Player Matchup

Yemoja
Yemoja
T0x1c_1234
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
906 Elo+
Party 1
Xbalanque
Xbalanque
YeetCannonX
Xbalanque
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 64L
937 Elo+
Solo
Ymir
Ymir
toxman09
Ymir
Level 7
God Stats
0W - 3L
1,219 SR
Queue Stats
0W - 8L
906 Elo+
Party 1
Team Averages
Level 13
1,406 SR
916 Elo+

VS

Team Averages
Level 67
1,410 SR
1,070 Elo+
Cthulhu
Cthulhu
Sivik 14
Cthulhu
Level 29
God Stats
14W - 11L
1,717 SR
Queue Stats
256W - 289L
1,135 Elo+
Solo
Thor
Thor
bain97
Thor
Level 147
God Stats
15W - 15L
1,388 SR
Queue Stats
260W - 344L
1,172 Elo+
Solo
Artemis
Artemis
danivzla420
Artemis
Level 26
God Stats
1W - 3L
1,124 SR
Queue Stats
44W - 147L
903 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
T0x1c_1234
Yemoja
11
2 / 5 / 4
8,807
550
5,424
12,410
13,940
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Xbalanque
YeetCannonX
Xbalanque
12
6 / 9 / 4
9,963
623
17,272
13,558
4,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
9
2 / 4 / 3
8,864
554
5,396
11,520
7,040
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sivik 14
Cthulhu
14
5 / 2 / 11
10,791
674
11,802
13,660
9,749
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
bain97
Thor
15
10 / 1 / 6
11,593
725
12,632
11,676
4,702
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
danivzla420
Artemis
12
2 / 8 / 10
9,543
596
3,039
9,828
3,332

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
17
18
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Sivik 14
Cthulhu
5
2
11
5.25
L
Yemoja
T0x1c_1234
Yemoja
2
5
4
0.8
L
Xbalanque
YeetCannonX
Xbalanque
6
9
4
0.89
W
Thor
bain97
Thor
10
1
6
13
W
Artemis
danivzla420
Artemis
2
8
10
0.88
L
Ymir
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,092
Damage
27,473
37,488
Taken
35,164
25,444
Mitigated
17,783
2,131
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Sivik 14
Cthulhu
11,802
1,905
385
6,405
13,660
9,749
200
5,938
7,722
37,194
0
L
Yemoja
T0x1c_1234
Yemoja
5,424
1,311
831
85
12,410
13,940
11
4,501
7,684
14,530
0
L
Xbalanque
YeetCannonX
Xbalanque
17,272
11,603
453
665
13,558
4,464
313
3,005
10,432
0
39,166
W
Thor
bain97
Thor
12,632
5,759
0
3,244
11,676
4,702
1,216
2,598
9,078
0
46,739
W
Artemis
danivzla420
Artemis
3,039
1,476
0
0
9,828
3,332
435
2,328
7,500
0
3,947
L
Ymir
5,396
2,005
0
97
11,520
7,040
0
3,596
7,514
11,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,634
Gold Earned
31,927
52
Minions Killed
103
0
Camps Cleared
0
558,377
Distance Traveled
761,350
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,791
674
57
4
0
250,435
0
L
Yemoja
8,807
550
4
0
0
176,694
0
L
Xbalanque
9,963
623
37
2
0
227,531
0
W
Thor
11,593
725
45
3
0
293,676
2
W
Artemis
9,543
596
1
0
0
217,239
0
L
Ymir
8,864
554
11
1
0
154,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role