Player Matchup

Vulcan
Vulcan
DaylightzCurfew
Vulcan
Level 20
God Stats
1W - 1L
1,652 SR
Queue Stats
3W - 2L
1,759 Elo+
Party 1
Ganesha
Ganesha
JollyJonathan
Ganesha
Level 63
God Stats
1W - 2L
1,726 SR
Queue Stats
8W - 16L
1,243 Elo+
Party 1
Neith
Neith
OfficerHiro
Neith
Level 13
God Stats
5W - 6L
1,535 SR
Queue Stats
15W - 20L
1,330 Elo+
Solo
Team Averages
Level 32
1,638 SR
1,444 Elo+

VS

Team Averages
Level 29
1,612 SR
1,333 Elo+
Sol
Sol
P-Lou2017
Sol
Level 59
God Stats
3W - 1L
1,641 SR
Queue Stats
218W - 190L
1,462 Elo+
Party 2
Ullr
Ullr
SuperRobotic2004
Ullr
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,171 Elo+
Solo
Chaac
Chaac
TAKARNAK
Chaac
Level 18
God Stats
3W - 2L
1,695 SR
Queue Stats
30W - 30L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 2
11,794
621
19,003
14,497
7,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
14
1 / 4 / 14
11,204
590
11,045
20,856
22,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 2 / 6
12,137
639
14,380
16,790
8,210
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 2
13,884
731
25,741
19,449
6,305
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 10 / 8
11,111
585
3,219
17,509
8,186
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
TAKARNAK
Chaac
16
1 / 2 / 11
12,089
636
14,839
21,242
18,942
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
16
Kills
12
12
Deaths
17
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
6
2
1.5
L
Ganesha
1
4
14
2
L
7
2
6
5
W
10
5
2
2.2
W
1
10
8
0.5
W
Chaac
TAKARNAK
Chaac
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,428
Damage
43,799
52,143
Taken
58,200
38,264
Mitigated
33,433
7,712
Healing
28,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,003
9,222
0
0
14,497
7,062
350
7,227
6,870
58,067
0
L
Ganesha
11,045
461
1,002
1,317
20,856
22,992
146
11,802
8,654
22,781
0
L
14,380
6,287
0
5,393
16,790
8,210
576
6,716
9,799
0
42,134
W
25,741
8,566
1,074
9,566
19,449
6,305
3,067
9,458
9,991
104,907
0
W
3,219
1,170
1,220
2,141
17,509
8,186
92
10,000
7,509
0
17,152
W
Chaac
TAKARNAK
Chaac
14,839
3,304
0
14,660
21,242
18,942
0
10,655
10,587
0
47,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,135
Gold Earned
37,084
148
Minions Killed
204
0
Camps Cleared
0
917,291
Distance Traveled
951,622
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,794
621
86
5
0
287,751
0
L
Ganesha
11,204
590
1
0
0
322,129
0
L
Neith
12,137
639
61
3
0
307,411
0
W
Sol
13,884
731
135
7
0
297,455
1
W
Ullr
11,111
585
28
1
0
263,770
0
W
Chaac
12,089
636
41
2
0
390,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role