Player Matchup

Hachiman
Hachiman
ASquaredOreo
Hachiman
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Gimith
Chang'e
Level 97
God Stats
4W - 0L
1,895 SR
Queue Stats
105W - 89L
1,641 Elo+
Party 1
Cthulhu
Cthulhu
Jampers3
Cthulhu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Kween-K-
Nike
Level 11
God Stats
26W - 14L
1,555 SR
Queue Stats
35W - 19L
1,596 Elo+
Party 3
Nemesis
Nemesis
shirosaya
Nemesis
Level 6
God Stats
10W - 11L
1,594 SR
Queue Stats
232W - 208L
1,640 Elo+
Party 1
Team Averages
Level 55
1,609 SR
1,576 Elo+

VS

Team Averages
Level 36
1,593 SR
1,560 Elo+
Nox
Nox
EnjoyPepsi
Nox
Level 18
God Stats
8W - 7L
1,610 SR
Queue Stats
41W - 44L
1,585 Elo+
Party 2
Hercules
Hercules
Gelrick
Hercules
Level 29
God Stats
3W - 3L
1,776 SR
Queue Stats
80W - 92L
1,562 Elo+
Solo
Ao Kuang
Ao Kuang
Grifdog96
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,586 Elo+
Party 2
Izanami
Izanami
HugeJMann
Izanami
Level 24
God Stats
9W - 7L
1,580 SR
Queue Stats
40W - 45L
1,566 Elo+
Party 2
Anubis
Anubis
Phantomdive
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ASquaredOreo
Hachiman
20
16 / 3 / 14
14,629
1,330
28,173
8,478
2,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chang'e
Gimith
Chang'e
19
10 / 5 / 21
13,307
1,210
21,849
14,257
5,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Jampers3
Cthulhu
19
7 / 1 / 20
12,946
1,177
15,915
8,971
9,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
18
1 / 1 / 25
11,251
1,023
6,781
10,632
9,090
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
shirosaya
Nemesis
19
8 / 5 / 23
13,029
1,184
16,990
14,961
5,849
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 12
10,872
988
6,909
16,944
7,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Gelrick
Hercules
16
4 / 9 / 6
11,013
1,001
12,147
20,428
9,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Grifdog96
Ao Kuang
16
2 / 11 / 8
10,968
997
7,960
22,242
9,266
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
HugeJMann
Izanami
17
5 / 10 / 6
12,300
1,118
11,350
17,597
6,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
17
4 / 6 / 5
11,697
1,063
14,992
17,532
8,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
52
42
Kills
15
15
Deaths
42
103
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ASquaredOreo
Hachiman
16
3
14
7.67
L
0
6
12
1
L
Hercules
Gelrick
Hercules
4
9
6
0.78
W
Chang'e
Gimith
Chang'e
10
5
21
4.1
L
Ao Kuang
Grifdog96
Ao Kuang
2
11
8
0.55
L
Izanami
HugeJMann
Izanami
5
10
6
0.8
W
Cthulhu
Jampers3
Cthulhu
7
1
20
17
W
Nike
1
1
25
13.5
L
Anubis
4
6
5
1.08
W
Nemesis
shirosaya
Nemesis
8
5
23
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,708
Damage
53,358
57,299
Taken
94,743
32,119
Mitigated
41,140
11,349
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ASquaredOreo
Hachiman
28,173
18,793
0
2,002
8,478
2,458
0
4,801
3,677
0
56,753
L
6,909
711
0
0
16,944
7,098
0
7,137
9,807
21,239
0
L
Hercules
Gelrick
Hercules
12,147
4,809
0
2,568
20,428
9,168
0
6,716
13,712
0
17,214
W
Chang'e
Gimith
Chang'e
21,849
2,134
2,715
4,467
14,257
5,456
0
5,880
8,377
37,138
0
L
Ao Kuang
Grifdog96
Ao Kuang
7,960
2,247
433
1,398
22,242
9,266
0
8,695
13,547
9,450
0
L
Izanami
HugeJMann
Izanami
11,350
7,754
0
0
17,597
6,974
0
7,202
10,395
0
52,224
W
Cthulhu
Jampers3
Cthulhu
15,915
475
622
0
8,971
9,266
0
4,950
4,021
44,621
0
W
Nike
6,781
1,033
0
0
10,632
9,090
0
6,443
4,189
0
13,654
L
Anubis
14,992
266
0
1,838
17,532
8,634
0
8,014
9,518
43,927
0
W
Nemesis
shirosaya
Nemesis
16,990
7,584
0
1,543
14,961
5,849
0
7,787
7,174
0
28,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,162
Gold Earned
56,850
200
Minions Killed
206
10
Camps Cleared
7
1,188,937
Distance Traveled
992,009
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,629
1,330
55
5
7
217,176
2
L
Nox
10,872
988
31
3
0
222,712
0
L
Hercules
11,013
1,001
10
1
2
192,136
1
W
Chang'e
13,307
1,210
25
2
1
238,114
0
L
Ao Kuang
10,968
997
3
0
0
156,667
0
L
Izanami
12,300
1,118
94
9
5
218,397
0
W
Cthulhu
12,946
1,177
78
7
0
242,991
0
W
Nike
11,251
1,023
13
1
1
251,149
0
L
Anubis
11,697
1,063
68
6
0
202,097
2
W
Nemesis
13,029
1,184
29
3
1
239,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role