Player Matchup

Athena
Athena
Arxkushisu
Athena
Level 27
God Stats
27W - 28L
1,542 SR
Queue Stats
116W - 108L
1,527 Elo+
Solo
Sol
Sol
Asteriant
Sol
Level 27
God Stats
14W - 12L
1,578 SR
Queue Stats
115W - 79L
1,618 Elo+
Solo
Fenrir
Fenrir
CesarBx10
Fenrir
Level 11
God Stats
3W - 3L
1,608 SR
Queue Stats
25W - 24L
1,513 Elo+
Solo
Bellona
Bellona
JUSTIN2NYCE
Bellona
Level 14
God Stats
5W - 4L
1,401 SR
Queue Stats
37W - 34L
1,525 Elo+
Solo
Artemis
Artemis
Shesabaddi00
Artemis
Level 29
God Stats
13W - 18L
1,695 SR
Queue Stats
311W - 355L
1,630 Elo+
Solo
Team Averages
Level 22
1,565 SR
1,563 Elo+

VS

Team Averages
Level 16
1,612 SR
1,615 Elo+
Vulcan
Vulcan
Corupt Devil423
Vulcan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,571 Elo+
Party 1
Yemoja
Yemoja
Fortune4theBold
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,708 Elo+
Party 1
Merlin
Merlin
LittleIreland
Merlin
Level 5
God Stats
15W - 9L
1,782 SR
Queue Stats
17W - 20L
1,588 Elo+
Party 1
Hercules
Hercules
SmiteAlgorithm
Hercules
Level 12
God Stats
2W - 0L
1,794 SR
Queue Stats
5W - 1L
1,751 Elo+
Party 1
Medusa
Medusa
xxxdunderhead
Medusa
Level 28
God Stats
2W - 1L
1,483 SR
Queue Stats
166W - 155L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arxkushisu
Athena
18
1 / 2 / 10
11,230
936
6,896
27,544
21,331
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 7 / 9
12,755
1,063
21,041
22,358
7,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
CesarBx10
Fenrir
17
4 / 3 / 8
11,679
973
5,763
16,900
10,990
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
JUSTIN2NYCE
Bellona
17
2 / 6 / 8
10,838
903
7,202
17,418
14,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Shesabaddi00
Artemis
16
4 / 5 / 5
11,130
928
10,619
15,210
4,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

103

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 6
13,648
1,137
36,218
8,794
4,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
2 / 2 / 12
11,735
978
11,036
7,280
3,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 4 / 4
10,703
892
5,680
5,768
2,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
19
5 / 3 / 14
12,544
1,045
16,483
19,773
30,530
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 7 / 11
11,942
995
20,109
16,914
6,886
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
70
17
Kills
23
23
Deaths
17
40
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Athena
Arxkushisu
Athena
1
2
10
3
L
6
7
9
1.5
L
Fenrir
CesarBx10
Fenrir
4
3
8
2.67
W
10
1
6
13
W
2
2
12
4
L
Bellona
JUSTIN2NYCE
Bellona
2
6
8
1
W
3
4
4
1.25
L
Artemis
Shesabaddi00
Artemis
4
5
5
1.3
W
Hercules
5
3
14
4
W
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,521
Damage
89,526
99,430
Taken
58,529
59,790
Mitigated
47,026
7,264
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Arxkushisu
Athena
6,896
2,523
844
728
27,544
21,331
0
10,496
16,773
35,867
0
L
21,041
6,405
0
5,297
22,358
7,985
0
13,965
8,243
48,439
0
L
Fenrir
CesarBx10
Fenrir
5,763
1,378
0
339
16,900
10,990
0
9,164
7,561
0
14,984
W
36,218
15,614
155
2,679
8,794
4,039
0
5,079
3,665
69,266
0
W
11,036
1,417
4,641
1,409
7,280
3,448
0
3,083
4,172
38,286
0
L
Bellona
JUSTIN2NYCE
Bellona
7,202
1,390
0
56
17,418
14,552
0
8,555
8,761
0
20,767
W
5,680
791
0
120
5,768
2,123
0
2,294
3,424
13,494
0
L
Artemis
Shesabaddi00
Artemis
10,619
4,355
0
0
15,210
4,932
0
10,754
4,356
0
27,664
W
Hercules
16,483
4,676
0
7,554
19,773
30,530
0
8,770
10,139
0
19,465
W
20,109
12,046
0
0
16,914
6,886
0
8,711
8,153
0
43,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,632
Gold Earned
60,572
220
Minions Killed
231
5
Camps Cleared
5
1,100,767
Distance Traveled
1,077,237
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,230
936
51
4
2
240,261
0
L
Sol
12,755
1,063
69
6
2
220,527
0
L
Fenrir
11,679
973
12
1
1
242,662
0
W
Vulcan
13,648
1,137
103
9
2
261,874
0
W
Yemoja
11,735
978
41
3
2
199,098
0
L
Bellona
10,838
903
41
3
0
213,611
0
W
Merlin
10,703
892
20
2
0
172,793
1
L
Artemis
11,130
928
47
4
0
183,706
1
W
Hercules
12,544
1,045
7
1
0
233,737
0
W
Medusa
11,942
995
60
5
1
209,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role