Player Matchup

Thanatos
Thanatos
Haidamaka
Thanatos
Level 158
God Stats
5W - 10L
1,535 SR
Queue Stats
675W - 675L
1,578 Elo+
Solo
Skadi
Skadi
OMGlTSTNT
Skadi
Level 127
God Stats
0W - 4L
1,627 SR
Queue Stats
184W - 193L
1,577 Elo+
Party 1
Hades
Hades
Svegin
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Symeoner
Hou Yi
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 74L
1,651 Elo+
Party 1
Khepri
Khepri
Wenhux
Khepri
Level 129
God Stats
13W - 7L
1,672 SR
Queue Stats
387W - 401L
1,577 Elo+
Party 1
Team Averages
Level 145
1,567 SR
1,577 Elo+

VS

Team Averages
Level 128
1,565 SR
1,585 Elo+
Hachiman
Hachiman
DerM1ch43l
Hachiman
Level 98
God Stats
12W - 6L
1,692 SR
Queue Stats
297W - 270L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Elum1nous
Cthulhu
Level 146
God Stats
3W - 5L
1,751 SR
Queue Stats
702W - 524L
1,716 Elo+
Party 2
Eset
Eset
GeneralFear
Eset
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
MobboxAlpha
Kali
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
xNazo
Chaac
Level 149
God Stats
3W - 1L
1,381 SR
Queue Stats
418W - 341L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Haidamaka
Thanatos
5
1 / 2 / 0
3,697
739
874
3,379
841
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
OMGlTSTNT
Skadi
5
0 / 2 / 1
3,445
689
741
2,640
623
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Svegin
Hades
6
0 / 1 / 0
3,515
703
1,585
3,333
934
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Hou Yi
Symeoner
Hou Yi
6
1 / 0 / 0
3,753
751
969
1,972
402
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Wenhux
Khepri
1
0 / 0 / 0
948
190
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DerM1ch43l
Hachiman
5
2 / 1 / 0
3,515
703
1,050
1,856
332
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Elum1nous
Cthulhu
5
0 / 0 / 4
3,323
665
1,042
1,886
695
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 1 / 2
3,618
724
1,235
1,053
202
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

5
1 / 0 / 3
3,724
745
347
3,368
773
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
xNazo
Chaac
7
1 / 0 / 0
3,709
742
2,384
3,247
1,527
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
5
5
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DerM1ch43l
Hachiman
2
1
0
2
W
Cthulhu
Elum1nous
Cthulhu
0
0
4
2
W
1
1
2
2
L
Thanatos
Haidamaka
Thanatos
1
2
0
0.5
W
1
0
3
2.5
L
Skadi
OMGlTSTNT
Skadi
0
2
1
0.25
L
Hades
Svegin
Hades
0
1
0
0
L
Hou Yi
Symeoner
Hou Yi
1
0
0
1
L
Khepri
Wenhux
Khepri
0
0
0
0
W
Chaac
xNazo
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,169
Damage
6,058
11,324
Taken
11,410
2,800
Mitigated
3,529
5,590
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DerM1ch43l
Hachiman
1,050
540
0
539
1,856
332
0
0
1,856
0
8,975
W
Cthulhu
Elum1nous
Cthulhu
1,042
219
0
240
1,886
695
0
0
1,886
6,296
0
W
1,235
271
271
327
1,053
202
0
0
1,053
13,604
0
L
Thanatos
Haidamaka
Thanatos
874
588
0
2,411
3,379
841
0
1,029
2,350
0
13,144
W
347
233
0
2,088
3,368
773
0
0
3,368
0
13,012
L
Skadi
OMGlTSTNT
Skadi
741
295
0
750
2,640
623
0
1,248
1,392
0
12,071
L
Hades
Svegin
Hades
1,585
228
0
1,621
3,333
934
0
0
3,083
13,209
0
L
Hou Yi
Symeoner
Hou Yi
969
396
0
808
1,972
402
0
0
1,972
0
11,043
L
Khepri
Wenhux
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
xNazo
Chaac
2,384
229
0
2,100
3,247
1,527
0
1,585
1,662
0
15,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,358
Gold Earned
17,889
124
Minions Killed
120
0
Camps Cleared
0
344,111
Distance Traveled
484,447
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,515
703
25
5
0
96,863
2
W
Cthulhu
3,323
665
6
1
0
101,406
2
W
Eset
3,618
724
35
7
0
91,135
1
L
Thanatos
3,697
739
31
6
0
100,623
1
W
Kali
3,724
745
28
6
0
109,059
1
L
Skadi
3,445
689
26
5
0
86,332
2
L
Hades
3,515
703
32
6
0
85,899
1
L
Hou Yi
3,753
751
35
7
0
71,257
2
L
Khepri
948
190
0
0
0
0
0
W
Chaac
3,709
742
26
5
0
85,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role