Player Matchup

Hercules
Hercules
BinkiiHetto
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Catapacman
Tsukuyomi
Level 149
God Stats
3W - 5L
1,622 SR
Queue Stats
548W - 518L
1,526 Elo+
Solo
Nemesis
Nemesis
IFobia
Nemesis
Level 159
God Stats
0W - 3L
1,136 SR
Queue Stats
119W - 126L
1,505 Elo+
Solo
Fafnir
Fafnir
loaylolo
Fafnir
Level 144
God Stats
6W - 10L
1,255 SR
Queue Stats
313W - 313L
1,556 Elo+
Solo
Anhur
Anhur
三界之外
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 150
1,403 SR
1,518 Elo+

VS

Team Averages
Level 136
1,501 SR
1,529 Elo+
Ah Puch
Ah Puch
BaeTel
Ah Puch
Level 157
God Stats
15W - 10L
1,579 SR
Queue Stats
530W - 512L
1,559 Elo+
Party 1
Cabrakan
Cabrakan
Fordovskiy
Cabrakan
Level 121
God Stats
7W - 5L
1,600 SR
Queue Stats
374W - 360L
1,500 Elo+
Party 1
Nox
Nox
LordHendry
Nox
Level 144
God Stats
3W - 4L
1,392 SR
Queue Stats
101W - 103L
1,560 Elo+
Solo
Da Ji
Da Ji
ReXaNDeR
Da Ji
Level 145
God Stats
4W - 4L
1,407 SR
Queue Stats
132W - 133L
1,535 Elo+
Solo
Cthulhu
Cthulhu
TheRubik2005
Cthulhu
Level 115
God Stats
1W - 0L
1,525 SR
Queue Stats
11W - 9L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BinkiiHetto
Hercules
18
3 / 3 / 7
9,192
836
9,488
18,474
22,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Catapacman
Tsukuyomi
17
6 / 7 / 4
10,106
919
14,826
11,882
5,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
IFobia
Nemesis
14
4 / 7 / 4
9,344
849
4,840
10,504
4,610
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
loaylolo
Fafnir
12
0 / 7 / 8
7,890
717
6,495
15,398
14,970
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 7 / 9
7,878
716
6,460
11,785
4,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BaeTel
Ah Puch
18
7 / 2 / 16
10,387
944
18,601
10,445
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
Fordovskiy
Cabrakan
16
2 / 2 / 20
9,427
857
5,632
15,500
20,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 17
9,126
830
8,309
8,150
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
ReXaNDeR
Da Ji
18
16 / 3 / 11
10,950
995
16,116
12,092
6,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TheRubik2005
Cthulhu
15
4 / 4 / 14
9,416
856
8,804
12,583
14,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
109
13
Kills
31
31
Deaths
13
32
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BaeTel
Ah Puch
7
2
16
7.5
L
Hercules
BinkiiHetto
Hercules
3
3
7
2.17
L
Tsukuyomi
Catapacman
Tsukuyomi
6
7
4
1.14
W
Cabrakan
Fordovskiy
Cabrakan
2
2
20
6
L
Nemesis
IFobia
Nemesis
4
7
4
0.86
W
2
2
17
5.25
W
Da Ji
ReXaNDeR
Da Ji
16
3
11
7.17
W
Cthulhu
TheRubik2005
Cthulhu
4
4
14
2.75
L
Fafnir
loaylolo
Fafnir
0
7
8
0.57
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,109
Damage
57,462
68,043
Taken
58,770
51,708
Mitigated
51,482
22,942
Healing
20,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BaeTel
Ah Puch
18,601
1,463
2,049
1,449
10,445
5,016
2,599
1,256
9,189
30,998
0
L
Hercules
BinkiiHetto
Hercules
9,488
1,513
819
9,268
18,474
22,757
248
10,519
7,955
0
21,032
L
Tsukuyomi
Catapacman
Tsukuyomi
14,826
4,389
2,293
1,774
11,882
5,085
701
6,890
4,992
0
31,163
W
Cabrakan
Fordovskiy
Cabrakan
5,632
765
1,497
1,254
15,500
20,825
265
2,123
13,377
12,002
0
L
Nemesis
IFobia
Nemesis
4,840
1,312
0
1,062
10,504
4,610
0
5,766
4,738
0
7,505
W
8,309
423
3,032
835
8,150
3,935
935
1,280
6,870
21,557
0
W
Da Ji
ReXaNDeR
Da Ji
16,116
3,695
2,143
1,408
12,092
6,930
42
783
11,309
0
22,277
W
Cthulhu
TheRubik2005
Cthulhu
8,804
346
3,960
2,457
12,583
14,776
705
1,053
11,530
21,536
0
L
Fafnir
loaylolo
Fafnir
6,495
1,395
981
3,790
15,398
14,970
354
10,247
5,151
10,541
0
L
6,460
2,626
1,245
1,710
11,785
4,286
818
7,924
3,861
0
18,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,410
Gold Earned
49,306
115
Minions Killed
125
0
Camps Cleared
0
1,001,388
Distance Traveled
1,079,128
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,387
944
31
3
0
192,673
1
L
Hercules
9,192
836
32
3
0
232,408
1
L
Tsukuyomi
10,106
919
39
4
0
222,833
1
W
Cabrakan
9,427
857
16
1
0
232,059
0
L
Nemesis
9,344
849
6
1
0
168,972
1
W
Nox
9,126
830
28
3
0
212,286
1
W
Da Ji
10,950
995
16
1
0
212,783
0
W
Cthulhu
9,416
856
34
3
0
229,327
3
L
Fafnir
7,890
717
8
1
0
184,696
4
L
Anhur
7,878
716
30
3
0
192,479
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role