Player Matchup

Baron Samedi
Baron Samedi
Chuz01
Baron Samedi
Level 145
God Stats
1W - 2L
1,267 SR
Queue Stats
163W - 166L
1,663 Elo+
Solo
Olorun
Olorun
CozyGlow
Olorun
Level 107
God Stats
1W - 2L
1,466 SR
Queue Stats
144W - 137L
1,567 Elo+
Party 1
Chaac
Chaac
IFake9KAM
Chaac
Level 129
God Stats
1W - 2L
1,675 SR
Queue Stats
119W - 104L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
QuanOfficial
Cthulhu
Level 138
God Stats
2W - 1L
1,508 SR
Queue Stats
425W - 414L
1,614 Elo+
Solo
Cerberus
Cerberus
XJ009
Cerberus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,588 Elo+
Solo
Team Averages
Level 132
1,483 SR
1,602 Elo+

VS

Team Averages
Level 138
1,512 SR
1,636 Elo+
Nox
Nox
Artritis
Nox
Level 142
God Stats
6W - 2L
1,557 SR
Queue Stats
118W - 105L
1,698 Elo+
Solo
Thor
Thor
Chimes24
Thor
Level 160
God Stats
9W - 12L
1,586 SR
Queue Stats
815W - 846L
1,629 Elo+
Solo
Baba Yaga
Baba Yaga
DonkeySlayer
Baba Yaga
Level 159
God Stats
1W - 3L
1,211 SR
Queue Stats
566W - 562L
1,609 Elo+
Solo
Erlang Shen
Erlang Shen
Zeus71360
Erlang Shen
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 157L
1,670 Elo+
Solo
Chang'e
Chang'e
riseup2013
Chang'e
Level 124
God Stats
1W - 1L
1,708 SR
Queue Stats
154W - 164L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chuz01
Baron Samedi
7
0 / 1 / 1
10,234
394
1,105
2,551
833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
CozyGlow
Olorun
20
9 / 9 / 22
16,826
647
38,016
29,224
18,893
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
IFake9KAM
Chaac
20
16 / 7 / 16
18,171
699
44,955
44,424
46,655
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
QuanOfficial
Cthulhu
20
8 / 8 / 21
19,501
750
28,503
34,184
60,201
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
XJ009
Cerberus
20
9 / 8 / 25
17,358
668
27,671
38,050
65,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 11
15,944
613
28,647
25,536
9,445
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
3 / 11 / 16
14,306
550
14,782
39,554
36,581
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
DonkeySlayer
Baba Yaga
20
12 / 7 / 15
20,122
774
32,742
29,467
13,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
Zeus71360
Erlang Shen
20
9 / 6 / 15
19,111
735
23,342
36,556
46,594
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
riseup2013
Chang'e
20
2 / 11 / 13
14,491
557
20,985
32,032
12,027
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
103
42
Kills
33
33
Deaths
43
85
Assists
70
Player
Kills
Deaths
Assists
KDA
W
7
8
11
1.56
W
Thor
3
11
16
1
L
Baron Samedi
Chuz01
Baron Samedi
0
1
1
0.5
L
Olorun
CozyGlow
Olorun
9
9
22
2.22
W
Baba Yaga
DonkeySlayer
Baba Yaga
12
7
15
2.79
L
Chaac
IFake9KAM
Chaac
16
7
16
3.43
L
Cthulhu
QuanOfficial
Cthulhu
8
8
21
2.31
L
Cerberus
XJ009
Cerberus
9
8
25
2.69
W
Erlang Shen
Zeus71360
Erlang Shen
9
6
15
2.75
W
Chang'e
riseup2013
Chang'e
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,250
Damage
120,498
148,433
Taken
163,145
191,835
Mitigated
117,687
55,303
Healing
65,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,647
2,263
5,360
5,574
25,536
9,445
819
16,913
8,248
56,543
0
W
Thor
14,782
2,033
785
8,120
39,554
36,581
575
15,092
23,797
0
30,252
L
Baron Samedi
Chuz01
Baron Samedi
1,105
111
595
704
2,551
833
0
439
2,087
2,381
0
L
Olorun
CozyGlow
Olorun
38,016
17,295
6,784
8,702
29,224
18,893
5,220
17,154
11,870
76,042
0
W
Baba Yaga
DonkeySlayer
Baba Yaga
32,742
2,578
1,638
8,548
29,467
13,040
2,162
17,754
11,429
89,254
0
L
Chaac
IFake9KAM
Chaac
44,955
14,803
2,633
19,155
44,424
46,655
1,601
24,401
19,860
0
82,810
L
Cthulhu
QuanOfficial
Cthulhu
28,503
1,389
2,638
2,858
34,184
60,201
19
19,189
14,835
67,507
0
L
Cerberus
XJ009
Cerberus
27,671
849
1,984
9,250
38,050
65,253
758
21,191
16,709
46,265
0
W
Erlang Shen
Zeus71360
Erlang Shen
23,342
8,493
2,366
10,510
36,556
46,594
1,623
22,025
14,061
0
49,623
W
Chang'e
riseup2013
Chang'e
20,985
1,225
14,346
7,955
32,032
12,027
537
22,471
9,221
36,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,090
Gold Earned
83,974
275
Minions Killed
267
0
Camps Cleared
0
1,668,443
Distance Traveled
2,013,851
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,944
613
63
2
0
426,872
3
W
Thor
14,306
550
29
1
0
377,747
1
L
Baron Samedi
10,234
394
2
0
0
42,483
0
L
Olorun
16,826
647
74
3
0
371,740
1
W
Baba Yaga
20,122
774
105
4
0
352,947
0
L
Chaac
18,171
699
58
2
0
432,670
0
L
Cthulhu
19,501
750
87
3
0
397,171
0
L
Cerberus
17,358
668
54
2
0
424,379
3
W
Erlang Shen
19,111
735
31
1
0
446,589
2
W
Chang'e
14,491
557
39
2
0
409,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role