Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
LordBubhoX
Rama
Level 16
God Stats
17W - 21L
1,438 SR
Queue Stats
146W - 175L
1,111 Elo+
Party 2
Chaac
Chaac
PHNOXLUCABNM
Chaac
Level 13
God Stats
2W - 4L
1,290 SR
Queue Stats
17W - 33L
1,012 Elo+
Solo
Achilles
Achilles
VIEFN
Achilles
Level 18
God Stats
4W - 6L
1,255 SR
Queue Stats
10W - 12L
1,077 Elo+
Solo
Fenrir
Fenrir
theHAZARDisUS
Fenrir
Level 18
God Stats
5W - 13L
1,258 SR
Queue Stats
29W - 45L
1,129 Elo+
Solo
Team Averages
Level 18
1,348 SR
1,166 Elo+

VS

Team Averages
Level 16
1,322 SR
1,083 Elo+
Jormungandr
Jormungandr
Mosas96DGN
Jormungandr
Level 22
God Stats
4W - 7L
1,095 SR
Queue Stats
12W - 25L
1,106 Elo+
Solo
Camazotz
Camazotz
SizableTomcat72
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,044 Elo+
Party 1
Anubis
Anubis
XxCHOBAXDxXPY
Anubis
Level 17
God Stats
12W - 5L
1,298 SR
Queue Stats
125W - 115L
1,134 Elo+
Party 1
Artemis
Artemis
chris4hornets
Artemis
Level 7
God Stats
1W - 4L
1,489 SR
Queue Stats
5W - 12L
1,277 Elo+
Solo
Geb
Geb
jopred2
Geb
Level 29
God Stats
2W - 4L
1,228 SR
Queue Stats
3W - 11L
856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
6 / 0 / 2
7,537
538
11,702
7,575
5,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 0 / 4
6,707
479
2,479
7,865
2,025
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 7 / 2
7,119
509
3,204
10,350
4,083
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
VIEFN
Achilles
10
1 / 4 / 0
6,174
441
4,814
8,178
3,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

11
3 / 1 / 0
6,606
472
3,596
8,780
5,800
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mosas96DGN
Jormungandr
12
1 / 0 / 0
6,904
493
4,310
5,895
2,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
8
0 / 1 / 0
5,707
408
477
8,650
3,264
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
8 / 4 / 0
7,258
518
7,754
9,630
4,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
10
1 / 6 / 0
5,712
408
5,927
10,076
3,190
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
6
0 / 2 / 0
4,867
348
1,425
6,950
2,807
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
13
Kills
10
12
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
2
7
W
1
0
4
3
L
Jormungandr
Mosas96DGN
Jormungandr
1
0
0
1
W
2
7
2
0.43
L
Camazotz
0
1
0
0
W
Achilles
VIEFN
Achilles
1
4
0
0.25
L
8
4
0
2
L
Artemis
1
6
0
0.17
L
Geb
0
2
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,795
Damage
19,893
42,748
Taken
41,201
20,484
Mitigated
16,250
16,317
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,702
1,730
494
5,859
7,575
5,364
971
1,006
6,569
40,986
0
W
2,479
2,059
0
3,443
7,865
2,025
1,986
961
6,904
0
24,253
L
Jormungandr
Mosas96DGN
Jormungandr
4,310
999
0
957
5,895
2,934
827
0
5,895
32,533
0
W
3,204
999
0
2,650
10,350
4,083
602
4,611
5,739
0
23,858
L
Camazotz
477
213
0
5,331
8,650
3,264
0
309
8,316
0
34,027
W
Achilles
VIEFN
Achilles
4,814
2,284
0
55
8,178
3,212
138
3,789
4,389
0
21,145
L
7,754
1,681
0
2,461
9,630
4,055
349
543
9,062
30,511
0
L
Artemis
5,927
2,701
0
1,870
10,076
3,190
0
6,628
2,936
0
25,324
L
Geb
1,425
162
0
0
6,950
2,807
156
3,461
3,290
8,290
0
W
3,596
1,954
0
3,816
8,780
5,800
0
3,122
5,658
0
20,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
30,448
217
Minions Killed
197
0
Camps Cleared
0
1,226,299
Distance Traveled
1,054,539
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,537
538
57
4
0
241,157
0
W
Rama
6,707
479
44
3
0
229,596
2
L
Jormungandr
6,904
493
57
4
0
213,776
1
W
Chaac
7,119
509
48
3
0
250,400
1
L
Camazotz
5,707
408
43
3
0
260,738
3
W
Achilles
6,174
441
36
3
0
281,136
4
L
Anubis
7,258
518
46
3
0
188,159
0
L
Artemis
5,712
408
40
3
0
208,431
2
L
Geb
4,867
348
11
1
0
183,435
1
W
Fenrir
6,606
472
32
2
0
224,010
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role