Player Matchup

Janus
Janus
CptSlong8D
Janus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,706 Elo+
Party 2
Nemesis
Nemesis
Purealphafte
Nemesis
Level 18
God Stats
2W - 1L
1,693 SR
Queue Stats
33W - 34L
1,473 Elo+
Party 2
Rama
Rama
ReapReality
Rama
Level 117
God Stats
15W - 10L
1,515 SR
Queue Stats
378W - 358L
1,506 Elo+
Party 2
Ymir
Ymir
SEC9 DARKNIGHT
Ymir
Level 77
God Stats
41W - 38L
1,565 SR
Queue Stats
164W - 128L
1,525 Elo+
Party 2
Bastet
Bastet
XatlasassassinX
Bastet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 98L
1,462 Elo+
Party 2
Team Averages
Level 72
1,555 SR
1,534 Elo+

VS

Team Averages
Level 46
1,645 SR
1,465 Elo+
Chernobog
Chernobog
Authinnn
Chernobog
Level 27
God Stats
1W - 1L
1,729 SR
Queue Stats
101W - 73L
1,503 Elo+
Party 1
Ravana
Ravana
PopTartsAreRad10
Ravana
Level 93
God Stats
4W - 9L
1,502 SR
Queue Stats
166W - 137L
1,481 Elo+
Party 1
Sobek
Sobek
Riotman20
Sobek
Level 54
God Stats
47W - 30L
1,624 SR
Queue Stats
117W - 104L
1,511 Elo+
Party 1
Arachne
Arachne
Yung_Alf
Arachne
Level 42
God Stats
8W - 7L
1,528 SR
Queue Stats
49W - 59L
1,242 Elo+
Solo
Olorun
Olorun
drew51
Olorun
Level 15
God Stats
1W - 2L
1,841 SR
Queue Stats
33W - 26L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
1 / 0 / 0
4,214
843
1,951
1,918
541
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Purealphafte
Nemesis
6
0 / 0 / 0
3,744
749
722
2,592
710
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
1 / 0 / 0
3,913
783
2,154
1,788
316
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 1
3,526
705
454
2,518
1,207
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,716
743
259
3,326
686
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Authinnn
Chernobog
5
0 / 0 / 0
3,322
664
1,737
2,136
310
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,860
772
1,812
1,252
432
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Sobek
Riotman20
Sobek
5
0 / 1 / 0
3,376
675
772
3,125
1,003
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Yung_Alf
Arachne
3
0 / 0 / 0
2,966
593
0
923
168
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
drew51
Olorun
6
0 / 1 / 0
3,571
714
1,113
3,211
969
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Authinnn
Chernobog
0
0
0
0
W
Janus
1
0
0
1
L
0
0
0
0
W
Nemesis
Purealphafte
Nemesis
0
0
0
0
W
1
0
0
1
L
Sobek
Riotman20
Sobek
0
1
0
0
W
0
0
1
0.5
W
0
0
0
0
L
Arachne
Yung_Alf
Arachne
0
0
0
0
L
Olorun
drew51
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,540
Damage
5,434
12,142
Taken
10,647
3,460
Mitigated
2,882
5,922
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Authinnn
Chernobog
1,737
871
0
1,283
2,136
310
0
74
2,062
0
15,885
W
Janus
1,951
280
0
500
1,918
541
40
1,113
805
22,045
0
L
1,812
271
0
755
1,252
432
0
0
1,090
0
12,009
W
Nemesis
Purealphafte
Nemesis
722
196
0
1,824
2,592
710
0
0
2,342
0
8,870
W
2,154
2,067
0
1,001
1,788
316
0
192
1,596
0
18,270
L
Sobek
Riotman20
Sobek
772
0
210
1,068
3,125
1,003
0
380
2,745
5,211
0
W
454
68
177
972
2,518
1,207
0
580
1,938
7,119
0
W
259
139
0
1,448
3,326
686
0
0
3,326
0
14,326
L
Arachne
Yung_Alf
Arachne
0
0
0
680
923
168
0
0
923
0
4,469
L
Olorun
drew51
Olorun
1,113
375
0
773
3,211
969
0
1,951
1,260
14,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,113
Gold Earned
17,095
143
Minions Killed
116
0
Camps Cleared
0
521,910
Distance Traveled
477,803
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,322
664
36
7
0
98,130
3
W
Janus
4,214
843
35
7
0
104,387
2
L
Ravana
3,860
772
30
6
0
111,978
0
W
Nemesis
3,744
749
27
5
0
100,299
1
W
Rama
3,913
783
32
6
0
106,253
3
L
Sobek
3,376
675
5
1
0
123,559
0
W
Ymir
3,526
705
14
3
0
109,760
3
W
Bastet
3,716
743
35
7
0
101,211
0
L
Arachne
2,966
593
16
3
0
52,772
0
L
Olorun
3,571
714
29
6
0
91,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role