUBE-Vered_ZP
Susano
Level 20
God Stats
12W - 6L
1,848 SR
Queue Stats
68W - 55L
1,257 Elo+
Party 1
Freya
Freya
franbi_360
Freya
Level 28
God Stats
2W - 1L
1,710 SR
Queue Stats
111W - 122L
1,216 Elo+
Solo
Artemis
Artemis
zala123065
Artemis
Level 21
God Stats
18W - 3L
1,661 SR
Queue Stats
45W - 35L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PachaHouse
Nemesis
6
0 / 4 / 1
5,870
326
884
5,494
1,419
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
iklot94
Hades
14
5 / 5 / 0
9,284
516
7,591
13,877
8,386
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 4 / 0
9,362
520
14,658
14,194
5,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 11 / 3
6,423
357
2,099
17,413
6,008
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 11 / 1
8,071
448
9,864
21,700
13,865
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Argos_111
Hachiman
15
9 / 1 / 13
10,416
579
15,838
12,115
4,194
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 4 / 10
10,941
608
19,703
15,599
4,884
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
8 / 5 / 4
10,846
603
9,700
15,518
5,570
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
9
3 / 3 / 1
7,754
431
2,129
4,227
1,291
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
zala123065
Artemis
16
6 / 2 / 4
10,468
582
9,851
9,234
3,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
15
Kills
35
35
Deaths
15
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Argos_111
Hachiman
9
1
13
15.5
W
9
4
10
3.5
L
Nemesis
PachaHouse
Nemesis
0
4
1
0.13
W
8
5
4
2
W
Freya
3
3
1
1.17
L
Hades
iklot94
Hades
5
5
0
1
L
7
4
0
1.75
L
0
11
3
0.14
W
Artemis
zala123065
Artemis
6
2
4
4
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,096
Damage
57,221
72,678
Taken
56,693
34,737
Mitigated
19,411
15,804
Healing
24,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Argos_111
Hachiman
15,838
9,087
513
6,371
12,115
4,194
3,886
1,432
10,408
0
49,919
W
19,703
8,060
0
8,412
15,599
4,884
2,606
2,079
13,170
56,679
0
L
Nemesis
PachaHouse
Nemesis
884
133
0
546
5,494
1,419
0
986
4,508
0
11,546
W
9,700
2,367
0
3,909
15,518
5,570
2,068
1,976
13,542
0
67,093
W
Freya
2,129
921
0
820
4,227
1,291
425
2,406
1,821
15,586
0
L
Hades
iklot94
Hades
7,591
669
92
1,629
13,877
8,386
795
3,774
10,103
40,069
0
L
14,658
8,176
99
4,028
14,194
5,059
1,221
3,410
10,784
0
56,115
L
2,099
638
639
1,499
17,413
6,008
0
3,973
13,440
10,823
0
W
Artemis
zala123065
Artemis
9,851
6,583
749
3,851
9,234
3,472
4,739
1,797
7,412
0
53,369
L
9,864
6,250
1,535
5,737
21,700
13,865
74
9,689
12,011
0
35,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
50,425
277
Minions Killed
358
0
Camps Cleared
0
1,251,071
Distance Traveled
1,383,243
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,416
579
62
3
0
318,504
3
W
Sol
10,941
608
81
5
0
298,861
0
L
Nemesis
5,870
326
17
1
0
173,019
1
W
Susano
10,846
603
104
6
0
362,627
4
W
Freya
7,754
431
26
1
0
147,574
0
L
Hades
9,284
516
97
5
0
293,615
0
L
Hou Yi
9,362
520
88
5
0
262,064
0
L
Ares
6,423
357
12
1
0
245,508
0
W
Artemis
10,468
582
85
5
0
255,677
4
L
Horus
8,071
448
63
4
0
276,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role