Player Matchup

Bastet
Bastet
DetectivMuffins
Bastet
Level 77
God Stats
46W - 17L
1,724 SR
Queue Stats
297W - 242L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
MEERKAT M4N
Ah Puch
Level 59
God Stats
27W - 24L
1,463 SR
Queue Stats
253W - 220L
1,547 Elo+
Party 1
Hercules
Hercules
R2D2s Plug
Hercules
Level 81
God Stats
2W - 2L
1,302 SR
Queue Stats
350W - 304L
1,563 Elo+
Party 1
Team Averages
Level 72
1,496 SR
1,543 Elo+

VS

Team Averages
Level 101
1,508 SR
1,473 Elo+
Cupid
Cupid
Fallxkilla
Cupid
Level 75
God Stats
1W - 2L
1,323 SR
Queue Stats
246W - 262L
1,338 Elo+
Solo
Discordia
Discordia
PooOfStark
Discordia
Level 89
God Stats
8W - 7L
1,564 SR
Queue Stats
75W - 84L
1,491 Elo+
Party 2
Bacchus
Bacchus
doctormagikk
Bacchus
Level 139
God Stats
6W - 4L
1,637 SR
Queue Stats
52W - 51L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
12,594
572
15,813
16,822
7,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
MEERKAT M4N
Ah Puch
16
1 / 7 / 5
12,779
581
12,414
13,730
5,141
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
R2D2s Plug
Hercules
15
5 / 8 / 1
12,755
580
7,177
22,570
16,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
2 / 4 / 11
13,055
593
8,517
13,934
5,334
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
PooOfStark
Discordia
18
6 / 2 / 8
13,889
631
13,830
14,625
5,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
doctormagikk
Bacchus
18
12 / 2 / 8
16,300
741
20,449
21,129
25,869
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
20
20
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Cupid
2
4
11
1.88
L
Ah Puch
MEERKAT M4N
Ah Puch
1
7
5
0.5
W
Discordia
PooOfStark
Discordia
6
2
8
5
L
Hercules
R2D2s Plug
Hercules
5
8
1
0.69
W
Bacchus
doctormagikk
Bacchus
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,404
Damage
42,796
53,122
Taken
49,688
29,663
Mitigated
36,796
12,566
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,813
4,013
1,102
2,039
16,822
7,963
941
9,951
6,871
0
52,197
W
Cupid
8,517
3,868
1,817
1,905
13,934
5,334
2,796
2,968
10,966
0
63,780
L
Ah Puch
MEERKAT M4N
Ah Puch
12,414
726
800
2,424
13,730
5,141
339
11,833
1,897
68,830
0
W
Discordia
PooOfStark
Discordia
13,830
757
330
3,411
14,625
5,593
242
3,505
11,120
57,873
0
L
Hercules
R2D2s Plug
Hercules
7,177
1,840
450
5,751
22,570
16,559
0
12,732
9,838
0
47,289
W
Bacchus
doctormagikk
Bacchus
20,449
2,262
0
1,928
21,129
25,869
216
6,069
15,060
59,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,128
Gold Earned
43,244
222
Minions Killed
216
0
Camps Cleared
0
1,075,342
Distance Traveled
1,188,795
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,594
572
58
3
0
407,449
8
W
Cupid
13,055
593
85
4
0
405,424
1
L
Ah Puch
12,779
581
92
4
0
336,764
4
W
Discordia
13,889
631
80
4
0
381,214
5
L
Hercules
12,755
580
72
3
0
331,129
1
W
Bacchus
16,300
741
51
2
0
402,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role