Player Matchup

Cthulhu
Cthulhu
Armadillotank
Cthulhu
Level 7
God Stats
1W - 2L
1,289 SR
Queue Stats
27W - 34L
1,077 Elo+
Solo
Chernobog
Chernobog
mArkiusKy__
Chernobog
Level 64
God Stats
5W - 1L
1,500 SR
Queue Stats
79W - 150L
1,222 Elo+
Solo
Kukulkan
Kukulkan
vertolet36
Kukulkan
Level 63
God Stats
101W - 117L
1,435 SR
Queue Stats
225W - 308L
1,318 Elo+
Solo
Team Averages
Level 45
1,408 SR
1,206 Elo+

VS

Team Averages
Level 14
1,450 SR
1,030 Elo+
Olorun
Olorun
Evil Warrior228
Olorun
Level 17
God Stats
9W - 10L
1,350 SR
Queue Stats
54W - 60L
969 Elo+
Party 1
Nemesis
Nemesis
XxXKillaXxX9
Nemesis
Level 16
God Stats
0W - 1L
1,709 SR
Queue Stats
41W - 46L
882 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vexivexou
Tsukuyomi
Level 8
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
6 / 2 / 8
9,954
766
6,713
11,161
8,628
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
mArkiusKy__
Chernobog
16
16 / 1 / 7
11,653
896
18,424
9,636
3,936
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
vertolet36
Kukulkan
15
3 / 2 / 16
10,485
807
11,236
6,331
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
8,580
660
6,559
16,813
8,836
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
XxXKillaXxX9
Nemesis
11
0 / 7 / 3
7,523
579
5,322
14,558
5,545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
vexivexou
Tsukuyomi
11
3 / 11 / 2
8,546
657
4,891
13,670
4,795
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
25
Kills
5
5
Deaths
27
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
2
8
5
L
2
9
2
0.33
L
Nemesis
XxXKillaXxX9
Nemesis
0
7
3
0.21
W
Chernobog
mArkiusKy__
Chernobog
16
1
7
19.5
W
Kukulkan
vertolet36
Kukulkan
3
2
16
5.5
L
Tsukuyomi
vexivexou
Tsukuyomi
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,373
Damage
16,772
27,128
Taken
45,041
15,144
Mitigated
19,176
3,210
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,713
893
590
636
11,161
8,628
534
2,782
8,379
21,759
0
L
6,559
2,634
241
3,805
16,813
8,836
0
6,744
10,069
28,241
0
L
Nemesis
XxXKillaXxX9
Nemesis
5,322
1,750
0
2,971
14,558
5,545
0
5,280
9,278
0
22,352
W
Chernobog
mArkiusKy__
Chernobog
18,424
14,202
0
240
9,636
3,936
0
2,524
7,112
0
49,151
W
Kukulkan
vertolet36
Kukulkan
11,236
655
612
1,132
6,331
2,580
744
1,369
4,962
59,676
0
L
Tsukuyomi
vexivexou
Tsukuyomi
4,891
1,502
0
592
13,670
4,795
68
5,977
7,693
0
16,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
24,649
171
Minions Killed
100
0
Camps Cleared
0
629,890
Distance Traveled
568,816
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,954
766
19
1
0
194,536
0
L
Olorun
8,580
660
45
3
0
169,702
1
L
Nemesis
7,523
579
38
3
0
197,166
2
W
Chernobog
11,653
896
61
5
0
230,891
0
W
Kukulkan
10,485
807
91
7
0
204,463
1
L
Tsukuyomi
8,546
657
17
1
0
201,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role