Player Matchup

Kuzenbo
Kuzenbo
BaitzMaster
Kuzenbo
Level 28
God Stats
8W - 10L
1,424 SR
Queue Stats
74W - 91L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
Captaincrunchrs
Sun Wukong
Level 65
God Stats
2W - 4L
1,261 SR
Queue Stats
265W - 243L
1,258 Elo+
Solo
Anubis
Anubis
RUthlvss717
Anubis
Level 21
God Stats
17W - 27L
1,405 SR
Queue Stats
29W - 51L
1,167 Elo+
Solo
Team Averages
Level 38
1,363 SR
1,236 Elo+

VS

Team Averages
Level 49
1,533 SR
1,276 Elo+
Baron Samedi
Baron Samedi
Kentaren
Baron Samedi
Level 84
God Stats
14W - 11L
1,599 SR
Queue Stats
500W - 548L
1,297 Elo+
Party 1
Ymir
Ymir
Kreeth
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 191L
1,288 Elo+
Solo
Skadi
Skadi
Nightiger1738
Skadi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 219L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BaitzMaster
Kuzenbo
19
2 / 2 / 7
15,465
533
14,728
33,275
53,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Captaincrunchrs
Sun Wukong
20
5 / 6 / 5
17,081
589
28,350
40,615
45,072
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
20
4 / 4 / 5
17,042
588
20,860
17,853
9,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kentaren
Baron Samedi
20
5 / 4 / 6
17,184
593
36,268
32,413
15,691
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Kreeth
Ymir
14
0 / 5 / 7
14,310
493
2,060
13,603
9,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 2 / 3
17,136
591
26,689
30,107
10,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
11
Kills
12
12
Deaths
11
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BaitzMaster
Kuzenbo
2
2
7
2.75
W
Sun Wukong
Captaincrunchrs
Sun Wukong
5
6
5
1.25
L
Baron Samedi
Kentaren
Baron Samedi
5
4
6
2
L
Ymir
Kreeth
Ymir
0
5
7
0.7
L
7
2
3
4.25
W
Anubis
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,938
Damage
65,017
91,743
Taken
76,123
108,650
Mitigated
34,818
37,344
Healing
29,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BaitzMaster
Kuzenbo
14,728
5,168
0
5,890
33,275
53,680
982
10,865
22,326
43,916
0
W
Sun Wukong
Captaincrunchrs
Sun Wukong
28,350
2,498
2,013
18,405
40,615
45,072
1,509
18,056
22,384
0
103,139
L
Baron Samedi
Kentaren
Baron Samedi
36,268
818
4,982
16,175
32,413
15,691
689
12,010
19,987
131,512
0
L
Ymir
Kreeth
Ymir
2,060
410
0
768
13,603
9,005
32
7,505
5,798
14,824
0
L
26,689
15,466
759
6,618
30,107
10,122
3,007
16,424
13,387
0
122,834
W
Anubis
20,860
0
1,626
9,410
17,853
9,898
335
9,311
8,492
120,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,588
Gold Earned
48,630
259
Minions Killed
303
0
Camps Cleared
0
1,443,375
Distance Traveled
1,259,811
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,465
533
35
1
0
506,157
1
W
Sun Wukong
17,081
589
90
3
0
573,103
3
L
Baron Samedi
17,184
593
147
5
0
483,688
1
L
Ymir
14,310
493
18
1
0
286,843
0
L
Skadi
17,136
591
138
5
0
489,280
3
W
Anubis
17,042
588
134
5
0
364,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role