Player Matchup

Jormungandr
Jormungandr
Delta2-5-DOA
Jormungandr
Level 147
God Stats
1W - 1L
1,488 SR
Queue Stats
63W - 75L
1,370 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
M57Fighter
Ah Muzen Cab
Level 160
God Stats
38W - 28L
1,438 SR
Queue Stats
730W - 746L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
NoJuan_Knows
Sun Wukong
Level 137
God Stats
5W - 4L
1,421 SR
Queue Stats
423W - 420L
1,323 Elo+
Solo
Bellona
Bellona
PeriPeriPoep
Bellona
Level 160
God Stats
4W - 4L
1,511 SR
Queue Stats
214W - 213L
1,390 Elo+
Solo
Janus
Janus
xGOGx HAVIC
Janus
Level 155
God Stats
16W - 18L
1,471 SR
Queue Stats
987W - 1,021L
1,365 Elo+
Solo
Team Averages
Level 152
1,466 SR
1,359 Elo+

VS

Team Averages
Level 66
1,426 SR
1,296 Elo+
Fenrir
Fenrir
Angry_Blue_Berry
Fenrir
Level 95
God Stats
0W - 1L
1,247 SR
Queue Stats
17W - 23L
1,316 Elo+
Solo
Bastet
Bastet
Hatlay
Bastet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,208 Elo+
Solo
Medusa
Medusa
His_Person
Medusa
Level 62
God Stats
3W - 3L
1,613 SR
Queue Stats
97W - 115L
1,319 Elo+
Solo
Neith
Neith
jean_87878
Neith
Level 48
God Stats
5W - 8L
1,459 SR
Queue Stats
481W - 490L
1,228 Elo+
Solo
Scylla
Scylla
serdeto
Scylla
Level 16
God Stats
0W - 1L
1,314 SR
Queue Stats
8W - 8L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Delta2-5-DOA
Jormungandr
20
8 / 6 / 26
14,321
842
20,275
21,122
18,802
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
M57Fighter
Ah Muzen Cab
20
15 / 5 / 19
14,556
856
25,259
16,849
8,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
NoJuan_Knows
Sun Wukong
20
7 / 11 / 20
13,590
799
13,573
20,218
21,037
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
PeriPeriPoep
Bellona
18
4 / 9 / 19
11,848
697
13,946
23,334
20,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 7 / 14
14,476
852
15,956
16,031
6,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 13 / 6
12,645
744
14,557
22,252
12,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Hatlay
Bastet
18
6 / 9 / 14
11,644
685
13,202
17,823
10,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
His_Person
Medusa
20
11 / 8 / 8
13,735
808
17,222
16,133
7,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
20
5 / 5 / 21
13,217
777
29,109
22,875
10,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
serdeto
Scylla
18
1 / 12 / 9
10,740
632
6,780
17,252
6,597
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
94
46
Kills
36
38
Deaths
47
98
Assists
58
Player
Kills
Deaths
Assists
KDA
L
13
13
6
1.23
W
Jormungandr
Delta2-5-DOA
Jormungandr
8
6
26
3.5
L
Bastet
Hatlay
Bastet
6
9
14
1.44
L
Medusa
His_Person
Medusa
11
8
8
1.88
W
Ah Muzen Cab
M57Fighter
Ah Muzen Cab
15
5
19
4.9
W
Sun Wukong
NoJuan_Knows
Sun Wukong
7
11
20
1.55
W
Bellona
PeriPeriPoep
Bellona
4
9
19
1.5
L
Neith
5
5
21
3.1
L
Scylla
serdeto
Scylla
1
12
9
0.46
W
12
7
14
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,009
Damage
80,870
97,554
Taken
96,335
75,181
Mitigated
47,135
25,693
Healing
23,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,557
3,870
955
2,342
22,252
12,270
416
9,146
13,106
0
20,301
W
Jormungandr
Delta2-5-DOA
Jormungandr
20,275
2,954
1,022
1,919
21,122
18,802
545
1,599
19,523
41,311
0
L
Bastet
Hatlay
Bastet
13,202
4,653
16
2,243
17,823
10,280
0
5,727
12,096
0
22,681
L
Medusa
His_Person
Medusa
17,222
6,864
1,489
1,955
16,133
7,179
580
5,974
10,159
0
31,014
W
Ah Muzen Cab
M57Fighter
Ah Muzen Cab
25,259
10,290
2,707
5,859
16,849
8,847
785
2,279
14,570
0
46,835
W
Sun Wukong
NoJuan_Knows
Sun Wukong
13,573
2,584
1,619
1,905
20,218
21,037
1,025
1,167
19,051
0
20,444
W
Bellona
PeriPeriPoep
Bellona
13,946
5,501
1,225
4,401
23,334
20,317
1,135
942
22,392
0
22,971
L
Neith
29,109
13,599
1,375
12,226
22,875
10,809
850
9,222
13,653
0
58,966
L
Scylla
serdeto
Scylla
6,780
1,214
627
643
17,252
6,597
250
6,162
11,090
15,036
0
W
15,956
1,218
2,780
2,256
16,031
6,178
1,453
793
15,238
41,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,791
Gold Earned
61,981
176
Minions Killed
148
0
Camps Cleared
0
1,390,080
Distance Traveled
1,199,822
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,645
744
13
1
0
244,359
0
W
Jormungandr
14,321
842
45
3
0
261,505
0
L
Bastet
11,644
685
27
2
0
266,476
1
L
Medusa
13,735
808
34
2
0
257,289
0
W
Ah Muzen Cab
14,556
856
43
3
0
321,931
3
W
Sun Wukong
13,590
799
13
1
0
233,240
0
W
Bellona
11,848
697
30
2
0
298,994
1
L
Neith
13,217
777
54
3
0
226,331
0
L
Scylla
10,740
632
20
1
0
205,367
1
W
Janus
14,476
852
45
3
0
274,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role