Player Matchup

Tsukuyomi
Tsukuyomi
AbatedTrain20
Tsukuyomi
Level 12
God Stats
11W - 8L
1,546 SR
Queue Stats
31W - 28L
1,345 Elo+
Solo
Merlin
Merlin
GrimNick
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,449 Elo+
Solo
Kukulkan
Kukulkan
JamesDGeo
Kukulkan
Level 25
God Stats
1W - 2L
1,437 SR
Queue Stats
9W - 14L
1,368 Elo+
Solo
Athena
Athena
Rockie_Witch17
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,227 Elo+
Solo
Susano
Susano
Xedwin254X
Susano
Level 16
God Stats
9W - 7L
1,580 SR
Queue Stats
49W - 54L
1,344 Elo+
Solo
Team Averages
Level 15
1,513 SR
1,347 Elo+

VS

Team Averages
Level 18
1,438 SR
1,357 Elo+
Ra
Ra
AA_SH_
Ra
Level 29
God Stats
6W - 7L
1,509 SR
Queue Stats
46W - 41L
1,421 Elo+
Solo
Chernobog
Chernobog
Horus_1613_
Chernobog
Level 17
God Stats
25W - 22L
1,396 SR
Queue Stats
145W - 143L
1,315 Elo+
Solo
Neith
Neith
Kabrid
Neith
Level 5
God Stats
5W - 2L
1,438 SR
Queue Stats
5W - 3L
1,367 Elo+
Solo
Ares
Ares
Mill_Dik
Ares
Level 24
God Stats
5W - 4L
1,550 SR
Queue Stats
155W - 155L
1,353 Elo+
Solo
Camazotz
Camazotz
The Wolf7482
Camazotz
Level 16
God Stats
29W - 34L
1,299 SR
Queue Stats
86W - 92L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbatedTrain20
Tsukuyomi
17
2 / 10 / 5
11,636
895
21,300
23,800
10,688
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
GrimNick
Merlin
15
0 / 2 / 1
10,021
771
3,127
3,440
1,148
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
JamesDGeo
Kukulkan
18
3 / 5 / 3
12,600
969
20,072
11,663
4,969
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 7 / 4
11,721
902
1,503
17,394
15,669
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Xedwin254X
Susano
18
5 / 7 / 5
13,481
1,037
22,223
23,780
10,835
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
9 / 3 / 15
13,500
1,038
20,932
13,893
7,031
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Horus_1613_
Chernobog
19
9 / 3 / 14
14,046
1,080
16,730
13,416
6,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Kabrid
Neith
20
8 / 0 / 15
14,059
1,081
13,262
9,213
4,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ares
19
2 / 2 / 21
13,306
1,024
10,051
22,580
26,479
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
The Wolf7482
Camazotz
17
3 / 2 / 11
11,285
868
8,550
13,972
6,462
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
10
Kills
31
31
Deaths
10
18
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ra
9
3
15
5.5
L
Tsukuyomi
AbatedTrain20
Tsukuyomi
2
10
5
0.45
L
Merlin
GrimNick
Merlin
0
2
1
0.25
W
Chernobog
Horus_1613_
Chernobog
9
3
14
5.33
L
Kukulkan
JamesDGeo
Kukulkan
3
5
3
0.9
W
Neith
Kabrid
Neith
8
0
15
15.5
W
Ares
2
2
21
6.25
L
0
7
4
0.29
W
Camazotz
The Wolf7482
Camazotz
3
2
11
4.25
L
Susano
Xedwin254X
Susano
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,225
Damage
69,525
80,077
Taken
73,074
43,309
Mitigated
50,977
1,682
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
20,932
1,883
3,433
5,599
13,893
7,031
0
2,954
10,939
51,174
0
L
Tsukuyomi
AbatedTrain20
Tsukuyomi
21,300
5,332
0
1,173
23,800
10,688
0
11,283
12,517
0
36,540
L
Merlin
GrimNick
Merlin
3,127
277
0
0
3,440
1,148
0
1,540
1,900
8,792
0
W
Chernobog
Horus_1613_
Chernobog
16,730
11,594
0
0
13,416
6,816
0
6,394
7,022
0
47,829
L
Kukulkan
JamesDGeo
Kukulkan
20,072
1,264
0
0
11,663
4,969
0
4,108
7,555
49,957
0
W
Neith
Kabrid
Neith
13,262
6,831
0
1,649
9,213
4,189
0
3,486
5,727
0
46,506
W
Ares
10,051
933
0
0
22,580
26,479
0
7,060
15,520
18,950
0
L
1,503
321
0
0
17,394
15,669
0
6,404
10,990
16,958
0
W
Camazotz
The Wolf7482
Camazotz
8,550
1,564
0
2,910
13,972
6,462
0
4,808
9,164
0
10,973
L
Susano
Xedwin254X
Susano
22,223
4,603
0
509
23,780
10,835
0
7,648
16,132
0
48,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,459
Gold Earned
66,196
201
Minions Killed
258
9
Camps Cleared
4
976,060
Distance Traveled
1,229,344
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,500
1,038
74
6
2
214,195
0
L
Tsukuyomi
11,636
895
23
2
0
261,497
3
L
Merlin
10,021
771
6
0
0
75,122
0
W
Chernobog
14,046
1,080
89
7
1
231,100
2
L
Kukulkan
12,600
969
93
7
1
196,743
0
W
Neith
14,059
1,081
76
6
0
260,627
0
W
Ares
13,306
1,024
18
1
0
247,102
0
L
Athena
11,721
902
28
2
1
205,406
0
W
Camazotz
11,285
868
1
0
1
276,320
0
L
Susano
13,481
1,037
51
4
7
237,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role