Player Matchup

Janus
Janus
GOODTIMES031
Janus
Level 7
God Stats
36W - 32L
1,593 SR
Queue Stats
42W - 43L
1,344 Elo+
Party 1
Ra
Ra
IDevicel3286
Ra
Level 28
God Stats
4W - 2L
1,588 SR
Queue Stats
87W - 71L
1,525 Elo+
Solo
Cerberus
Cerberus
Kilo_BA_Foolio
Cerberus
Level 8
God Stats
14W - 18L
1,483 SR
Queue Stats
23W - 33L
1,332 Elo+
Solo
Artemis
Artemis
OneFeline321959
Artemis
Level 7
God Stats
5W - 7L
1,434 SR
Queue Stats
5W - 7L
1,279 Elo+
Solo
Serqet
Serqet
Papa Putin7213
Serqet
Level 26
God Stats
18W - 22L
1,468 SR
Queue Stats
111W - 120L
1,303 Elo+
Party 1
Team Averages
Level 15
1,513 SR
1,357 Elo+

VS

Team Averages
Level 18
1,533 SR
1,243 Elo+
Bakasura
Bakasura
OminousAby55
Bakasura
Level 26
God Stats
12W - 7L
1,702 SR
Queue Stats
23W - 24L
1,241 Elo+
Solo
Thor
Thor
Remzo420
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,011 Elo+
Solo
Fenrir
Fenrir
VolcanicSteam6
Fenrir
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 66L
1,214 Elo+
Solo
Bellona
Bellona
shieda21
Bellona
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,314 Elo+
Solo
Merlin
Merlin
supermorgan87
Merlin
Level 23
God Stats
3W - 2L
1,465 SR
Queue Stats
4W - 6L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 8
9,332
583
4,760
7,022
1,998
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
17 / 1 / 4
11,536
721
14,675
12,555
5,303
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
13
2 / 2 / 9
8,809
551
9,257
9,242
3,472
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 4 / 6
8,813
551
2,924
6,948
2,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 1 / 5
10,498
656
8,525
10,897
4,286
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OminousAby55
Bakasura
13
4 / 5 / 3
8,165
510
5,253
15,340
6,274
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
11
2 / 10 / 4
6,577
411
4,519
14,277
4,714
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
6,899
431
1,020
10,025
3,460
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
shieda21
Bellona
12
3 / 8 / 3
7,909
494
10,105
13,716
11,471
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 8 / 0
5,801
363
2,322
6,730
1,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
33
Kills
11
12
Deaths
34
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
W
17
1
4
19
W
Cerberus
2
2
9
3.25
L
Bakasura
OminousAby55
Bakasura
4
5
3
1.1
W
1
4
6
1
W
9
1
5
11.5
L
Thor
2
10
4
0.4
L
1
3
0
0.33
L
Bellona
shieda21
Bellona
3
8
3
0.56
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,141
Damage
23,219
46,664
Taken
60,088
17,605
Mitigated
27,891
17,754
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,760
548
0
546
7,022
1,998
891
1,059
5,851
34,970
0
W
14,675
1,727
908
7,284
12,555
5,303
3,295
338
11,565
87,878
0
W
Cerberus
9,257
404
438
2,835
9,242
3,472
1,873
0
8,777
38,668
0
L
Bakasura
OminousAby55
Bakasura
5,253
3,635
0
3,880
15,340
6,274
0
7,636
7,053
0
36,708
W
2,924
1,280
0
1,260
6,948
2,546
2,938
577
6,236
0
30,227
W
8,525
1,982
0
4,483
10,897
4,286
2,111
348
10,449
0
55,155
L
Thor
4,519
1,011
0
626
14,277
4,714
0
7,534
6,490
0
19,295
L
1,020
594
0
1,482
10,025
3,460
0
1,537
8,445
0
34,528
L
Bellona
shieda21
Bellona
10,105
3,297
0
1,234
13,716
11,471
0
9,211
4,505
0
25,940
L
2,322
118
0
468
6,730
1,972
0
2,774
3,844
19,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,988
Gold Earned
35,351
437
Minions Killed
218
0
Camps Cleared
0
1,362,511
Distance Traveled
1,180,032
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,332
583
79
5
0
284,683
1
W
Ra
11,536
721
142
9
0
316,398
1
W
Cerberus
8,809
551
66
4
0
231,263
0
L
Bakasura
8,165
510
86
5
0
317,292
0
W
Artemis
8,813
551
67
4
0
215,814
5
W
Serqet
10,498
656
83
5
0
314,353
6
L
Thor
6,577
411
16
1
0
224,183
0
L
Fenrir
6,899
431
52
3
0
263,555
0
L
Bellona
7,909
494
36
2
0
222,810
1
L
Merlin
5,801
363
28
2
0
152,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role