Player Matchup

Bacchus
Bacchus
Darkus_dad
Bacchus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 95L
919 Elo+
Party 1
Hades
Hades
ExpendableCOD
Hades
Level 4
God Stats
1W - 10L
1,242 SR
Queue Stats
178W - 213L
1,058 Elo+
Party 1
Nemesis
Nemesis
marck314
Nemesis
Level 16
God Stats
2W - 5L
1,343 SR
Queue Stats
138W - 187L
983 Elo+
Party 1
Team Averages
Level 11
1,362 SR
987 Elo+

VS

Team Averages
Level 65
1,463 SR
1,221 Elo+
Nu Wa
Nu Wa
Cripplebat77
Nu Wa
Level 106
God Stats
45W - 81L
1,374 SR
Queue Stats
164W - 277L
1,141 Elo+
Solo
Jing Wei
Jing Wei
anthony420
Jing Wei
Level 29
God Stats
7W - 5L
1,572 SR
Queue Stats
53W - 54L
1,219 Elo+
Solo
Odin
Odin
saventh1
Odin
Level 60
God Stats
19W - 19L
1,444 SR
Queue Stats
126W - 132L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkus_dad
Bacchus
12
3 / 4 / 3
9,759
651
7,176
18,453
13,286
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 7
8,863
591
3,286
14,319
4,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
marck314
Nemesis
14
7 / 5 / 2
10,964
731
10,453
18,739
6,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
10,135
676
18,511
6,217
1,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
anthony420
Jing Wei
12
4 / 2 / 7
9,936
662
11,670
9,631
2,531
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
12
5 / 7 / 8
10,364
691
7,644
11,031
5,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
10
Kills
13
13
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Bacchus
Darkus_dad
Bacchus
3
4
3
1.13
L
0
4
7
0.88
W
Jing Wei
anthony420
Jing Wei
4
2
7
3.75
L
Nemesis
marck314
Nemesis
7
5
2
1.6
W
Odin
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,915
Damage
37,825
51,511
Taken
26,879
24,504
Mitigated
10,161
9,090
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,511
10,022
1,119
496
6,217
1,638
632
3,645
2,572
47,023
0
L
Bacchus
Darkus_dad
Bacchus
7,176
1,001
703
1,032
18,453
13,286
0
5,525
12,928
25,203
0
L
3,286
950
963
2,309
14,319
4,698
0
6,703
7,616
29,267
0
W
Jing Wei
anthony420
Jing Wei
11,670
9,488
0
1,620
9,631
2,531
1,568
3,132
6,499
0
32,060
L
Nemesis
marck314
Nemesis
10,453
3,993
135
3,948
18,739
6,520
0
6,344
12,395
0
65,577
W
Odin
7,644
1,923
0
895
11,031
5,992
274
3,705
7,326
0
15,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,586
Gold Earned
30,435
180
Minions Killed
97
0
Camps Cleared
0
768,799
Distance Traveled
801,179
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,135
676
48
3
0
266,492
0
L
Bacchus
9,759
651
22
1
0
278,348
0
L
Hades
8,863
591
55
4
0
216,408
0
W
Jing Wei
9,936
662
35
2
0
263,132
1
L
Nemesis
10,964
731
103
7
0
274,043
2
W
Odin
10,364
691
14
1
0
271,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role