Player Matchup

Bellona
Bellona
Dvx75
Bellona
Level 28
God Stats
2W - 2L
1,355 SR
Queue Stats
123W - 158L
1,367 Elo+
Party 1
Ymir
Ymir
FuzzyFriends
Ymir
Level 32
God Stats
8W - 5L
1,590 SR
Queue Stats
15W - 11L
1,560 Elo+
Party 3
Cupid
Cupid
IMIGHTSMITE
Cupid
Level 69
God Stats
45W - 19L
1,584 SR
Queue Stats
96W - 70L
1,428 Elo+
Party 3
Hera
Hera
Tanneke
Hera
Level 47
God Stats
10W - 12L
1,411 SR
Queue Stats
350W - 431L
1,437 Elo+
Party 1
Nemesis
Nemesis
pandapancakes84
Nemesis
Level 49
God Stats
13W - 9L
1,610 SR
Queue Stats
322W - 298L
1,475 Elo+
Solo
Team Averages
Level 45
1,510 SR
1,453 Elo+

VS

Team Averages
Level 37
1,640 SR
1,345 Elo+
Bakasura
Bakasura
BYJoel99
Bakasura
Level 34
God Stats
10W - 11L
1,500 SR
Queue Stats
197W - 259L
1,339 Elo+
Solo
Izanami
Izanami
DDbarista
Izanami
Level 54
God Stats
19W - 22L
1,590 SR
Queue Stats
78W - 103L
1,338 Elo+
Party 2
Kukulkan
Kukulkan
GusdaBeeb
Kukulkan
Level 45
God Stats
2W - 3L
1,464 SR
Queue Stats
41W - 57L
1,468 Elo+
Solo
Ne Zha
Ne Zha
MauChvz
Ne Zha
Level 34
God Stats
4W - 2L
1,903 SR
Queue Stats
155W - 180L
1,363 Elo+
Solo
Ravana
Ravana
Tavin13
Ravana
Level 17
God Stats
2W - 2L
1,743 SR
Queue Stats
8W - 20L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dvx75
Bellona
20
8 / 4 / 8
17,214
522
27,236
37,914
50,863
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 3 / 13
17,531
531
15,547
31,139
48,477
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
25 / 8 / 4
20,960
635
43,781
28,151
13,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
Tanneke
Hera
20
1 / 8 / 6
15,918
482
6,837
20,934
9,768
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 1 / 1
10,120
307
1,276
3,471
711
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BYJoel99
Bakasura
20
6 / 7 / 2
16,525
501
10,671
29,691
18,337
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
DDbarista
Izanami
20
0 / 11 / 5
14,178
430
14,416
24,100
9,847
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
GusdaBeeb
Kukulkan
20
12 / 3 / 5
19,220
582
35,632
18,965
10,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
MauChvz
Ne Zha
20
2 / 7 / 7
14,037
425
12,071
21,614
22,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
Tavin13
Ravana
19
2 / 14 / 9
13,905
421
13,930
26,537
13,896
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
50
42
Kills
22
24
Deaths
42
32
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BYJoel99
Bakasura
6
7
2
1
L
Izanami
DDbarista
Izanami
0
11
5
0.23
W
Bellona
Dvx75
Bellona
8
4
8
3
W
8
3
13
4.83
L
Kukulkan
GusdaBeeb
Kukulkan
12
3
5
4.83
W
25
8
4
3.38
L
Ne Zha
MauChvz
Ne Zha
2
7
7
0.79
W
Hera
Tanneke
Hera
1
8
6
0.5
L
Ravana
Tavin13
Ravana
2
14
9
0.46
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,677
Damage
86,720
121,609
Taken
120,907
123,551
Mitigated
74,860
27,377
Healing
26,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BYJoel99
Bakasura
10,671
7,061
236
11,845
29,691
18,337
1,912
3,783
25,658
0
132,213
L
Izanami
DDbarista
Izanami
14,416
10,950
0
4,698
24,100
9,847
1,459
3,977
20,048
0
106,024
W
Bellona
Dvx75
Bellona
27,236
10,938
0
5,964
37,914
50,863
2,249
9,055
27,627
0
118,898
W
15,547
3,128
942
4,395
31,139
48,477
1,030
13,521
17,332
65,015
0
L
Kukulkan
GusdaBeeb
Kukulkan
35,632
2,729
0
1,315
18,965
10,307
2,151
3,375
15,540
174,268
0
W
43,781
28,871
337
10,170
28,151
13,732
6,003
7,170
20,826
334
170,844
L
Ne Zha
MauChvz
Ne Zha
12,071
3,847
0
2,860
21,614
22,473
298
6,007
15,057
0
48,964
W
Hera
Tanneke
Hera
6,837
2,491
865
3,896
20,934
9,768
1,423
6,433
14,436
117,595
0
L
Ravana
Tavin13
Ravana
13,930
4,728
0
5,898
26,537
13,896
281
5,571
20,866
0
50,338
W
1,276
737
0
808
3,471
711
0
164
3,307
0
11,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,743
Gold Earned
77,865
656
Minions Killed
801
0
Camps Cleared
0
2,395,155
Distance Traveled
2,793,266
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
16,525
501
190
6
0
598,443
1
L
Izanami
14,178
430
168
5
0
546,054
0
W
Bellona
17,214
522
178
5
0
590,218
6
W
Ymir
17,531
531
70
2
0
575,444
7
L
Kukulkan
19,220
582
289
9
0
550,378
8
W
Cupid
20,960
635
196
6
0
559,797
6
L
Ne Zha
14,037
425
82
2
0
550,736
3
W
Hera
15,918
482
186
6
0
576,031
1
L
Ravana
13,905
421
72
2
0
547,655
0
W
Nemesis
10,120
307
26
1
0
93,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role