Player Matchup

Amaterasu
Amaterasu
DekuKong
Amaterasu
Level 16
God Stats
5W - 10L
1,388 SR
Queue Stats
12W - 23L
1,180 Elo+
Party 2
Persephone
Persephone
Liahue
Persephone
Level 75
God Stats
1W - 0L
1,311 SR
Queue Stats
26W - 38L
1,329 Elo+
Party 2
Artemis
Artemis
ThatManlyTallGuy
Artemis
Level 29
God Stats
6W - 9L
1,411 SR
Queue Stats
35W - 120L
1,106 Elo+
Solo
Team Averages
Level 40
1,370 SR
1,205 Elo+

VS

Team Averages
Level 18
1,502 SR
1,204 Elo+
Skadi
Skadi
OnlineClockWork
Skadi
Level 13
God Stats
1W - 1L
1,432 SR
Queue Stats
2W - 4L
1,154 Elo+
Party 1
Sun Wukong
Sun Wukong
Slxxzyy
Sun Wukong
Level 15
God Stats
1W - 1L
1,727 SR
Queue Stats
2W - 4L
1,154 Elo+
Party 1
Ymir
Ymir
jombis
Ymir
Level 27
God Stats
24W - 41L
1,347 SR
Queue Stats
33W - 57L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DekuKong
Amaterasu
20
16 / 8 / 7
17,659
768
22,602
28,038
25,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Liahue
Persephone
20
6 / 6 / 17
16,767
729
26,297
19,664
6,613
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 11 / 15
15,232
662
28,275
20,446
8,916
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 15 / 14
15,199
661
24,126
27,344
10,005
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Slxxzyy
Sun Wukong
20
14 / 9 / 4
17,158
746
19,977
29,557
21,021
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
jombis
Ymir
19
6 / 2 / 16
16,717
727
13,589
34,149
34,168
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
59
26
Kills
25
25
Deaths
26
39
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DekuKong
Amaterasu
16
8
7
2.44
W
Persephone
Liahue
Persephone
6
6
17
2.42
L
5
15
14
0.8
L
Sun Wukong
Slxxzyy
Sun Wukong
14
9
4
1.78
W
4
11
15
1.05
L
Ymir
jombis
Ymir
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,174
Damage
57,692
68,148
Taken
91,050
41,492
Mitigated
65,194
17,848
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DekuKong
Amaterasu
22,602
9,294
0
7,531
28,038
25,963
1,438
3,512
24,526
0
55,497
W
Persephone
Liahue
Persephone
26,297
3,586
375
7,545
19,664
6,613
694
4,616
15,048
93,393
0
L
24,126
10,662
891
618
27,344
10,005
965
8,060
19,113
0
92,215
L
Sun Wukong
Slxxzyy
Sun Wukong
19,977
4,279
384
5,732
29,557
21,021
562
10,608
18,772
0
75,875
W
28,275
11,497
1,264
1,133
20,446
8,916
2,016
5,548
14,898
0
66,433
L
Ymir
jombis
Ymir
13,589
1,625
1,647
2,085
34,149
34,168
99
7,734
26,081
43,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,658
Gold Earned
49,074
247
Minions Killed
238
0
Camps Cleared
0
1,119,519
Distance Traveled
1,054,992
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
17,659
768
68
3
0
389,088
0
W
Persephone
16,767
729
110
5
0
406,916
1
L
Skadi
15,199
661
107
5
0
259,407
0
L
Sun Wukong
17,158
746
91
4
0
347,414
1
W
Artemis
15,232
662
69
3
0
323,515
5
L
Ymir
16,717
727
40
2
0
448,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role