Player Matchup

King Arthur
King Arthur
ChR15sI97
King Arthur
Level 111
God Stats
6W - 5L
1,500 SR
Queue Stats
635W - 440L
1,559 Elo+
Party 2
Zhong Kui
Zhong Kui
Objective Dread
Zhong Kui
Level 61
God Stats
10W - 15L
1,478 SR
Queue Stats
471W - 513L
1,430 Elo+
Solo
Neith
Neith
lKingsP1k4cHu
Neith
Level 65
God Stats
24W - 19L
1,581 SR
Queue Stats
331W - 257L
1,498 Elo+
Party 2
Team Averages
Level 79
1,520 SR
1,495 Elo+

VS

Team Averages
Level 67
1,566 SR
1,367 Elo+
Neith
Neith
Kayabda
Neith
Level 68
God Stats
2W - 0L
1,763 SR
Queue Stats
28W - 24L
1,532 Elo+
Solo
Vulcan
Vulcan
KiliDxtr
Vulcan
Level 88
God Stats
3W - 2L
1,536 SR
Queue Stats
64W - 77L
1,359 Elo+
Party 1
Achilles
Achilles
criticalmen
Achilles
Level 45
God Stats
7W - 7L
1,399 SR
Queue Stats
35W - 52L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChR15sI97
King Arthur
20
8 / 4 / 4
17,640
608
22,125
36,565
37,250
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
Objective Dread
Zhong Kui
16
4 / 6 / 4
16,041
553
14,431
18,588
10,922
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 6 / 8
17,669
609
22,621
32,869
10,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kayabda
Neith
20
13 / 5 / 1
18,966
654
32,600
28,763
13,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
KiliDxtr
Vulcan
20
1 / 8 / 9
16,708
576
26,970
17,468
7,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
criticalmen
Achilles
20
2 / 3 / 10
17,101
590
15,250
24,206
25,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
16
Kills
16
16
Deaths
16
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChR15sI97
King Arthur
8
4
4
2.5
W
Neith
Kayabda
Neith
13
5
1
2.7
W
Vulcan
KiliDxtr
Vulcan
1
8
9
0.69
L
Zhong Kui
Objective Dread
Zhong Kui
4
6
4
1
W
Achilles
criticalmen
Achilles
2
3
10
2.33
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,177
Damage
74,820
88,022
Taken
70,437
58,793
Mitigated
46,083
33,063
Healing
29,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChR15sI97
King Arthur
22,125
3,672
0
10,494
36,565
37,250
750
11,824
24,741
0
63,668
W
Neith
Kayabda
Neith
32,600
16,442
955
13,798
28,763
13,173
2,298
4,960
23,399
0
142,110
W
Vulcan
KiliDxtr
Vulcan
26,970
11,347
1,803
3,599
17,468
7,117
1,299
3,946
13,420
109,593
0
L
Zhong Kui
Objective Dread
Zhong Kui
14,431
560
0
7,138
18,588
10,922
0
7,032
11,556
61,967
0
W
Achilles
criticalmen
Achilles
15,250
5,201
1,476
7,428
24,206
25,793
0
6,212
17,719
0
70,769
L
22,621
10,975
0
15,431
32,869
10,621
281
8,243
24,626
0
139,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,350
Gold Earned
52,775
300
Minions Killed
328
0
Camps Cleared
0
1,253,643
Distance Traveled
1,470,628
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
17,640
608
45
2
0
500,636
1
W
Neith
18,966
654
148
5
0
467,422
0
W
Vulcan
16,708
576
122
4
0
466,133
3
L
Zhong Kui
16,041
553
90
3
0
297,249
1
W
Achilles
17,101
590
58
2
0
537,073
5
L
Neith
17,669
609
165
6
0
455,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role