Player Matchup

Anubis
Anubis
YES SiRR8317
Anubis
Level 89
God Stats
3W - 0L
1,261 SR
Queue Stats
29W - 15L
1,367 Elo+
Solo
Medusa
Medusa
pieds_bouche68
Medusa
Level 28
God Stats
6W - 5L
1,413 SR
Queue Stats
62W - 55L
1,260 Elo+
Solo
Hun Batz
Hun Batz
xCompDropout-
Hun Batz
Level 29
God Stats
2W - 2L
1,301 SR
Queue Stats
106W - 144L
1,250 Elo+
Solo
Team Averages
Level 49
1,325 SR
1,292 Elo+

VS

Team Averages
Level 62
1,321 SR
1,172 Elo+
Baron Samedi
Baron Samedi
Kreeth
Baron Samedi
Level 23
God Stats
112W - 106L
1,418 SR
Queue Stats
170W - 191L
1,263 Elo+
Solo
King Arthur
King Arthur
MADD HOWS
King Arthur
Level 141
God Stats
52W - 126L
1,277 SR
Queue Stats
417W - 688L
1,148 Elo+
Solo
Tsukuyomi
Tsukuyomi
draconic-mage
Tsukuyomi
Level 23
God Stats
1W - 2L
1,269 SR
Queue Stats
20W - 43L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
10 / 9 / 10
12,864
757
24,352
15,460
7,475
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 5 / 13
11,818
695
16,254
12,257
4,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
xCompDropout-
Hun Batz
13
4 / 3 / 13
11,184
658
7,184
10,896
3,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kreeth
Baron Samedi
16
6 / 8 / 4
11,835
696
11,642
17,698
6,180
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
MADD HOWS
King Arthur
13
2 / 4 / 7
11,066
651
6,433
19,259
12,966
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
draconic-mage
Tsukuyomi
15
9 / 8 / 3
12,325
725
11,515
19,462
5,761
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
20
Kills
17
17
Deaths
20
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Kreeth
Baron Samedi
6
8
4
1
L
King Arthur
MADD HOWS
King Arthur
2
4
7
1.38
W
Anubis
10
9
10
1.67
L
Tsukuyomi
draconic-mage
Tsukuyomi
9
8
3
1.31
W
6
5
13
2.5
W
Hun Batz
xCompDropout-
Hun Batz
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,790
Damage
29,590
38,613
Taken
56,419
15,960
Mitigated
24,907
6,969
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Kreeth
Baron Samedi
11,642
845
1,823
4,210
17,698
6,180
265
9,649
8,049
53,552
0
L
King Arthur
MADD HOWS
King Arthur
6,433
255
386
795
19,259
12,966
294
7,854
11,405
0
16,968
W
Anubis
24,352
959
465
3,164
15,460
7,475
290
4,348
11,112
59,931
0
L
Tsukuyomi
draconic-mage
Tsukuyomi
11,515
1,925
0
2,266
19,462
5,761
523
6,901
12,561
0
35,169
W
16,254
7,660
927
828
12,257
4,493
2,375
3,898
8,359
0
53,138
W
Hun Batz
xCompDropout-
Hun Batz
7,184
804
628
957
10,896
3,992
929
3,402
7,494
0
20,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,866
Gold Earned
35,226
166
Minions Killed
141
0
Camps Cleared
0
751,251
Distance Traveled
826,458
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,835
696
80
5
0
238,166
0
L
King Arthur
11,066
651
27
2
0
290,716
0
W
Anubis
12,864
757
63
4
0
200,661
0
L
Tsukuyomi
12,325
725
34
2
0
297,576
4
W
Medusa
11,818
695
74
4
0
277,017
0
W
Hun Batz
11,184
658
29
2
0
273,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role