Player Matchup

Jing Wei
Jing Wei
Eilikinns
Jing Wei
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,136 Elo+
Party 2
Achilles
Achilles
GoldR3qui3m
Achilles
Level 128
God Stats
1W - 0L
1,430 SR
Queue Stats
17W - 19L
1,121 Elo+
Party 2
Hera
Hera
Liaomasis
Hera
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Prince_Henrik
Hercules
Level 105
God Stats
10W - 6L
1,539 SR
Queue Stats
410W - 405L
1,429 Elo+
Solo
Cerberus
Cerberus
izbishka
Cerberus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 101
1,494 SR
1,337 Elo+

VS

Team Averages
Level 47
1,465 SR
1,436 Elo+
Fenrir
Fenrir
BogChaosu
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Ceratioidea
Jormungandr
Level 48
God Stats
0W - 1L
1,373 SR
Queue Stats
42W - 59L
1,355 Elo+
Solo
Zhong Kui
Zhong Kui
Nirve
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1
Sol
Sol
milksnake95
Sol
Level 45
God Stats
3W - 4L
1,451 SR
Queue Stats
290W - 311L
1,432 Elo+
Solo
Thor
Thor
vasko123
Thor
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eilikinns
Jing Wei
17
5 / 2 / 16
9,802
891
9,095
9,051
3,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
GoldR3qui3m
Achilles
15
6 / 5 / 14
9,378
853
12,472
12,735
6,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
18
7 / 3 / 15
11,185
1,017
13,109
9,597
3,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Prince_Henrik
Hercules
15
3 / 3 / 16
9,213
838
7,904
14,638
14,749
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
izbishka
Cerberus
18
8 / 5 / 18
10,718
974
14,357
18,110
18,896
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BogChaosu
Fenrir
16
9 / 5 / 5
10,272
934
10,461
13,187
10,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Ceratioidea
Jormungandr
16
0 / 5 / 12
8,836
803
10,343
13,636
10,808
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Nirve
Zhong Kui
14
2 / 8 / 10
8,466
770
12,371
14,824
8,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 7 / 7
8,610
783
8,867
11,511
3,918
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
15
3 / 4 / 11
9,057
823
6,102
10,247
10,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
62
29
Kills
17
18
Deaths
29
79
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BogChaosu
Fenrir
9
5
5
2.3
L
Jormungandr
Ceratioidea
Jormungandr
0
5
12
1.2
W
Jing Wei
Eilikinns
Jing Wei
5
2
16
6.5
W
Achilles
GoldR3qui3m
Achilles
6
5
14
2.6
W
Hera
7
3
15
4.83
L
Zhong Kui
Nirve
Zhong Kui
2
8
10
0.88
W
Hercules
Prince_Henrik
Hercules
3
3
16
3.67
W
Cerberus
izbishka
Cerberus
8
5
18
3.4
L
3
7
7
0.93
L
Thor
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,937
Damage
48,144
64,131
Taken
63,405
47,257
Mitigated
44,945
27,518
Healing
20,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BogChaosu
Fenrir
10,461
4,066
5,005
3,882
13,187
10,281
208
7,026
5,936
0
13,051
L
Jormungandr
Ceratioidea
Jormungandr
10,343
2,494
1,833
892
13,636
10,808
162
5,207
8,329
27,473
0
W
Jing Wei
Eilikinns
Jing Wei
9,095
6,131
1,896
2,747
9,051
3,623
3,472
4,875
4,126
0
23,588
W
Achilles
GoldR3qui3m
Achilles
12,472
4,566
1,339
1,687
12,735
6,189
961
6,584
6,101
0
16,516
W
Hera
13,109
2,689
3,543
3,149
9,597
3,800
901
3,135
6,362
34,491
0
L
Zhong Kui
Nirve
Zhong Kui
12,371
1,771
725
2,676
14,824
8,973
257
6,730
8,019
21,320
0
W
Hercules
Prince_Henrik
Hercules
7,904
1,478
1,803
3,875
14,638
14,749
231
7,001
7,487
309
17,824
W
Cerberus
izbishka
Cerberus
14,357
1,095
1,244
6,235
18,110
18,896
65
9,986
7,899
23,755
0
L
8,867
1,161
506
1,177
11,511
3,918
1,120
3,629
7,807
23,353
0
L
Thor
6,102
733
2,337
1,605
10,247
10,965
0
4,603
5,619
0
7,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,296
Gold Earned
45,241
135
Minions Killed
88
0
Camps Cleared
0
1,012,670
Distance Traveled
952,281
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,272
934
15
1
0
216,253
1
L
Jormungandr
8,836
803
27
2
0
188,865
0
W
Jing Wei
9,802
891
26
2
0
209,869
2
W
Achilles
9,378
853
12
1
0
211,611
0
W
Hera
11,185
1,017
55
5
0
195,395
1
L
Zhong Kui
8,466
770
18
2
0
175,768
0
W
Hercules
9,213
838
12
1
0
185,320
3
W
Cerberus
10,718
974
30
3
0
210,475
3
L
Sol
8,610
783
28
3
0
177,441
0
L
Thor
9,057
823
0
0
0
193,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role