Player Matchup

Cerberus
Cerberus
ColdHypeToby
Cerberus
Level 92
God Stats
5W - 2L
1,302 SR
Queue Stats
217W - 163L
1,591 Elo+
Party 1
Anhur
Anhur
Hulibu
Anhur
Level 159
God Stats
1W - 2L
1,530 SR
Queue Stats
34W - 40L
1,536 Elo+
Solo
Bacchus
Bacchus
Nufious
Bacchus
Level 129
God Stats
3W - 2L
1,643 SR
Queue Stats
251W - 246L
1,563 Elo+
Solo
Thoth
Thoth
Rasgaard
Thoth
Level 129
God Stats
3W - 3L
1,648 SR
Queue Stats
132W - 96L
1,639 Elo+
Party 1
Fenrir
Fenrir
x3piicRasmusZ
Fenrir
Level 142
God Stats
1W - 1L
1,771 SR
Queue Stats
152W - 121L
1,566 Elo+
Party 1
Team Averages
Level 130
1,579 SR
1,579 Elo+

VS

Team Averages
Level 144
1,535 SR
1,575 Elo+
Olorun
Olorun
Gersias
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Harbusik
Hun Batz
Level 123
God Stats
5W - 1L
1,961 SR
Queue Stats
186W - 140L
1,630 Elo+
Party 2
Agni
Agni
NKORS
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Optiii
Apollo
Level 135
God Stats
3W - 2L
1,392 SR
Queue Stats
172W - 161L
1,603 Elo+
Solo
Hou Yi
Hou Yi
StupidFox13
Hou Yi
Level 155
God Stats
1W - 1L
1,322 SR
Queue Stats
40W - 27L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ColdHypeToby
Cerberus
16
1 / 7 / 12
9,837
820
6,966
23,593
23,753
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Hulibu
Anhur
17
5 / 5 / 6
10,080
840
9,421
14,397
7,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Bacchus
Nufious
Bacchus
14
0 / 7 / 10
8,593
716
5,726
17,082
24,861
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Rasgaard
Thoth
19
7 / 5 / 6
11,782
982
15,315
10,395
4,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 5 / 10
10,100
842
7,224
13,257
6,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gersias
Olorun
19
8 / 3 / 16
11,906
992
15,076
12,135
5,194
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Harbusik
Hun Batz
17
3 / 4 / 17
10,531
878
9,331
13,004
11,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
NKORS
Agni
15
3 / 5 / 17
9,988
832
10,700
8,180
3,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Optiii
Apollo
19
10 / 3 / 15
12,300
1,025
19,334
10,192
4,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
17
5 / 4 / 21
10,748
896
14,653
10,357
4,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
115
19
Kills
29
29
Deaths
19
44
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ColdHypeToby
Cerberus
1
7
12
1
W
Olorun
Gersias
Olorun
8
3
16
5.33
W
Hun Batz
Harbusik
Hun Batz
3
4
17
2.88
L
Anhur
Hulibu
Anhur
5
5
6
1.6
W
Agni
NKORS
Agni
3
5
17
2.3
L
Bacchus
Nufious
Bacchus
0
7
10
0.71
W
Apollo
Optiii
Apollo
10
3
15
5.83
L
Thoth
Rasgaard
Thoth
7
5
6
2
W
Hou Yi
5
4
21
3.88
L
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,652
Damage
69,094
78,724
Taken
53,868
67,151
Mitigated
28,594
19,486
Healing
18,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ColdHypeToby
Cerberus
6,966
410
1,304
3,374
23,593
23,753
117
7,127
16,466
18,264
0
W
Olorun
Gersias
Olorun
15,076
8,551
3,499
6,005
12,135
5,194
2,248
7,845
4,215
37,478
0
W
Hun Batz
Harbusik
Hun Batz
9,331
1,542
0
897
13,004
11,595
188
5,175
7,654
0
20,442
L
Anhur
Hulibu
Anhur
9,421
4,649
1,275
3,278
14,397
7,222
1,155
4,219
10,178
0
20,629
W
Agni
NKORS
Agni
10,700
653
424
1,669
8,180
3,286
341
4,359
3,746
22,082
0
L
Bacchus
Nufious
Bacchus
5,726
855
659
2,081
17,082
24,861
524
6,831
10,251
11,792
0
W
Apollo
Optiii
Apollo
19,334
12,196
0
2,854
10,192
4,294
2,312
5,077
5,015
0
34,962
L
Thoth
Rasgaard
Thoth
15,315
552
1,128
721
10,395
4,580
1,313
2,804
7,591
42,741
0
W
Hou Yi
14,653
8,563
0
2,715
10,357
4,225
1,572
5,076
5,231
0
27,854
L
7,224
1,913
2,790
2,876
13,257
6,735
368
4,795
8,462
0
12,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,392
Gold Earned
55,473
135
Minions Killed
145
0
Camps Cleared
0
1,028,645
Distance Traveled
1,039,666
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,837
820
29
2
0
209,862
1
W
Olorun
11,906
992
38
3
0
199,293
1
W
Hun Batz
10,531
878
15
1
0
232,914
4
L
Anhur
10,080
840
41
3
0
204,267
1
W
Agni
9,988
832
31
3
0
223,207
0
L
Bacchus
8,593
716
7
1
0
172,235
5
W
Apollo
12,300
1,025
40
3
0
197,309
5
L
Thoth
11,782
982
50
4
0
223,681
0
W
Hou Yi
10,748
896
21
2
0
186,943
1
L
Fenrir
10,100
842
8
1
0
218,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role