Player Matchup

Anhur
Anhur
Maxikill
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 27L
1,634 Elo+
Party 1
Hera
Hera
Nydixty
Hera
Level 32
God Stats
1W - 1L
1,800 SR
Queue Stats
1W - 5L
1,104 Elo+
Party 1
Chaac
Chaac
Patedeex
Chaac
Level 45
God Stats
1W - 0L
1,165 SR
Queue Stats
1W - 4L
1,154 Elo+
Solo
Team Averages
Level 68
1,488 SR
1,297 Elo+

VS

Team Averages
Level 54
1,629 SR
1,460 Elo+
Sol
Sol
Aztori
Sol
Level 29
God Stats
0W - 1L
1,559 SR
Queue Stats
3W - 4L
1,533 Elo+
Party 2
Hel
Hel
Brandiish
Hel
Level 32
God Stats
0W - 1L
1,513 SR
Queue Stats
3W - 5L
1,533 Elo+
Party 2
Hercules
Hercules
SmokingRocket48
Hercules
Level 100
God Stats
0W - 1L
1,816 SR
Queue Stats
5W - 9L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Maxikill
Anhur
18
16 / 5 / 7
13,810
863
22,231
16,648
6,638
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Nydixty
Hera
15
4 / 5 / 18
11,451
716
11,721
10,485
4,189
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Patedeex
Chaac
15
3 / 4 / 18
11,687
730
12,537
15,990
16,439
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aztori
Sol
14
5 / 8 / 3
11,458
716
14,983
17,069
3,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 8 / 9
11,438
715
8,292
16,916
4,993
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
14
4 / 7 / 9
11,217
701
9,376
22,859
20,180
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
23
Kills
14
14
Deaths
23
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
Aztori
Sol
5
8
3
0.81
L
5
8
9
1.19
W
Anhur
Maxikill
Anhur
16
5
7
3.9
W
Hera
Nydixty
Hera
4
5
18
2.6
W
Chaac
Patedeex
Chaac
3
4
18
3
L
Hercules
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,489
Damage
32,651
43,123
Taken
56,844
27,266
Mitigated
28,229
12,317
Healing
17,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Aztori
Sol
14,983
6,271
0
4,110
17,069
3,056
1,946
3,330
13,639
59,420
0
L
8,292
962
5,394
6,016
16,916
4,993
444
3,477
13,264
38,838
0
W
Anhur
Maxikill
Anhur
22,231
12,690
0
7,457
16,648
6,638
2,166
8,276
8,372
0
81,263
W
Hera
Nydixty
Hera
11,721
3,402
0
416
10,485
4,189
1,377
7,285
3,200
38,261
0
W
Chaac
Patedeex
Chaac
12,537
2,234
0
4,444
15,990
16,439
811
7,764
8,226
0
47,288
L
Hercules
9,376
2,779
0
2,003
22,859
20,180
341
4,948
17,611
0
27,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,948
Gold Earned
34,113
191
Minions Killed
172
0
Camps Cleared
0
816,684
Distance Traveled
749,424
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,458
716
94
6
0
238,489
2
L
Hel
11,438
715
48
3
0
258,160
1
W
Anhur
13,810
863
77
5
0
280,721
4
W
Hera
11,451
716
41
3
0
254,185
0
W
Chaac
11,687
730
73
5
0
281,778
4
L
Hercules
11,217
701
30
2
0
252,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role