Player Matchup

Ganesha
Ganesha
Exciry
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,392 Elo+
Party 3
Cthulhu
Cthulhu
NonDairyPaper
Cthulhu
Level 158
God Stats
0W - 2L
1,666 SR
Queue Stats
14W - 14L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
NvG-KingGrim1999
Nu Wa
Level 20
God Stats
1W - 3L
1,197 SR
Queue Stats
25W - 25L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
Rinku2
Heimdallr
Level 66
God Stats
1W - 2L
1,528 SR
Queue Stats
21W - 21L
1,518 Elo+
Party 3
Merlin
Merlin
waterfoxalchemis
Merlin
Level 49
God Stats
6W - 9L
1,249 SR
Queue Stats
75W - 79L
1,394 Elo+
Party 2
Team Averages
Level 64
1,428 SR
1,442 Elo+

VS

Team Averages
Level 96
1,599 SR
1,629 Elo+
Neith
Neith
D4 GH0STT
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 37L
1,675 Elo+
Party 1
Nox
Nox
IZI MarXman
Nox
Level 139
God Stats
3W - 4L
1,471 SR
Queue Stats
79W - 64L
1,639 Elo+
Party 1
Arachne
Arachne
POTATOFAMINE66
Arachne
Level 116
God Stats
3W - 1L
1,506 SR
Queue Stats
127W - 90L
1,598 Elo+
Party 1
Anubis
Anubis
TsukuyomiX11
Anubis
Level 145
God Stats
2W - 1L
1,898 SR
Queue Stats
113W - 84L
1,643 Elo+
Party 1
Cerberus
Cerberus
VS Star Killer
Cerberus
Level 66
God Stats
5W - 2L
1,618 SR
Queue Stats
34W - 19L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Exciry
Ganesha
17
0 / 5 / 9
11,426
952
4,934
18,130
20,482
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
17
5 / 6 / 4
12,292
1,024
13,500
24,179
23,742
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
1 / 7 / 6
10,678
890
12,466
16,447
7,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Rinku2
Heimdallr
17
1 / 12 / 8
11,030
919
15,425
20,031
5,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 4
11,132
928
10,405
12,897
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

40

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D4 GH0STT
Neith
18
2 / 2 / 16
11,131
928
8,190
10,484
3,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 0 / 14
14,252
1,188
20,077
7,571
2,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 3 / 18
12,869
1,072
18,019
13,210
3,908
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
20
8 / 3 / 19
13,512
1,126
28,460
13,247
6,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
19
4 / 2 / 22
12,187
1,016
11,315
17,501
19,809
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
124
10
Kills
35
35
Deaths
10
31
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Neith
D4 GH0STT
Neith
2
2
16
5
L
Ganesha
Exciry
Ganesha
0
5
9
0.9
W
13
0
14
20
L
Cthulhu
5
6
4
1.17
L
1
7
6
0.57
W
8
3
18
5.67
L
Heimdallr
Rinku2
Heimdallr
1
12
8
0.42
W
Anubis
8
3
19
5.83
W
Cerberus
4
2
22
7.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,730
Damage
86,061
91,684
Taken
62,013
61,219
Mitigated
36,044
3,083
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
D4 GH0STT
Neith
8,190
3,266
0
1,636
10,484
3,193
0
6,932
3,552
0
24,254
L
Ganesha
Exciry
Ganesha
4,934
971
0
1,008
18,130
20,482
0
11,035
7,095
12,584
0
W
20,077
3,879
376
202
7,571
2,668
0
4,801
2,770
53,009
0
L
Cthulhu
13,500
846
118
1,432
24,179
23,742
0
16,232
7,947
33,717
0
L
12,466
6,548
0
0
16,447
7,387
0
9,381
7,066
26,573
0
W
18,019
11,171
0
1,427
13,210
3,908
0
9,729
3,481
0
31,669
L
Heimdallr
Rinku2
Heimdallr
15,425
6,860
0
0
20,031
5,490
0
15,333
4,698
0
44,436
W
Anubis
28,460
1,660
0
7,147
13,247
6,466
0
9,127
4,117
74,210
0
W
Cerberus
11,315
1,578
0
1,360
17,501
19,809
0
10,716
6,785
21,949
0
L
10,405
782
0
525
12,897
4,118
0
7,871
5,026
32,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,558
Gold Earned
63,951
231
Minions Killed
281
5
Camps Cleared
12
966,315
Distance Traveled
1,159,515
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,131
928
38
3
1
201,327
1
L
Ganesha
11,426
952
0
0
0
216,116
0
W
Nox
14,252
1,188
87
7
0
253,153
1
L
Cthulhu
12,292
1,024
55
5
1
221,275
0
L
Nu Wa
10,678
890
38
3
0
170,079
0
W
Arachne
12,869
1,072
21
2
3
229,888
1
L
Heimdallr
11,030
919
78
7
2
153,300
1
W
Anubis
13,512
1,126
97
8
5
203,690
1
W
Cerberus
12,187
1,016
38
3
3
271,457
0
L
Merlin
11,132
928
60
5
2
205,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role