Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
A_guy_named_phil
Vulcan
Level 106
God Stats
8W - 11L
1,616 SR
Queue Stats
116W - 111L
1,427 Elo+
Party 2
Thor
Thor
Pogking
Thor
Level 29
God Stats
1W - 1L
1,731 SR
Queue Stats
12W - 16L
1,476 Elo+
Solo
Team Averages
Level 68
1,615 SR
1,468 Elo+

VS

Team Averages
Level 6
1,527 SR
1,273 Elo+
Ymir
Ymir
Alvaro14p
Ymir
Level 6
God Stats
1W - 2L
1,527 SR
Queue Stats
1W - 7L
1,257 Elo+
Party 1
Heimdallr
Heimdallr
Ryanomatical
Heimdallr
Level 6
God Stats
0W - 2L
1,374 SR
Queue Stats
24W - 28L
1,304 Elo+
Solo
Cthulhu
Cthulhu
joselitorm
Cthulhu
Level 6
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
5 / 0 / 10
9,340
667
3,842
6,573
6,097
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 0 / 11
10,421
744
25,174
5,552
2,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
Pogking
Thor
13
6 / 3 / 8
9,853
704
8,603
9,118
3,405
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 10 / 1
8,211
587
3,581
19,019
10,123
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Ryanomatical
Heimdallr
12
2 / 4 / 1
8,437
603
8,513
10,913
3,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
joselitorm
Cthulhu
9
0 / 5 / 2
8,072
577
3,428
14,989
8,183
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
3
3
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
10
10
W
8
0
11
13.5
L
Ymir
1
10
1
0.15
W
Thor
Pogking
Thor
6
3
8
3.33
L
Heimdallr
Ryanomatical
Heimdallr
2
4
1
0.63
L
Cthulhu
joselitorm
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,619
Damage
15,522
21,243
Taken
44,921
11,696
Mitigated
21,981
4,546
Healing
1,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,842
453
643
790
6,573
6,097
466
2,125
4,448
7,799
0
W
25,174
9,902
825
1,044
5,552
2,194
1,396
1,622
3,930
56,697
0
L
Ymir
3,581
713
0
0
19,019
10,123
0
12,599
6,420
11,566
0
W
Thor
Pogking
Thor
8,603
2,734
0
1,244
9,118
3,405
0
3,262
5,842
0
36,574
L
Heimdallr
Ryanomatical
Heimdallr
8,513
2,659
0
1,550
10,913
3,675
0
6,538
4,375
0
28,787
L
Cthulhu
joselitorm
Cthulhu
3,428
260
0
0
14,989
8,183
0
9,911
5,078
12,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,614
Gold Earned
24,720
121
Minions Killed
72
0
Camps Cleared
0
766,252
Distance Traveled
706,162
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,340
667
8
1
0
250,623
6
W
Vulcan
10,421
744
72
5
0
250,500
1
L
Ymir
8,211
587
16
1
0
214,280
2
W
Thor
9,853
704
41
3
0
265,129
3
L
Heimdallr
8,437
603
45
3
0
243,873
1
L
Cthulhu
8,072
577
11
1
0
248,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role