Player Matchup

Cernunnos
Cernunnos
AForestShaman
Cernunnos
Level 24
God Stats
36W - 28L
1,445 SR
Queue Stats
38W - 31L
1,209 Elo+
Solo
Izanami
Izanami
DavidDaDaddy
Izanami
Level 10
God Stats
3W - 4L
1,473 SR
Queue Stats
45W - 63L
964 Elo+
Party 1
Fafnir
Fafnir
Ewok King41
Fafnir
Level 27
God Stats
2W - 7L
1,389 SR
Queue Stats
128W - 134L
1,162 Elo+
Solo
Apollo
Apollo
Generalclarkson
Apollo
Level 24
God Stats
37W - 46L
1,341 SR
Queue Stats
37W - 57L
1,086 Elo+
Solo
Ao Kuang
Ao Kuang
KillaforniaL0v3
Ao Kuang
Level 28
God Stats
2W - 4L
1,346 SR
Queue Stats
100W - 143L
1,036 Elo+
Party 1
Team Averages
Level 23
1,399 SR
1,091 Elo+

VS

Team Averages
Level 22
1,440 SR
1,106 Elo+
Cernunnos
Cernunnos
Brian28152
Cernunnos
Level 21
God Stats
11W - 12L
1,285 SR
Queue Stats
43W - 51L
1,127 Elo+
Solo
Bellona
Bellona
Thomsegregore
Bellona
Level 5
God Stats
0W - 4L
1,144 SR
Queue Stats
1W - 9L
812 Elo+
Solo
Hades
Hades
Yoku Bo7286
Hades
Level 29
God Stats
23W - 23L
1,465 SR
Queue Stats
91W - 111L
1,328 Elo+
Solo
Cthulhu
Cthulhu
donovan cole
Cthulhu
Level 25
God Stats
0W - 1L
1,807 SR
Queue Stats
3W - 7L
1,070 Elo+
Solo
Fenrir
Fenrir
treywah
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AForestShaman
Cernunnos
20
2 / 10 / 2
14,262
475
12,241
27,169
10,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
DavidDaDaddy
Izanami
20
7 / 14 / 2
16,926
564
23,430
25,949
10,297
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
20
3 / 5 / 3
15,584
519
8,739
19,787
21,990
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
2 / 2 / 5
14,396
480
4,887
13,068
6,025
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
16
1 / 18 / 4
11,468
382
5,935
30,409
8,037
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brian28152
Cernunnos
20
10 / 4 / 4
15,545
518
17,482
15,411
6,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
7
0 / 1 / 0
8,443
281
0
981
411
20
12 / 6 / 12
16,330
544
33,996
30,584
19,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
donovan cole
Cthulhu
5
0 / 2 / 0
8,285
276
708
2,293
844
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
treywah
Fenrir
20
27 / 3 / 4
17,418
581
32,614
23,426
22,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
15
Kills
49
49
Deaths
16
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AForestShaman
Cernunnos
2
10
2
0.3
L
Cernunnos
Brian28152
Cernunnos
10
4
4
3
W
Izanami
DavidDaDaddy
Izanami
7
14
2
0.57
W
Fafnir
3
5
3
0.9
W
2
2
5
2.25
W
Ao Kuang
1
18
4
0.17
L
Bellona
0
1
0
0
L
12
6
12
3
L
Cthulhu
donovan cole
Cthulhu
0
2
0
0
L
Fenrir
treywah
Fenrir
27
3
4
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,232
Damage
84,800
116,382
Taken
72,695
56,949
Mitigated
49,874
31,334
Healing
22,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AForestShaman
Cernunnos
12,241
6,401
267
8,065
27,169
10,600
1,935
9,074
18,095
0
128,858
L
Cernunnos
Brian28152
Cernunnos
17,482
11,006
0
3,187
15,411
6,930
3,917
553
14,858
0
105,908
W
Izanami
DavidDaDaddy
Izanami
23,430
19,825
303
7,372
25,949
10,297
8,409
4,573
21,376
0
124,789
W
Fafnir
8,739
4,208
99
5,594
19,787
21,990
2,676
9,004
10,783
64,263
0
W
4,887
3,451
0
4,316
13,068
6,025
2,554
3,501
9,567
0
70,588
W
Ao Kuang
5,935
3,168
0
5,318
30,409
8,037
1,381
8,552
21,857
31,808
0
L
Bellona
0
0
0
0
981
411
0
148
833
0
223
L
33,996
2,756
286
16,337
30,584
19,079
615
8,308
22,276
126,059
0
L
Cthulhu
donovan cole
Cthulhu
708
119
0
99
2,293
844
0
145
2,148
3,007
0
L
Fenrir
treywah
Fenrir
32,614
12,916
0
2,758
23,426
22,610
4,127
5,520
17,906
0
93,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,636
Gold Earned
66,021
616
Minions Killed
451
0
Camps Cleared
0
2,179,907
Distance Traveled
1,629,733
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,262
475
148
5
0
439,588
0
L
Cernunnos
15,545
518
174
6
0
402,499
2
W
Izanami
16,926
564
196
7
0
389,998
0
W
Fafnir
15,584
519
89
3
0
476,480
1
W
Apollo
14,396
480
134
4
0
488,657
0
W
Ao Kuang
11,468
382
49
2
0
385,184
1
L
Bellona
8,443
281
1
0
0
85,105
0
L
Hades
16,330
544
155
5
0
496,203
0
L
Cthulhu
8,285
276
4
0
0
70,679
0
L
Fenrir
17,418
581
117
4
0
575,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role