Player Matchup

Kukulkan
Kukulkan
CottonEyedJobe
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,284 Elo+
Party 2
Thor
Thor
Dooglass910
Thor
Level 5
God Stats
0W - 3L
1,256 SR
Queue Stats
0W - 6L
1,185 Elo+
Party 2
Yemoja
Yemoja
lilfrostmaiden69
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,279 Elo+
Party 2
Team Averages
Level 10
1,419 SR
1,249 Elo+

VS

Team Averages
Level 55
1,567 SR
1,456 Elo+
Horus
Horus
PRIMTIMEFLEX
Horus
Level 18
God Stats
4W - 4L
1,587 SR
Queue Stats
12W - 11L
1,437 Elo+
Solo
Neith
Neith
Revolution000
Neith
Level 119
God Stats
16W - 12L
1,628 SR
Queue Stats
214W - 184L
1,518 Elo+
Party 1
Janus
Janus
SLASHER99098
Janus
Level 28
God Stats
2W - 3L
1,487 SR
Queue Stats
94W - 99L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 11 / 0
6,901
531
4,134
11,724
4,322
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 9 / 0
6,884
530
2,542
11,792
4,078
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

12
2 / 3 / 0
8,432
649
7,104
13,031
7,366
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 19
9,332
718
5,283
9,521
7,347
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
16 / 0 / 6
10,961
843
19,351
9,246
3,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
6 / 0 / 12
9,184
706
8,115
7,508
2,617
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
60
2
Kills
23
23
Deaths
2
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
11
0
0
L
0
9
0
0
W
1
2
19
5.25
W
16
0
6
19
W
6
0
12
12
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,780
Damage
32,749
36,547
Taken
26,275
15,766
Mitigated
13,633
2,556
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,134
1,883
0
0
11,724
4,322
241
1,893
9,831
22,910
0
L
2,542
316
0
44
11,792
4,078
0
2,553
9,239
0
7,894
W
5,283
2,220
1,068
1,367
9,521
7,347
23
3,414
6,107
0
12,187
W
19,351
10,766
0
3,689
9,246
3,669
2,080
4,845
4,401
0
50,505
W
8,115
753
0
0
7,508
2,617
546
2,995
4,513
25,585
0
L
7,104
1,263
1,228
1,284
13,031
7,366
168
3,669
9,362
25,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,217
Gold Earned
29,477
86
Minions Killed
108
0
Camps Cleared
0
535,805
Distance Traveled
697,806
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,901
531
33
3
0
155,863
0
L
Thor
6,884
530
13
1
0
179,693
1
W
Horus
9,332
718
11
1
0
272,361
0
W
Neith
10,961
843
50
4
0
213,125
2
W
Janus
9,184
706
47
4
0
212,320
0
L
Yemoja
8,432
649
40
3
0
200,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role