Player Matchup

Sol
Sol
ChunkyPandaz
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 108L
1,687 Elo+
Party 2
Ymir
Ymir
KermitTehFrug
Ymir
Level 102
God Stats
27W - 26L
1,597 SR
Queue Stats
176W - 110L
1,655 Elo+
Party 2
Hun Batz
Hun Batz
Mutz12
Hun Batz
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
934 Elo+
Party 2
Team Averages
Level 73
1,532 SR
1,425 Elo+

VS

Team Averages
Level 24
1,277 SR
1,044 Elo+
Hel
Hel
Asheeriah
Hel
Level 62
God Stats
0W - 2L
1,557 SR
Queue Stats
2W - 7L
1,225 Elo+
Solo
Ymir
Ymir
Desentator
Ymir
Level 5
God Stats
10W - 21L
1,073 SR
Queue Stats
19W - 35L
953 Elo+
Party 1
Neith
Neith
RetroDron
Neith
Level 4
God Stats
5W - 9L
1,201 SR
Queue Stats
10W - 22L
953 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 2 / 18
15,048
792
29,916
15,846
5,695
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
11 / 2 / 25
15,008
790
14,139
18,572
21,727
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Mutz12
Hun Batz
17
13 / 3 / 16
14,308
753
15,778
13,789
5,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 15 / 4
11,414
601
8,553
22,048
9,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 11 / 3
12,484
657
8,274
27,530
26,365
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
RetroDron
Neith
15
4 / 14 / 1
12,141
639
12,688
19,122
7,562
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
15
40
Kills
7
7
Deaths
40
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
15
4
0.2
W
16
2
18
12.5
L
2
11
3
0.32
W
11
2
25
11.75
W
Hun Batz
Mutz12
Hun Batz
13
3
16
7
L
Neith
RetroDron
Neith
4
14
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,833
Damage
29,515
48,207
Taken
68,700
32,701
Mitigated
43,752
16,929
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,553
571
3,072
5,317
22,048
9,825
524
14,782
7,266
39,634
0
W
29,916
7,844
0
11,277
15,846
5,695
2,511
7,356
8,490
101,510
0
L
8,274
696
0
0
27,530
26,365
189
17,904
9,626
24,517
0
W
14,139
2,467
1,183
2,753
18,572
21,727
373
4,297
14,275
61,283
0
W
Hun Batz
Mutz12
Hun Batz
15,778
9,093
0
1,716
13,789
5,279
798
5,402
8,387
0
46,744
L
Neith
RetroDron
Neith
12,688
8,924
0
1,236
19,122
7,562
380
11,387
7,735
0
47,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
36,039
219
Minions Killed
147
0
Camps Cleared
0
972,888
Distance Traveled
738,191
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,414
601
49
3
0
248,793
2
W
Sol
15,048
792
101
5
0
329,430
5
L
Ymir
12,484
657
32
2
0
260,545
1
W
Ymir
15,008
790
68
4
0
308,962
1
W
Hun Batz
14,308
753
50
3
0
334,496
0
L
Neith
12,141
639
66
3
0
228,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role