Player Matchup

Fenrir
Fenrir
MikeWolf312
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Pihkals
Sylvanus
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
27W - 23L
1,401 Elo+
Party 1
Artemis
Artemis
ShockeryFlame
Artemis
Level 24
God Stats
0W - 2L
1,277 SR
Queue Stats
130W - 103L
1,308 Elo+
Solo
Kukulkan
Kukulkan
oxispid
Kukulkan
Level 16
God Stats
54W - 55L
1,334 SR
Queue Stats
160W - 158L
1,188 Elo+
Party 1
Ratatoskr
Ratatoskr
panda04
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 13
1,422 SR
1,379 Elo+

VS

Team Averages
Level 21
1,471 SR
1,374 Elo+
King Arthur
King Arthur
Ayo BrandonGoat
King Arthur
Level 14
God Stats
7W - 3L
1,823 SR
Queue Stats
17W - 13L
1,378 Elo+
Solo
Neith
Neith
Brandon201850
Neith
Level 17
God Stats
2W - 1L
1,460 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
VULKANOOO
Vulcan
Level 27
God Stats
16W - 24L
1,322 SR
Queue Stats
56W - 89L
1,227 Elo+
Solo
Athena
Athena
everydaykiller4
Athena
Level 17
God Stats
2W - 0L
1,247 SR
Queue Stats
75W - 61L
1,393 Elo+
Solo
Artemis
Artemis
warcry2801
Artemis
Level 29
God Stats
62W - 56L
1,503 SR
Queue Stats
94W - 101L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 16 / 3
7,884
343
2,336
17,122
5,470
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Pihkals
Sylvanus
13
2 / 8 / 3
9,624
418
9,675
22,664
18,906
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
15
4 / 7 / 4
9,689
421
12,433
20,220
8,844
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
oxispid
Kukulkan
17
3 / 3 / 3
10,634
462
17,887
9,896
4,419
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
panda04
Ratatoskr
14
2 / 7 / 2
10,204
444
5,816
21,947
9,986
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ayo BrandonGoat
King Arthur
17
12 / 5 / 11
13,137
571
19,412
18,616
21,322
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 1 / 9
12,285
534
17,209
12,890
4,947
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
VULKANOOO
Vulcan
17
7 / 3 / 2
11,999
522
10,959
12,893
7,048
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 14
12,295
535
13,156
23,331
21,548
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
warcry2801
Artemis
20
12 / 0 / 3
15,609
679
15,062
18,292
7,414
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
12
Kills
38
41
Deaths
13
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ayo BrandonGoat
King Arthur
12
5
11
3.5
W
5
1
9
9.5
L
Fenrir
1
16
3
0.16
L
Sylvanus
Pihkals
Sylvanus
2
8
3
0.44
L
Artemis
4
7
4
0.86
W
Vulcan
VULKANOOO
Vulcan
7
3
2
2.67
W
2
4
14
2.25
L
Kukulkan
oxispid
Kukulkan
3
3
3
1.5
L
Ratatoskr
panda04
Ratatoskr
2
7
2
0.43
W
Artemis
warcry2801
Artemis
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,147
Damage
75,798
91,849
Taken
86,022
47,625
Mitigated
62,279
15,524
Healing
32,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ayo BrandonGoat
King Arthur
19,412
4,095
0
5,286
18,616
21,322
1,161
6,542
12,074
565
60,147
W
17,209
6,564
0
5,246
12,890
4,947
3,412
3,498
9,392
0
85,957
L
Fenrir
2,336
991
0
50
17,122
5,470
366
4,756
11,891
0
6,927
L
Sylvanus
Pihkals
Sylvanus
9,675
3,484
3,402
4,378
22,664
18,906
17
5,099
17,515
30,405
0
L
Artemis
12,433
4,985
0
3,454
20,220
8,844
0
6,571
13,549
0
41,603
W
Vulcan
VULKANOOO
Vulcan
10,959
2,992
270
4,596
12,893
7,048
2,443
7,757
5,136
62,655
0
W
13,156
4,497
655
2,721
23,331
21,548
1,989
7,637
15,694
42,135
0
L
Kukulkan
oxispid
Kukulkan
17,887
1,850
0
0
9,896
4,419
2,191
3,202
6,509
81,137
0
L
Ratatoskr
panda04
Ratatoskr
5,816
1,529
0
4,240
21,947
9,986
174
4,902
16,970
0
54,129
W
Artemis
warcry2801
Artemis
15,062
9,519
0
13,724
18,292
7,414
0
2,128
16,164
0
160,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,035
Gold Earned
65,325
340
Minions Killed
577
0
Camps Cleared
0
1,769,601
Distance Traveled
1,957,096
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,137
571
75
3
0
357,583
1
W
Neith
12,285
534
136
6
0
404,275
4
L
Fenrir
7,884
343
7
0
0
276,906
0
L
Sylvanus
9,624
418
32
1
0
336,801
0
L
Artemis
9,689
421
75
3
0
347,577
6
W
Vulcan
11,999
522
114
5
0
355,421
0
W
Athena
12,295
535
64
3
0
431,122
3
L
Kukulkan
10,634
462
144
6
0
355,378
0
L
Ratatoskr
10,204
444
82
4
0
452,939
0
W
Artemis
15,609
679
188
8
0
408,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role