Player Matchup

Anhur
Anhur
ABanZz
Anhur
Level 13
God Stats
13W - 10L
1,560 SR
Queue Stats
23W - 17L
1,602 Elo+
Party 1
Chaac
Chaac
CRlPtonight
Chaac
Level 9
God Stats
1W - 2L
1,829 SR
Queue Stats
7W - 8L
1,661 Elo+
Party 1
Ra
Ra
Eat lt Upp
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 4L
1,794 Elo+
Party 1
Ares
Ares
Erik7lc
Ares
Level 13
God Stats
3W - 5L
1,433 SR
Queue Stats
22W - 19L
1,564 Elo+
Solo
Poseidon
Poseidon
Kelvin941
Poseidon
Level 105
God Stats
1W - 0L
1,416 SR
Queue Stats
10W - 4L
1,828 Elo+
Party 1
Team Averages
Level 34
1,547 SR
1,690 Elo+

VS

Team Averages
Level 16
1,493 SR
1,550 Elo+
Fenrir
Fenrir
Alan_White1
Fenrir
Level 25
God Stats
7W - 11L
1,481 SR
Queue Stats
114W - 84L
1,647 Elo+
Solo
Jing Wei
Jing Wei
Berserkerbot21
Jing Wei
Level 11
God Stats
1W - 3L
1,404 SR
Queue Stats
2W - 7L
1,463 Elo+
Solo
Hel
Hel
SuperficialX
Hel
Level 15
God Stats
29W - 19L
1,677 SR
Queue Stats
43W - 43L
1,503 Elo+
Solo
Agni
Agni
TK Melvynn
Agni
Level 20
God Stats
8W - 8L
1,354 SR
Queue Stats
53W - 42L
1,514 Elo+
Solo
Odin
Odin
beepboonk
Odin
Level 7
God Stats
4W - 10L
1,547 SR
Queue Stats
54W - 60L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ABanZz
Anhur
16
1 / 5 / 10
10,234
930
5,571
12,003
4,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 0 / 9
11,498
1,045
13,188
10,979
11,175
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 0 / 12
12,100
1,100
24,065
9,074
4,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Erik7lc
Ares
16
0 / 4 / 12
9,713
883
6,580
11,546
9,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Kelvin941
Poseidon
17
5 / 0 / 10
11,676
1,061
16,950
4,385
1,773
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

208

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 4 / 7
9,835
894
10,058
16,827
9,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
15
1 / 5 / 4
9,586
871
8,955
16,841
6,961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

16
1 / 1 / 5
10,136
921
5,762
11,001
4,628
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 4 / 5
10,528
957
14,160
10,457
4,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
2 / 5 / 7
9,900
900
6,317
17,676
8,195
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
19
Kills
9
9
Deaths
19
53
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
ABanZz
Anhur
1
5
10
1.2
L
Fenrir
1
4
7
1.13
L
Jing Wei
1
5
4
0.6
W
7
0
9
11.5
W
6
0
12
12
W
Ares
Erik7lc
Ares
0
4
12
1.5
W
Poseidon
Kelvin941
Poseidon
5
0
10
10
L
1
1
5
3.5
L
4
4
5
1.63
L
Odin
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,354
Damage
45,252
47,987
Taken
72,802
31,920
Mitigated
33,441
17,078
Healing
19,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ABanZz
Anhur
5,571
3,745
0
700
12,003
4,846
0
4,260
7,743
0
20,023
L
Fenrir
10,058
2,699
0
1,455
16,827
9,505
0
10,672
6,005
0
17,133
L
Jing Wei
8,955
8,447
269
1,374
16,841
6,961
0
12,417
4,174
0
33,413
W
13,188
1,874
0
5,695
10,979
11,175
0
3,192
7,787
0
23,364
W
24,065
1,064
3,840
5,665
9,074
4,592
0
5,155
3,919
65,989
0
W
Ares
Erik7lc
Ares
6,580
147
0
534
11,546
9,534
0
4,352
7,194
8,453
0
W
Poseidon
Kelvin941
Poseidon
16,950
885
0
644
4,385
1,773
0
3,024
1,361
45,468
0
L
5,762
166
9,210
5,342
11,001
4,628
0
6,373
4,478
55,002
0
L
14,160
1,792
0
1,853
10,457
4,152
0
7,132
3,175
29,237
0
L
Odin
6,317
977
0
0
17,676
8,195
0
10,676
6,725
61
14,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,221
Gold Earned
49,985
236
Minions Killed
246
7
Camps Cleared
5
1,079,792
Distance Traveled
1,079,926
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,234
930
28
3
6
186,103
0
L
Fenrir
9,835
894
13
1
1
222,098
0
L
Jing Wei
9,586
871
46
4
1
199,892
0
W
Chaac
11,498
1,045
22
2
0
235,796
0
W
Ra
12,100
1,100
109
10
0
250,509
0
W
Ares
9,713
883
5
0
1
184,319
0
W
Poseidon
11,676
1,061
72
7
0
223,065
2
L
Hel
10,136
921
138
13
0
219,176
0
L
Agni
10,528
957
31
3
2
202,524
0
L
Odin
9,900
900
18
2
1
236,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role