Player Matchup

Set
Set
Gold V
CARLOSELTATA
Set
Gold V
Level 122
God Stats
7W - 15L
1,548 SR
Queue Stats
32W - 43L
1,479 MMR
Solo
Artemis
Artemis
Gold V
HopeXIthSol
Artemis
Gold V
Level 82
God Stats
14W - 18L
1,590 SR
Queue Stats
55W - 66L
1,456 MMR
Solo
Discordia
Discordia
Bronze III
Tonycaz
Discordia
Bronze III
Level 60
God Stats
0W - 1L
1,553 SR
Queue Stats
1W - 3L
1,453 MMR
Solo
Terra
Terra
Gold III
Zedddicusz
Terra
Gold III
Level 113
God Stats
11W - 20L
1,576 SR
Queue Stats
146W - 138L
1,455 MMR
Solo
Tyr
Tyr
Gold IV
tzvoo
Tyr
Gold IV
Level 156
God Stats
0W - 2L
1,250 SR
Queue Stats
219W - 223L
1,478 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,503 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,612 SR
1,465 MMR
Sobek
Sobek
Silver IV
BatRap
Sobek
Silver IV
Level 125
God Stats
4W - 1L
1,751 SR
Queue Stats
68W - 65L
1,427 MMR
Party 1
Hera
Hera
Gold V
TvSkippy
Hera
Gold V
Level 126
God Stats
3W - 1L
1,618 SR
Queue Stats
118W - 114L
1,552 MMR
Party 1
Cernunnos
Cernunnos
Silver III
cocoman92
Cernunnos
Silver III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,449 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
iGETSLAIN
Baron Samedi
Gold IV
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
357W - 359L
1,445 MMR
Solo
Fenrir
Fenrir
Gold V
kerokreoo
Fenrir
Gold V
Level 50
God Stats
3W - 1L
1,691 SR
Queue Stats
179W - 184L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 4
17,415
447
15,323
32,553
39,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
HopeXIthSol
Artemis
20
7 / 10 / 10
18,978
487
32,078
26,664
12,045
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Tonycaz
Discordia
20
3 / 6 / 8
17,204
441
34,713
17,569
7,645
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
20
4 / 10 / 14
17,699
454
20,929
44,756
74,594
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
tzvoo
Tyr
20
10 / 6 / 7
20,793
533
21,065
49,203
48,543
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
TsukuyomiNemesisFreyaArachneThe Morrigan

VS

Bans
BakasuraPoseidonCthulhuAphroditeGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BatRap
Sobek
20
3 / 8 / 22
17,407
446
17,220
39,883
53,785
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
20
11 / 3 / 12
21,605
554
37,491
20,582
8,055
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
cocoman92
Cernunnos
20
8 / 11 / 18
19,430
498
37,183
36,176
13,765
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
iGETSLAIN
Baron Samedi
20
5 / 3 / 10
21,215
544
25,581
29,487
33,137
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
kerokreoo
Fenrir
20
10 / 3 / 11
20,169
517
15,093
36,077
25,563
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
110
28
Kills
37
37
Deaths
28
43
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Sobek
BatRap
Sobek
3
8
22
1.75
L
4
5
4
1.2
L
Artemis
HopeXIthSol
Artemis
7
10
10
1.2
L
Discordia
Tonycaz
Discordia
3
6
8
1.17
W
Hera
11
3
12
5.67
L
Terra
4
10
14
1.1
W
Cernunnos
cocoman92
Cernunnos
8
11
18
1.55
W
Baron Samedi
iGETSLAIN
Baron Samedi
5
3
10
3.33
W
Fenrir
kerokreoo
Fenrir
10
3
11
5.17
L
Tyr
tzvoo
Tyr
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,108
Damage
132,568
170,745
Taken
162,205
182,004
Mitigated
134,305
33,269
Healing
69,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BatRap
Sobek
17,220
1,286
2,002
10,538
39,883
53,785
524
20,159
19,648
60,144
0
L
15,323
4,240
0
5,783
32,553
39,177
643
17,812
14,641
1,558
130,865
L
Artemis
HopeXIthSol
Artemis
32,078
17,399
0
1,338
26,664
12,045
4,552
13,395
13,044
0
181,200
L
Discordia
Tonycaz
Discordia
34,713
808
139
2,907
17,569
7,645
0
8,095
9,399
143,729
0
W
Hera
37,491
9,145
1,681
6,391
20,582
8,055
2,935
7,201
13,356
196,761
0
L
Terra
20,929
1,522
4,898
5,870
44,756
74,594
290
19,219
25,182
74,536
0
W
Cernunnos
cocoman92
Cernunnos
37,183
17,328
0
15,583
36,176
13,765
9,101
12,107
24,017
0
159,052
W
Baron Samedi
iGETSLAIN
Baron Samedi
25,581
2,495
3,642
14,410
29,487
33,137
1,678
7,527
21,733
165,155
0
W
Fenrir
kerokreoo
Fenrir
15,093
3,717
0
15,443
36,077
25,563
3,618
11,846
24,156
0
129,040
L
Tyr
tzvoo
Tyr
21,065
2,901
0
12,334
49,203
48,543
265
21,127
27,825
0
152,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,089
Gold Earned
99,826
895
Minions Killed
885
0
Camps Cleared
0
3,427,957
Distance Traveled
3,536,509
42
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
17,407
446
36
1
0
722,276
6
L
Set
17,415
447
209
5
0
698,557
12
L
Artemis
18,978
487
205
5
0
565,004
1
L
Discordia
17,204
441
201
5
0
695,639
8
W
Hera
21,605
554
274
7
0
741,047
10
L
Terra
17,699
454
84
2
0
712,465
7
W
Cernunnos
19,430
498
181
5
0
633,430
7
W
Baron Samedi
21,215
544
255
7
0
609,674
2
W
Fenrir
20,169
517
139
4
0
830,082
9
L
Tyr
20,793
533
196
5
0
756,292
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role