Player Matchup

Kukulkan
Kukulkan
SirSlapAbro
Kukulkan
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 1
Neith
Neith
TwinBurstBE
Neith
Level 24
God Stats
1W - 0L
1,643 SR
Queue Stats
2W - 8L
942 Elo+
Party 1
Nemesis
Nemesis
chrismosh
Nemesis
Level 57
God Stats
1W - 1L
1,211 SR
Queue Stats
33W - 26L
1,478 Elo+
Party 1
Team Averages
Level 31
1,523 SR
1,235 Elo+

VS

Team Averages
Level 24
1,458 SR
1,290 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GabrielHunter_BR
Medusa
Level 27
God Stats
0W - 1L
1,633 SR
Queue Stats
16W - 25L
1,155 Elo+
Solo
Hera
Hera
brezillathekill
Hera
Level 16
God Stats
3W - 8L
1,242 SR
Queue Stats
56W - 59L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SirSlapAbro
Kukulkan
15
9 / 1 / 7
10,572
813
13,131
5,815
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 13
8,918
686
7,427
11,221
4,201
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
chrismosh
Nemesis
13
8 / 3 / 6
10,451
804
10,355
8,544
3,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 7 / 5
8,103
623
5,484
14,491
7,701
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 7 / 1
8,330
641
5,354
12,115
4,360
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 4 / 3
9,414
724
8,213
9,247
3,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
18
Kills
6
7
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
7
5
0.36
L
3
7
1
0.5
W
Kukulkan
SirSlapAbro
Kukulkan
9
1
7
12.5
W
1
3
13
2.5
L
3
4
3
1.13
W
Nemesis
chrismosh
Nemesis
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,913
Damage
19,051
25,580
Taken
35,853
9,815
Mitigated
15,347
7,487
Healing
2,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,484
1,745
195
1,346
14,491
7,701
162
5,233
9,258
0
18,600
L
5,354
3,272
0
110
12,115
4,360
0
4,171
7,944
0
17,460
W
Kukulkan
SirSlapAbro
Kukulkan
13,131
1,780
633
845
5,815
2,282
229
3,129
2,686
50,553
0
W
7,427
4,216
489
2,030
11,221
4,201
701
2,909
8,312
0
20,874
L
8,213
1,933
0
700
9,247
3,286
136
3,767
5,480
25,311
0
W
Nemesis
chrismosh
Nemesis
10,355
7,568
945
2,545
8,544
3,332
0
2,279
6,265
0
53,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
25,847
182
Minions Killed
94
0
Camps Cleared
0
696,983
Distance Traveled
629,128
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,103
623
41
3
0
210,182
0
L
Medusa
8,330
641
20
2
0
210,557
4
W
Kukulkan
10,572
813
84
6
0
256,868
0
W
Neith
8,918
686
33
3
0
208,166
0
L
Hera
9,414
724
33
3
0
208,389
2
W
Nemesis
10,451
804
65
5
0
231,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role