Player Matchup

King Arthur
King Arthur
Hanely
King Arthur
Level 17
God Stats
8W - 10L
1,413 SR
Queue Stats
74W - 52L
1,542 Elo+
Solo
Pele
Pele
IIIIIIIIIIlI
Pele
Level 29
God Stats
8W - 4L
1,413 SR
Queue Stats
63W - 21L
1,740 Elo+
Solo
Ra
Ra
Whollyholy
Ra
Level 29
God Stats
7W - 2L
1,572 SR
Queue Stats
126W - 121L
1,541 Elo+
Solo
Izanami
Izanami
YourDadsLeftNut
Izanami
Level 29
God Stats
20W - 13L
1,705 SR
Queue Stats
125W - 111L
1,533 Elo+
Solo
Ares
Ares
lithiumiwnl
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,550 Elo+
Solo
Team Averages
Level 22
1,521 SR
1,581 Elo+

VS

Team Averages
Level 62
1,666 SR
1,457 Elo+
Izanami
Izanami
Blitztraum
Izanami
Level 12
God Stats
4W - 4L
1,764 SR
Queue Stats
59W - 73L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
DdogPlaysGames
Cthulhu
Level 154
God Stats
13W - 10L
1,690 SR
Queue Stats
258W - 240L
1,581 Elo+
Party 1
Nemesis
Nemesis
JulianX08
Nemesis
Level 6
God Stats
18W - 14L
1,764 SR
Queue Stats
27W - 28L
1,404 Elo+
Party 1
Sylvanus
Sylvanus
WahkeenFeenicks
Sylvanus
Level 134
God Stats
6W - 6L
1,614 SR
Queue Stats
38W - 61L
1,511 Elo+
Party 1
Freya
Freya
fjdsahjfdhs
Freya
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hanely
King Arthur
11
0 / 1 / 2
6,183
562
3,091
7,315
4,950
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
11 / 1 / 2
7,984
726
8,247
7,434
2,410
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 0 / 4
7,126
648
3,210
3,692
1,322
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
5 / 1 / 1
6,581
598
5,346
4,967
1,437
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 6
5,754
523
1,763
3,596
1,315
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blitztraum
Izanami
7
0 / 6 / 0
4,589
417
2,824
6,840
1,608
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 1 / 0
6,075
552
3,771
4,597
1,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
JulianX08
Nemesis
6
1 / 5 / 0
5,052
459
1,845
7,009
1,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
6
1 / 4 / 0
4,519
411
3,082
6,523
2,547
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 3 / 0
4,871
443
2,312
7,398
1,724
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
18
Kills
3
3
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blitztraum
Izanami
0
6
0
0
L
1
1
0
1
W
King Arthur
Hanely
King Arthur
0
1
2
1
W
11
1
2
12
L
Nemesis
JulianX08
Nemesis
1
5
0
0.2
L
Sylvanus
1
4
0
0.25
W
2
0
4
4
W
5
1
1
5.5
L
0
3
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,657
Damage
13,834
27,004
Taken
32,367
11,434
Mitigated
8,689
12,880
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blitztraum
Izanami
2,824
2,421
0
1,071
6,840
1,608
30
1,257
5,583
0
20,717
L
3,771
935
0
1,969
4,597
1,627
0
300
3,877
39,006
0
W
King Arthur
Hanely
King Arthur
3,091
520
0
3,570
7,315
4,950
0
3,072
4,243
0
33,926
W
8,247
2,841
0
3,455
7,434
2,410
0
1,479
5,955
0
47,348
L
Nemesis
JulianX08
Nemesis
1,845
944
0
885
7,009
1,183
0
615
6,369
0
16,550
L
Sylvanus
3,082
1,583
498
960
6,523
2,547
12
1,325
5,198
9,233
0
W
3,210
418
861
2,265
3,692
1,322
126
989
2,703
45,006
0
W
5,346
4,036
0
1,729
4,967
1,437
0
2,042
2,925
0
49,239
L
2,312
747
0
2,255
7,398
1,724
0
1,476
5,922
23,104
0
W
1,763
116
0
1,000
3,596
1,315
0
1,583
2,013
3,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,628
Gold Earned
25,106
352
Minions Killed
190
0
Camps Cleared
0
1,065,600
Distance Traveled
894,850
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,589
417
34
3
0
165,122
0
L
Cthulhu
6,075
552
80
7
0
198,649
2
W
King Arthur
6,183
562
71
6
0
206,681
2
W
Pele
7,984
726
82
7
0
245,974
3
L
Nemesis
5,052
459
25
2
0
192,879
0
L
Sylvanus
4,519
411
9
1
0
147,351
4
W
Ra
7,126
648
92
8
0
232,535
2
W
Izanami
6,581
598
103
9
0
183,746
4
L
Freya
4,871
443
42
4
0
190,849
0
W
Ares
5,754
523
4
0
0
196,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role